Safe Haskell | None |
---|---|
Language | Haskell2010 |
Synopsis
- gl_IMG_multisampled_render_to_texture :: Bool
- glFramebufferTexture2DMultisampleIMG :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLsizei -> m ()
- glRenderbufferStorageMultisampleIMG :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ()
- pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG :: (Eq a, Num a) => a
- pattern GL_MAX_SAMPLES_IMG :: (Eq a, Num a) => a
- pattern GL_RENDERBUFFER_SAMPLES_IMG :: (Eq a, Num a) => a
- pattern GL_TEXTURE_SAMPLES_IMG :: (Eq a, Num a) => a
Extension Support
gl_IMG_multisampled_render_to_texture :: Bool Source #
Checks that the GL_IMG_multisampled_render_to_texture extension is available.
GL_IMG_multisampled_render_to_texture
glFramebufferTexture2DMultisampleIMG :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLsizei -> m () Source #
Usage: glFramebufferTexture2DMultisampleIMG
target attachment textarget texture level samples
glRenderbufferStorageMultisampleIMG :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m () Source #
Usage: glRenderbufferStorageMultisampleIMG
target samples internalformat width height
pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG :: (Eq a, Num a) => a Source #
pattern GL_MAX_SAMPLES_IMG :: (Eq a, Num a) => a Source #
pattern GL_RENDERBUFFER_SAMPLES_IMG :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_SAMPLES_IMG :: (Eq a, Num a) => a Source #