Safe Haskell | None |
---|---|
Language | Haskell2010 |
Synopsis
- gl_NV_vertex_array_range :: Bool
- glFlushVertexArrayRangeNV :: MonadIO m => m ()
- glVertexArrayRangeNV :: MonadIO m => GLsizei -> Ptr () -> m ()
- pattern GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV :: (Eq a, Num a) => a
- pattern GL_VERTEX_ARRAY_RANGE_LENGTH_NV :: (Eq a, Num a) => a
- pattern GL_VERTEX_ARRAY_RANGE_NV :: (Eq a, Num a) => a
- pattern GL_VERTEX_ARRAY_RANGE_POINTER_NV :: (Eq a, Num a) => a
- pattern GL_VERTEX_ARRAY_RANGE_VALID_NV :: (Eq a, Num a) => a
Extension Support
gl_NV_vertex_array_range :: Bool Source #
Checks that the GL_NV_vertex_array_range extension is available.
GL_NV_vertex_array_range
glFlushVertexArrayRangeNV :: MonadIO m => m () Source #
Usage: glFlushVertexArrayRangeNV
glVertexArrayRangeNV :: MonadIO m => GLsizei -> Ptr () -> m () Source #
Usage: glVertexArrayRangeNV
length pointer
The length of pointer
should be COMPSIZE(length)
.
pattern GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV :: (Eq a, Num a) => a Source #
pattern GL_VERTEX_ARRAY_RANGE_LENGTH_NV :: (Eq a, Num a) => a Source #
pattern GL_VERTEX_ARRAY_RANGE_NV :: (Eq a, Num a) => a Source #
pattern GL_VERTEX_ARRAY_RANGE_POINTER_NV :: (Eq a, Num a) => a Source #
pattern GL_VERTEX_ARRAY_RANGE_VALID_NV :: (Eq a, Num a) => a Source #