{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.ANGLE.PackReverseRowOrder (
gl_ANGLE_pack_reverse_row_order
, pattern GL_PACK_REVERSE_ROW_ORDER_ANGLE
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_ANGLE_pack_reverse_row_order :: Bool
gl_ANGLE_pack_reverse_row_order :: Bool
gl_ANGLE_pack_reverse_row_order = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_ANGLE_pack_reverse_row_order" Set [Char]
extensions
{-# NOINLINE gl_ANGLE_pack_reverse_row_order #-}
pattern $bGL_PACK_REVERSE_ROW_ORDER_ANGLE :: a
$mGL_PACK_REVERSE_ROW_ORDER_ANGLE :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_PACK_REVERSE_ROW_ORDER_ANGLE = 0x93A4