{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.APPLE.TextureMaxLevel (
gl_APPLE_texture_max_level
, pattern GL_TEXTURE_MAX_LEVEL_APPLE
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_APPLE_texture_max_level :: Bool
gl_APPLE_texture_max_level :: Bool
gl_APPLE_texture_max_level = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_APPLE_texture_max_level" Set [Char]
extensions
{-# NOINLINE gl_APPLE_texture_max_level #-}
pattern $bGL_TEXTURE_MAX_LEVEL_APPLE :: a
$mGL_TEXTURE_MAX_LEVEL_APPLE :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_MAX_LEVEL_APPLE = 0x813D