{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.ARB.TextureFloat (
gl_ARB_texture_float
, pattern GL_ALPHA16F_ARB
, pattern GL_ALPHA32F_ARB
, pattern GL_INTENSITY16F_ARB
, pattern GL_INTENSITY32F_ARB
, pattern GL_LUMINANCE16F_ARB
, pattern GL_LUMINANCE32F_ARB
, pattern GL_LUMINANCE_ALPHA16F_ARB
, pattern GL_LUMINANCE_ALPHA32F_ARB
, pattern GL_RGB16F_ARB
, pattern GL_RGB32F_ARB
, pattern GL_RGBA16F_ARB
, pattern GL_RGBA32F_ARB
, pattern GL_TEXTURE_ALPHA_TYPE_ARB
, pattern GL_TEXTURE_BLUE_TYPE_ARB
, pattern GL_TEXTURE_DEPTH_TYPE_ARB
, pattern GL_TEXTURE_GREEN_TYPE_ARB
, pattern GL_TEXTURE_INTENSITY_TYPE_ARB
, pattern GL_TEXTURE_LUMINANCE_TYPE_ARB
, pattern GL_TEXTURE_RED_TYPE_ARB
, pattern GL_UNSIGNED_NORMALIZED_ARB
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_ARB_texture_float :: Bool
gl_ARB_texture_float :: Bool
gl_ARB_texture_float = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_ARB_texture_float" Set [Char]
extensions
{-# NOINLINE gl_ARB_texture_float #-}
pattern $bGL_ALPHA16F_ARB :: a
$mGL_ALPHA16F_ARB :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_ALPHA16F_ARB = 0x881C
pattern $bGL_ALPHA32F_ARB :: a
$mGL_ALPHA32F_ARB :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_ALPHA32F_ARB = 0x8816
pattern $bGL_INTENSITY16F_ARB :: a
$mGL_INTENSITY16F_ARB :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_INTENSITY16F_ARB = 0x881D
pattern $bGL_INTENSITY32F_ARB :: a
$mGL_INTENSITY32F_ARB :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_INTENSITY32F_ARB = 0x8817
pattern $bGL_LUMINANCE16F_ARB :: a
$mGL_LUMINANCE16F_ARB :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE16F_ARB = 0x881E
pattern $bGL_LUMINANCE32F_ARB :: a
$mGL_LUMINANCE32F_ARB :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE32F_ARB = 0x8818
pattern $bGL_LUMINANCE_ALPHA16F_ARB :: a
$mGL_LUMINANCE_ALPHA16F_ARB :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE_ALPHA16F_ARB = 0x881F
pattern $bGL_LUMINANCE_ALPHA32F_ARB :: a
$mGL_LUMINANCE_ALPHA32F_ARB :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE_ALPHA32F_ARB = 0x8819
pattern $bGL_RGB16F_ARB :: a
$mGL_RGB16F_ARB :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RGB16F_ARB = 0x881B
pattern $bGL_RGB32F_ARB :: a
$mGL_RGB32F_ARB :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RGB32F_ARB = 0x8815
pattern $bGL_RGBA16F_ARB :: a
$mGL_RGBA16F_ARB :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RGBA16F_ARB = 0x881A
pattern $bGL_RGBA32F_ARB :: a
$mGL_RGBA32F_ARB :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RGBA32F_ARB = 0x8814
pattern $bGL_TEXTURE_ALPHA_TYPE_ARB :: a
$mGL_TEXTURE_ALPHA_TYPE_ARB :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_ALPHA_TYPE_ARB = 0x8C13
pattern $bGL_TEXTURE_BLUE_TYPE_ARB :: a
$mGL_TEXTURE_BLUE_TYPE_ARB :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_BLUE_TYPE_ARB = 0x8C12
pattern $bGL_TEXTURE_DEPTH_TYPE_ARB :: a
$mGL_TEXTURE_DEPTH_TYPE_ARB :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_DEPTH_TYPE_ARB = 0x8C16
pattern $bGL_TEXTURE_GREEN_TYPE_ARB :: a
$mGL_TEXTURE_GREEN_TYPE_ARB :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_GREEN_TYPE_ARB = 0x8C11
pattern $bGL_TEXTURE_INTENSITY_TYPE_ARB :: a
$mGL_TEXTURE_INTENSITY_TYPE_ARB :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_INTENSITY_TYPE_ARB = 0x8C15
pattern $bGL_TEXTURE_LUMINANCE_TYPE_ARB :: a
$mGL_TEXTURE_LUMINANCE_TYPE_ARB :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14
pattern $bGL_TEXTURE_RED_TYPE_ARB :: a
$mGL_TEXTURE_RED_TYPE_ARB :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_RED_TYPE_ARB = 0x8C10
pattern $bGL_UNSIGNED_NORMALIZED_ARB :: a
$mGL_UNSIGNED_NORMALIZED_ARB :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_UNSIGNED_NORMALIZED_ARB = 0x8C17