{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.ARM.MaliShaderBinary (
gl_ARM_mali_shader_binary
, pattern GL_MALI_SHADER_BINARY_ARM
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_ARM_mali_shader_binary :: Bool
gl_ARM_mali_shader_binary :: Bool
gl_ARM_mali_shader_binary = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_ARM_mali_shader_binary" Set [Char]
extensions
{-# NOINLINE gl_ARM_mali_shader_binary #-}
pattern $bGL_MALI_SHADER_BINARY_ARM :: a
$mGL_MALI_SHADER_BINARY_ARM :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MALI_SHADER_BINARY_ARM = 0x8F60