{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.EXT.SecondaryColor (
gl_EXT_secondary_color
, glSecondaryColor3bEXT
, glSecondaryColor3bvEXT
, glSecondaryColor3dEXT
, glSecondaryColor3dvEXT
, glSecondaryColor3fEXT
, glSecondaryColor3fvEXT
, glSecondaryColor3iEXT
, glSecondaryColor3ivEXT
, glSecondaryColor3sEXT
, glSecondaryColor3svEXT
, glSecondaryColor3ubEXT
, glSecondaryColor3ubvEXT
, glSecondaryColor3uiEXT
, glSecondaryColor3uivEXT
, glSecondaryColor3usEXT
, glSecondaryColor3usvEXT
, glSecondaryColorPointerEXT
, pattern GL_COLOR_SUM_EXT
, pattern GL_CURRENT_SECONDARY_COLOR_EXT
, pattern GL_SECONDARY_COLOR_ARRAY_EXT
, pattern GL_SECONDARY_COLOR_ARRAY_POINTER_EXT
, pattern GL_SECONDARY_COLOR_ARRAY_SIZE_EXT
, pattern GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT
, pattern GL_SECONDARY_COLOR_ARRAY_TYPE_EXT
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe
gl_EXT_secondary_color :: Bool
gl_EXT_secondary_color :: Bool
gl_EXT_secondary_color = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_EXT_secondary_color" Set [Char]
extensions
{-# NOINLINE gl_EXT_secondary_color #-}
glSecondaryColor3bEXT :: MonadIO m => GLbyte -> GLbyte -> GLbyte -> m ()
glSecondaryColor3bEXT :: GLbyte -> GLbyte -> GLbyte -> m ()
glSecondaryColor3bEXT = FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())
-> GLbyte -> GLbyte -> GLbyte -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())
-> GLbyte -> GLbyte -> GLbyte -> m ()
ffibytebytebyteIOV FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())
glSecondaryColor3bEXTFunPtr
glSecondaryColor3bEXTFunPtr :: FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())
glSecondaryColor3bEXTFunPtr :: FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())
glSecondaryColor3bEXTFunPtr = IO (FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ()))
-> FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glSecondaryColor3bEXT")
{-# NOINLINE glSecondaryColor3bEXTFunPtr #-}
glSecondaryColor3bvEXT :: MonadIO m => Ptr GLbyte -> m ()
glSecondaryColor3bvEXT :: Ptr GLbyte -> m ()
glSecondaryColor3bvEXT = FunPtr (Ptr GLbyte -> IO ()) -> Ptr GLbyte -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (Ptr GLbyte -> IO ()) -> Ptr GLbyte -> m ()
ffiPtrbyteIOV FunPtr (Ptr GLbyte -> IO ())
glSecondaryColor3bvEXTFunPtr
glSecondaryColor3bvEXTFunPtr :: FunPtr (Ptr GLbyte -> IO ())
glSecondaryColor3bvEXTFunPtr :: FunPtr (Ptr GLbyte -> IO ())
glSecondaryColor3bvEXTFunPtr = IO (FunPtr (Ptr GLbyte -> IO ())) -> FunPtr (Ptr GLbyte -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (Ptr GLbyte -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glSecondaryColor3bvEXT")
{-# NOINLINE glSecondaryColor3bvEXTFunPtr #-}
glSecondaryColor3dEXT :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m ()
glSecondaryColor3dEXT :: GLdouble -> GLdouble -> GLdouble -> m ()
glSecondaryColor3dEXT = FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
-> GLdouble -> GLdouble -> GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
-> GLdouble -> GLdouble -> GLdouble -> m ()
ffidoubledoubledoubleIOV FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
glSecondaryColor3dEXTFunPtr
glSecondaryColor3dEXTFunPtr :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
glSecondaryColor3dEXTFunPtr :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
glSecondaryColor3dEXTFunPtr = IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glSecondaryColor3dEXT")
{-# NOINLINE glSecondaryColor3dEXTFunPtr #-}
glSecondaryColor3dvEXT :: MonadIO m => Ptr GLdouble -> m ()
glSecondaryColor3dvEXT :: Ptr GLdouble -> m ()
glSecondaryColor3dvEXT = FunPtr (Ptr GLdouble -> IO ()) -> Ptr GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (Ptr GLdouble -> IO ()) -> Ptr GLdouble -> m ()
ffiPtrdoubleIOV FunPtr (Ptr GLdouble -> IO ())
glSecondaryColor3dvEXTFunPtr
glSecondaryColor3dvEXTFunPtr :: FunPtr (Ptr GLdouble -> IO ())
glSecondaryColor3dvEXTFunPtr :: FunPtr (Ptr GLdouble -> IO ())
glSecondaryColor3dvEXTFunPtr = IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (Ptr GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glSecondaryColor3dvEXT")
{-# NOINLINE glSecondaryColor3dvEXTFunPtr #-}
glSecondaryColor3fEXT :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m ()
glSecondaryColor3fEXT :: GLfloat -> GLfloat -> GLfloat -> m ()
glSecondaryColor3fEXT = FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLfloat -> GLfloat -> GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLfloat -> GLfloat -> GLfloat -> m ()
ffifloatfloatfloatIOV FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
glSecondaryColor3fEXTFunPtr
glSecondaryColor3fEXTFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
glSecondaryColor3fEXTFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
glSecondaryColor3fEXTFunPtr = IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glSecondaryColor3fEXT")
{-# NOINLINE glSecondaryColor3fEXTFunPtr #-}
glSecondaryColor3fvEXT :: MonadIO m => Ptr GLfloat -> m ()
glSecondaryColor3fvEXT :: Ptr GLfloat -> m ()
glSecondaryColor3fvEXT = FunPtr (Ptr GLfloat -> IO ()) -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (Ptr GLfloat -> IO ()) -> Ptr GLfloat -> m ()
ffiPtrfloatIOV FunPtr (Ptr GLfloat -> IO ())
glSecondaryColor3fvEXTFunPtr
glSecondaryColor3fvEXTFunPtr :: FunPtr (Ptr GLfloat -> IO ())
glSecondaryColor3fvEXTFunPtr :: FunPtr (Ptr GLfloat -> IO ())
glSecondaryColor3fvEXTFunPtr = IO (FunPtr (Ptr GLfloat -> IO ())) -> FunPtr (Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (Ptr GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glSecondaryColor3fvEXT")
{-# NOINLINE glSecondaryColor3fvEXTFunPtr #-}
glSecondaryColor3iEXT :: MonadIO m => GLint -> GLint -> GLint -> m ()
glSecondaryColor3iEXT :: GLint -> GLint -> GLint -> m ()
glSecondaryColor3iEXT = FunPtr (GLint -> GLint -> GLint -> IO ())
-> GLint -> GLint -> GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLint -> GLint -> GLint -> IO ())
-> GLint -> GLint -> GLint -> m ()
ffiintintintIOV FunPtr (GLint -> GLint -> GLint -> IO ())
glSecondaryColor3iEXTFunPtr
glSecondaryColor3iEXTFunPtr :: FunPtr (GLint -> GLint -> GLint -> IO ())
glSecondaryColor3iEXTFunPtr :: FunPtr (GLint -> GLint -> GLint -> IO ())
glSecondaryColor3iEXTFunPtr = IO (FunPtr (GLint -> GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLint -> GLint -> GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glSecondaryColor3iEXT")
{-# NOINLINE glSecondaryColor3iEXTFunPtr #-}
glSecondaryColor3ivEXT :: MonadIO m => Ptr GLint -> m ()
glSecondaryColor3ivEXT :: Ptr GLint -> m ()
glSecondaryColor3ivEXT = FunPtr (Ptr GLint -> IO ()) -> Ptr GLint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (Ptr GLint -> IO ()) -> Ptr GLint -> m ()
ffiPtrintIOV FunPtr (Ptr GLint -> IO ())
glSecondaryColor3ivEXTFunPtr
glSecondaryColor3ivEXTFunPtr :: FunPtr (Ptr GLint -> IO ())
glSecondaryColor3ivEXTFunPtr :: FunPtr (Ptr GLint -> IO ())
glSecondaryColor3ivEXTFunPtr = IO (FunPtr (Ptr GLint -> IO ())) -> FunPtr (Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (Ptr GLint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glSecondaryColor3ivEXT")
{-# NOINLINE glSecondaryColor3ivEXTFunPtr #-}
glSecondaryColor3sEXT :: MonadIO m => GLshort -> GLshort -> GLshort -> m ()
glSecondaryColor3sEXT :: GLshort -> GLshort -> GLshort -> m ()
glSecondaryColor3sEXT = FunPtr (GLshort -> GLshort -> GLshort -> IO ())
-> GLshort -> GLshort -> GLshort -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLshort -> GLshort -> GLshort -> IO ())
-> GLshort -> GLshort -> GLshort -> m ()
ffishortshortshortIOV FunPtr (GLshort -> GLshort -> GLshort -> IO ())
glSecondaryColor3sEXTFunPtr
glSecondaryColor3sEXTFunPtr :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())
glSecondaryColor3sEXTFunPtr :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())
glSecondaryColor3sEXTFunPtr = IO (FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glSecondaryColor3sEXT")
{-# NOINLINE glSecondaryColor3sEXTFunPtr #-}
glSecondaryColor3svEXT :: MonadIO m => Ptr GLshort -> m ()
glSecondaryColor3svEXT :: Ptr GLshort -> m ()
glSecondaryColor3svEXT = FunPtr (Ptr GLshort -> IO ()) -> Ptr GLshort -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (Ptr GLshort -> IO ()) -> Ptr GLshort -> m ()
ffiPtrshortIOV FunPtr (Ptr GLshort -> IO ())
glSecondaryColor3svEXTFunPtr
glSecondaryColor3svEXTFunPtr :: FunPtr (Ptr GLshort -> IO ())
glSecondaryColor3svEXTFunPtr :: FunPtr (Ptr GLshort -> IO ())
glSecondaryColor3svEXTFunPtr = IO (FunPtr (Ptr GLshort -> IO ())) -> FunPtr (Ptr GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (Ptr GLshort -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glSecondaryColor3svEXT")
{-# NOINLINE glSecondaryColor3svEXTFunPtr #-}
glSecondaryColor3ubEXT :: MonadIO m => GLubyte -> GLubyte -> GLubyte -> m ()
glSecondaryColor3ubEXT :: GLubyte -> GLubyte -> GLubyte -> m ()
glSecondaryColor3ubEXT = FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ())
-> GLubyte -> GLubyte -> GLubyte -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ())
-> GLubyte -> GLubyte -> GLubyte -> m ()
ffiubyteubyteubyteIOV FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ())
glSecondaryColor3ubEXTFunPtr
glSecondaryColor3ubEXTFunPtr :: FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ())
glSecondaryColor3ubEXTFunPtr :: FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ())
glSecondaryColor3ubEXTFunPtr = IO (FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ()))
-> FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glSecondaryColor3ubEXT")
{-# NOINLINE glSecondaryColor3ubEXTFunPtr #-}
glSecondaryColor3ubvEXT :: MonadIO m => Ptr GLubyte -> m ()
glSecondaryColor3ubvEXT :: Ptr GLubyte -> m ()
glSecondaryColor3ubvEXT = FunPtr (Ptr GLubyte -> IO ()) -> Ptr GLubyte -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (Ptr GLubyte -> IO ()) -> Ptr GLubyte -> m ()
ffiPtrubyteIOV FunPtr (Ptr GLubyte -> IO ())
glSecondaryColor3ubvEXTFunPtr
glSecondaryColor3ubvEXTFunPtr :: FunPtr (Ptr GLubyte -> IO ())
glSecondaryColor3ubvEXTFunPtr :: FunPtr (Ptr GLubyte -> IO ())
glSecondaryColor3ubvEXTFunPtr = IO (FunPtr (Ptr GLubyte -> IO ())) -> FunPtr (Ptr GLubyte -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (Ptr GLubyte -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glSecondaryColor3ubvEXT")
{-# NOINLINE glSecondaryColor3ubvEXTFunPtr #-}
glSecondaryColor3uiEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()
glSecondaryColor3uiEXT :: GLuint -> GLuint -> GLuint -> m ()
glSecondaryColor3uiEXT = FunPtr (GLuint -> GLuint -> GLuint -> IO ())
-> GLuint -> GLuint -> GLuint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLuint -> GLuint -> GLuint -> IO ())
-> GLuint -> GLuint -> GLuint -> m ()
ffiuintuintuintIOV FunPtr (GLuint -> GLuint -> GLuint -> IO ())
glSecondaryColor3uiEXTFunPtr
glSecondaryColor3uiEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())
glSecondaryColor3uiEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())
glSecondaryColor3uiEXTFunPtr = IO (FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glSecondaryColor3uiEXT")
{-# NOINLINE glSecondaryColor3uiEXTFunPtr #-}
glSecondaryColor3uivEXT :: MonadIO m => Ptr GLuint -> m ()
glSecondaryColor3uivEXT :: Ptr GLuint -> m ()
glSecondaryColor3uivEXT = FunPtr (Ptr GLuint -> IO ()) -> Ptr GLuint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (Ptr GLuint -> IO ()) -> Ptr GLuint -> m ()
ffiPtruintIOV FunPtr (Ptr GLuint -> IO ())
glSecondaryColor3uivEXTFunPtr
glSecondaryColor3uivEXTFunPtr :: FunPtr (Ptr GLuint -> IO ())
glSecondaryColor3uivEXTFunPtr :: FunPtr (Ptr GLuint -> IO ())
glSecondaryColor3uivEXTFunPtr = IO (FunPtr (Ptr GLuint -> IO ())) -> FunPtr (Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (Ptr GLuint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glSecondaryColor3uivEXT")
{-# NOINLINE glSecondaryColor3uivEXTFunPtr #-}
glSecondaryColor3usEXT :: MonadIO m => GLushort -> GLushort -> GLushort -> m ()
glSecondaryColor3usEXT :: GLushort -> GLushort -> GLushort -> m ()
glSecondaryColor3usEXT = FunPtr (GLushort -> GLushort -> GLushort -> IO ())
-> GLushort -> GLushort -> GLushort -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLushort -> GLushort -> GLushort -> IO ())
-> GLushort -> GLushort -> GLushort -> m ()
ffiushortushortushortIOV FunPtr (GLushort -> GLushort -> GLushort -> IO ())
glSecondaryColor3usEXTFunPtr
glSecondaryColor3usEXTFunPtr :: FunPtr (GLushort -> GLushort -> GLushort -> IO ())
glSecondaryColor3usEXTFunPtr :: FunPtr (GLushort -> GLushort -> GLushort -> IO ())
glSecondaryColor3usEXTFunPtr = IO (FunPtr (GLushort -> GLushort -> GLushort -> IO ()))
-> FunPtr (GLushort -> GLushort -> GLushort -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLushort -> GLushort -> GLushort -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glSecondaryColor3usEXT")
{-# NOINLINE glSecondaryColor3usEXTFunPtr #-}
glSecondaryColor3usvEXT :: MonadIO m => Ptr GLushort -> m ()
glSecondaryColor3usvEXT :: Ptr GLushort -> m ()
glSecondaryColor3usvEXT = FunPtr (Ptr GLushort -> IO ()) -> Ptr GLushort -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (Ptr GLushort -> IO ()) -> Ptr GLushort -> m ()
ffiPtrushortIOV FunPtr (Ptr GLushort -> IO ())
glSecondaryColor3usvEXTFunPtr
glSecondaryColor3usvEXTFunPtr :: FunPtr (Ptr GLushort -> IO ())
glSecondaryColor3usvEXTFunPtr :: FunPtr (Ptr GLushort -> IO ())
glSecondaryColor3usvEXTFunPtr = IO (FunPtr (Ptr GLushort -> IO ()))
-> FunPtr (Ptr GLushort -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (Ptr GLushort -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glSecondaryColor3usvEXT")
{-# NOINLINE glSecondaryColor3usvEXTFunPtr #-}
glSecondaryColorPointerEXT :: MonadIO m => GLint -> GLenum -> GLsizei -> Ptr () -> m ()
glSecondaryColorPointerEXT :: GLint -> GLuint -> GLint -> Ptr () -> m ()
glSecondaryColorPointerEXT = FunPtr (GLint -> GLuint -> GLint -> Ptr () -> IO ())
-> GLint -> GLuint -> GLint -> Ptr () -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLint -> GLuint -> GLint -> Ptr () -> IO ())
-> GLint -> GLuint -> GLint -> Ptr () -> m ()
ffiintenumsizeiPtrVIOV FunPtr (GLint -> GLuint -> GLint -> Ptr () -> IO ())
glSecondaryColorPointerEXTFunPtr
glSecondaryColorPointerEXTFunPtr :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr () -> IO ())
glSecondaryColorPointerEXTFunPtr :: FunPtr (GLint -> GLuint -> GLint -> Ptr () -> IO ())
glSecondaryColorPointerEXTFunPtr = IO (FunPtr (GLint -> GLuint -> GLint -> Ptr () -> IO ()))
-> FunPtr (GLint -> GLuint -> GLint -> Ptr () -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLint -> GLuint -> GLint -> Ptr () -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glSecondaryColorPointerEXT")
{-# NOINLINE glSecondaryColorPointerEXTFunPtr #-}
pattern $bGL_COLOR_SUM_EXT :: a
$mGL_COLOR_SUM_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_COLOR_SUM_EXT = 0x8458
pattern $bGL_CURRENT_SECONDARY_COLOR_EXT :: a
$mGL_CURRENT_SECONDARY_COLOR_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459
pattern $bGL_SECONDARY_COLOR_ARRAY_EXT :: a
$mGL_SECONDARY_COLOR_ARRAY_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E
pattern $bGL_SECONDARY_COLOR_ARRAY_POINTER_EXT :: a
$mGL_SECONDARY_COLOR_ARRAY_POINTER_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D
pattern $bGL_SECONDARY_COLOR_ARRAY_SIZE_EXT :: a
$mGL_SECONDARY_COLOR_ARRAY_SIZE_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A
pattern $bGL_SECONDARY_COLOR_ARRAY_STRIDE_EXT :: a
$mGL_SECONDARY_COLOR_ARRAY_STRIDE_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C
pattern $bGL_SECONDARY_COLOR_ARRAY_TYPE_EXT :: a
$mGL_SECONDARY_COLOR_ARRAY_TYPE_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B