-- This file was automatically generated. {-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Ext.EXT.Texture3D ( -- * Extension Support gl_EXT_texture3D -- * GL_EXT_texture3D , glTexImage3DEXT , glTexSubImage3DEXT , pattern GL_MAX_3D_TEXTURE_SIZE_EXT , pattern GL_PACK_IMAGE_HEIGHT_EXT , pattern GL_PACK_SKIP_IMAGES_EXT , pattern GL_PROXY_TEXTURE_3D_EXT , pattern GL_TEXTURE_3D_EXT , pattern GL_TEXTURE_DEPTH_EXT , pattern GL_TEXTURE_WRAP_R_EXT , pattern GL_UNPACK_IMAGE_HEIGHT_EXT , pattern GL_UNPACK_SKIP_IMAGES_EXT ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Internal.FFI import Graphics.GL.Internal.Proc import Graphics.GL.Types import System.IO.Unsafe -- | Checks that the <https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/specs/EXT/texture3D.txt GL_EXT_texture3D> extension is available. gl_EXT_texture3D :: Bool gl_EXT_texture3D :: Bool gl_EXT_texture3D = [Char] -> Set [Char] -> Bool forall a. Ord a => a -> Set a -> Bool member "GL_EXT_texture3D" Set [Char] extensions {-# NOINLINE gl_EXT_texture3D #-} -- | Usage: @'glTexImage3DEXT' target level internalformat width height depth border format type pixels@ -- -- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'. -- -- The parameter @level@ is a @CheckedInt32@. -- -- The parameter @internalformat@ is a @InternalFormat@, one of: 'Graphics.GL.Internal.Shared.GL_ALPHA12', 'Graphics.GL.Internal.Shared.GL_ALPHA16', @GL_ALPHA16_ICC_SGIX@, 'Graphics.GL.Internal.Shared.GL_ALPHA4', 'Graphics.GL.Internal.Shared.GL_ALPHA8', @GL_ALPHA_ICC_SGIX@, 'Graphics.GL.Ext.SGIX.DepthTexture.GL_DEPTH_COMPONENT16_SGIX', 'Graphics.GL.Ext.SGIX.DepthTexture.GL_DEPTH_COMPONENT24_SGIX', 'Graphics.GL.Ext.SGIX.DepthTexture.GL_DEPTH_COMPONENT32_SGIX', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_ALPHA12_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_ALPHA16_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_ALPHA4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_ALPHA8_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_INTENSITY12_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_INTENSITY16_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_INTENSITY4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_INTENSITY8_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_LUMINANCE12_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_LUMINANCE16_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_LUMINANCE4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_LUMINANCE8_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_LUMINANCE_ALPHA4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_DUAL_LUMINANCE_ALPHA8_SGIS', 'Graphics.GL.Internal.Shared.GL_INTENSITY', 'Graphics.GL.Internal.Shared.GL_INTENSITY12', 'Graphics.GL.Internal.Shared.GL_INTENSITY16', @GL_INTENSITY16_ICC_SGIX@, 'Graphics.GL.Internal.Shared.GL_INTENSITY4', 'Graphics.GL.Internal.Shared.GL_INTENSITY8', @GL_INTENSITY_ICC_SGIX@, 'Graphics.GL.Internal.Shared.GL_LUMINANCE12', 'Graphics.GL.Internal.Shared.GL_LUMINANCE12_ALPHA12', 'Graphics.GL.Internal.Shared.GL_LUMINANCE12_ALPHA4', 'Graphics.GL.Internal.Shared.GL_LUMINANCE16', 'Graphics.GL.Internal.Shared.GL_LUMINANCE16_ALPHA16', @GL_LUMINANCE16_ALPHA8_ICC_SGIX@, @GL_LUMINANCE16_ICC_SGIX@, 'Graphics.GL.Internal.Shared.GL_LUMINANCE4', 'Graphics.GL.Internal.Shared.GL_LUMINANCE4_ALPHA4', 'Graphics.GL.Internal.Shared.GL_LUMINANCE6_ALPHA2', 'Graphics.GL.Internal.Shared.GL_LUMINANCE8', 'Graphics.GL.Internal.Shared.GL_LUMINANCE8_ALPHA8', @GL_LUMINANCE_ALPHA_ICC_SGIX@, @GL_LUMINANCE_ICC_SGIX@, 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_ALPHA4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_ALPHA8_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_INTENSITY4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_INTENSITY8_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_LUMINANCE4_SGIS', 'Graphics.GL.Ext.SGIS.TextureSelect.GL_QUAD_LUMINANCE8_SGIS', 'Graphics.GL.Internal.Shared.GL_R3_G3_B2', @GL_R5_G6_B5_A8_ICC_SGIX@, @GL_R5_G6_B5_ICC_SGIX@, 'Graphics.GL.Internal.Shared.GL_RGB10', 'Graphics.GL.Internal.Shared.GL_RGB10_A2', 'Graphics.GL.Internal.Shared.GL_RGB12', 'Graphics.GL.Internal.Shared.GL_RGB16', 'Graphics.GL.Ext.EXT.Texture.GL_RGB2_EXT', 'Graphics.GL.Internal.Shared.GL_RGB4', 'Graphics.GL.Internal.Shared.GL_RGB5', 'Graphics.GL.Internal.Shared.GL_RGB5_A1', 'Graphics.GL.Internal.Shared.GL_RGB8', 'Graphics.GL.Internal.Shared.GL_RGBA12', 'Graphics.GL.Internal.Shared.GL_RGBA16', 'Graphics.GL.Internal.Shared.GL_RGBA2', 'Graphics.GL.Internal.Shared.GL_RGBA4', 'Graphics.GL.Internal.Shared.GL_RGBA8', @GL_RGBA_ICC_SGIX@, @GL_RGB_ICC_SGIX@. -- -- The parameter @border@ is a @CheckedInt32@. -- -- The parameter @format@ is a @PixelFormat@, one of: 'Graphics.GL.Ext.EXT.Abgr.GL_ABGR_EXT', 'Graphics.GL.Internal.Shared.GL_ALPHA', 'Graphics.GL.Internal.Shared.GL_BLUE', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYKA_EXT', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYK_EXT', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEX', 'Graphics.GL.Internal.Shared.GL_DEPTH_COMPONENT', 'Graphics.GL.Internal.Shared.GL_GREEN', 'Graphics.GL.Internal.Shared.GL_LUMINANCE', 'Graphics.GL.Internal.Shared.GL_LUMINANCE_ALPHA', 'Graphics.GL.Internal.Shared.GL_RED', 'Graphics.GL.Ext.EXT.TextureRg.GL_RED_EXT', 'Graphics.GL.Internal.Shared.GL_RGB', 'Graphics.GL.Internal.Shared.GL_RGBA', 'Graphics.GL.Internal.Shared.GL_STENCIL_INDEX', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_422_SGIX', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_444_SGIX'. -- -- The parameter @type@ is a @PixelType@, one of: 'Graphics.GL.Internal.Shared.GL_BITMAP', 'Graphics.GL.Internal.Shared.GL_BYTE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE_3_3_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_BYTE_3_3_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_10_10_10_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_10_10_10_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_8_8_8_8', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_8_8_8_8_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_4_4_4_4', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_4_4_4_4_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_5_5_5_1', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_5_5_5_1_EXT'. -- -- The length of @pixels@ should be @COMPSIZE(format,type,width,height,depth)@. -- -- This command is an alias for 'Graphics.GL.Internal.Shared.glTexImage3D'. glTexImage3DEXT :: MonadIO m => GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m () glTexImage3DEXT :: GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr () -> m () glTexImage3DEXT = FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr () -> m () forall (m :: * -> *). MonadIO m => FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr () -> m () ffienumintenumsizeisizeisizeiintenumenumPtrVIOV FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) glTexImage3DEXTFunPtr glTexImage3DEXTFunPtr :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) glTexImage3DEXTFunPtr :: FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) glTexImage3DEXTFunPtr = IO (FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())) -> FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) forall a. IO a -> a unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())) forall a. [Char] -> IO (FunPtr a) getProcAddress "glTexImage3DEXT") {-# NOINLINE glTexImage3DEXTFunPtr #-} -- | Usage: @'glTexSubImage3DEXT' target level xoffset yoffset zoffset width height depth format type pixels@ -- -- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'. -- -- The parameter @level@ is a @CheckedInt32@. -- -- The parameter @xoffset@ is a @CheckedInt32@. -- -- The parameter @yoffset@ is a @CheckedInt32@. -- -- The parameter @zoffset@ is a @CheckedInt32@. -- -- The parameter @format@ is a @PixelFormat@, one of: 'Graphics.GL.Ext.EXT.Abgr.GL_ABGR_EXT', 'Graphics.GL.Internal.Shared.GL_ALPHA', 'Graphics.GL.Internal.Shared.GL_BLUE', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYKA_EXT', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYK_EXT', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEX', 'Graphics.GL.Internal.Shared.GL_DEPTH_COMPONENT', 'Graphics.GL.Internal.Shared.GL_GREEN', 'Graphics.GL.Internal.Shared.GL_LUMINANCE', 'Graphics.GL.Internal.Shared.GL_LUMINANCE_ALPHA', 'Graphics.GL.Internal.Shared.GL_RED', 'Graphics.GL.Ext.EXT.TextureRg.GL_RED_EXT', 'Graphics.GL.Internal.Shared.GL_RGB', 'Graphics.GL.Internal.Shared.GL_RGBA', 'Graphics.GL.Internal.Shared.GL_STENCIL_INDEX', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_422_SGIX', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_444_SGIX'. -- -- The parameter @type@ is a @PixelType@, one of: 'Graphics.GL.Internal.Shared.GL_BITMAP', 'Graphics.GL.Internal.Shared.GL_BYTE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE_3_3_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_BYTE_3_3_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_10_10_10_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_10_10_10_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_8_8_8_8', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_8_8_8_8_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_4_4_4_4', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_4_4_4_4_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_5_5_5_1', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_5_5_5_1_EXT'. -- -- The length of @pixels@ should be @COMPSIZE(format,type,width,height,depth)@. -- -- This command is an alias for 'Graphics.GL.Internal.Shared.glTexSubImage3D'. glTexSubImage3DEXT :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m () glTexSubImage3DEXT :: GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr () -> m () glTexSubImage3DEXT = FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr () -> m () forall (m :: * -> *). MonadIO m => FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr () -> m () ffienumintintintintsizeisizeisizeienumenumPtrVIOV FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) glTexSubImage3DEXTFunPtr glTexSubImage3DEXTFunPtr :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) glTexSubImage3DEXTFunPtr :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) glTexSubImage3DEXTFunPtr = IO (FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())) -> FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) forall a. IO a -> a unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())) forall a. [Char] -> IO (FunPtr a) getProcAddress "glTexSubImage3DEXT") {-# NOINLINE glTexSubImage3DEXTFunPtr #-} pattern $bGL_MAX_3D_TEXTURE_SIZE_EXT :: a $mGL_MAX_3D_TEXTURE_SIZE_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 pattern $bGL_PACK_IMAGE_HEIGHT_EXT :: a $mGL_PACK_IMAGE_HEIGHT_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r GL_PACK_IMAGE_HEIGHT_EXT = 0x806C pattern $bGL_PACK_SKIP_IMAGES_EXT :: a $mGL_PACK_SKIP_IMAGES_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r GL_PACK_SKIP_IMAGES_EXT = 0x806B pattern $bGL_PROXY_TEXTURE_3D_EXT :: a $mGL_PROXY_TEXTURE_3D_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r GL_PROXY_TEXTURE_3D_EXT = 0x8070 pattern $bGL_TEXTURE_3D_EXT :: a $mGL_TEXTURE_3D_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r GL_TEXTURE_3D_EXT = 0x806F pattern $bGL_TEXTURE_DEPTH_EXT :: a $mGL_TEXTURE_DEPTH_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r GL_TEXTURE_DEPTH_EXT = 0x8071 pattern $bGL_TEXTURE_WRAP_R_EXT :: a $mGL_TEXTURE_WRAP_R_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r GL_TEXTURE_WRAP_R_EXT = 0x8072 pattern $bGL_UNPACK_IMAGE_HEIGHT_EXT :: a $mGL_UNPACK_IMAGE_HEIGHT_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E pattern $bGL_UNPACK_SKIP_IMAGES_EXT :: a $mGL_UNPACK_SKIP_IMAGES_EXT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r GL_UNPACK_SKIP_IMAGES_EXT = 0x806D