{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.NV.FragmentProgram (
gl_NV_fragment_program
, glGetProgramNamedParameterdvNV
, glGetProgramNamedParameterfvNV
, glProgramNamedParameter4dNV
, glProgramNamedParameter4dvNV
, glProgramNamedParameter4fNV
, glProgramNamedParameter4fvNV
, pattern GL_FRAGMENT_PROGRAM_BINDING_NV
, pattern GL_FRAGMENT_PROGRAM_NV
, pattern GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV
, pattern GL_MAX_TEXTURE_COORDS_NV
, pattern GL_MAX_TEXTURE_IMAGE_UNITS_NV
, pattern GL_PROGRAM_ERROR_STRING_NV
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe
gl_NV_fragment_program :: Bool
gl_NV_fragment_program :: Bool
gl_NV_fragment_program = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_NV_fragment_program" Set [Char]
extensions
{-# NOINLINE gl_NV_fragment_program #-}
glGetProgramNamedParameterdvNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> m ()
glGetProgramNamedParameterdvNV :: GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> m ()
glGetProgramNamedParameterdvNV = FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> IO ())
-> GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> IO ())
-> GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> m ()
ffiuintsizeiPtrubytePtrdoubleIOV FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> IO ())
glGetProgramNamedParameterdvNVFunPtr
glGetProgramNamedParameterdvNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> IO ())
glGetProgramNamedParameterdvNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> IO ())
glGetProgramNamedParameterdvNVFunPtr = IO
(FunPtr
(GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
(FunPtr
(GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetProgramNamedParameterdvNV")
{-# NOINLINE glGetProgramNamedParameterdvNVFunPtr #-}
glGetProgramNamedParameterfvNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> m ()
glGetProgramNamedParameterfvNV :: GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> m ()
glGetProgramNamedParameterfvNV = FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ())
-> GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ())
-> GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> m ()
ffiuintsizeiPtrubytePtrfloatIOV FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ())
glGetProgramNamedParameterfvNVFunPtr
glGetProgramNamedParameterfvNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ())
glGetProgramNamedParameterfvNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ())
glGetProgramNamedParameterfvNVFunPtr = IO
(FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
(FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetProgramNamedParameterfvNV")
{-# NOINLINE glGetProgramNamedParameterfvNVFunPtr #-}
glProgramNamedParameter4dNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLubyte -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
glProgramNamedParameter4dNV :: GLuint
-> GLsizei
-> Ptr GLubyte
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glProgramNamedParameter4dNV = FunPtr
(GLuint
-> GLsizei
-> Ptr GLubyte
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ())
-> GLuint
-> GLsizei
-> Ptr GLubyte
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
(GLuint
-> GLsizei
-> Ptr GLubyte
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ())
-> GLuint
-> GLsizei
-> Ptr GLubyte
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
ffiuintsizeiPtrubytedoubledoubledoubledoubleIOV FunPtr
(GLuint
-> GLsizei
-> Ptr GLubyte
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ())
glProgramNamedParameter4dNVFunPtr
glProgramNamedParameter4dNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
glProgramNamedParameter4dNVFunPtr :: FunPtr
(GLuint
-> GLsizei
-> Ptr GLubyte
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ())
glProgramNamedParameter4dNVFunPtr = IO
(FunPtr
(GLuint
-> GLsizei
-> Ptr GLubyte
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ()))
-> FunPtr
(GLuint
-> GLsizei
-> Ptr GLubyte
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
(FunPtr
(GLuint
-> GLsizei
-> Ptr GLubyte
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glProgramNamedParameter4dNV")
{-# NOINLINE glProgramNamedParameter4dNVFunPtr #-}
glProgramNamedParameter4dvNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> m ()
glProgramNamedParameter4dvNV :: GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> m ()
glProgramNamedParameter4dvNV = FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> IO ())
-> GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> IO ())
-> GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> m ()
ffiuintsizeiPtrubytePtrdoubleIOV FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> IO ())
glProgramNamedParameter4dvNVFunPtr
glProgramNamedParameter4dvNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> IO ())
glProgramNamedParameter4dvNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> IO ())
glProgramNamedParameter4dvNVFunPtr = IO
(FunPtr
(GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
(FunPtr
(GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glProgramNamedParameter4dvNV")
{-# NOINLINE glProgramNamedParameter4dvNVFunPtr #-}
glProgramNamedParameter4fNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLubyte -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
glProgramNamedParameter4fNV :: GLuint
-> GLsizei
-> Ptr GLubyte
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glProgramNamedParameter4fNV = FunPtr
(GLuint
-> GLsizei
-> Ptr GLubyte
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
-> GLuint
-> GLsizei
-> Ptr GLubyte
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
(GLuint
-> GLsizei
-> Ptr GLubyte
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
-> GLuint
-> GLsizei
-> Ptr GLubyte
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
ffiuintsizeiPtrubytefloatfloatfloatfloatIOV FunPtr
(GLuint
-> GLsizei
-> Ptr GLubyte
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
glProgramNamedParameter4fNVFunPtr
glProgramNamedParameter4fNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
glProgramNamedParameter4fNVFunPtr :: FunPtr
(GLuint
-> GLsizei
-> Ptr GLubyte
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
glProgramNamedParameter4fNVFunPtr = IO
(FunPtr
(GLuint
-> GLsizei
-> Ptr GLubyte
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLsizei
-> Ptr GLubyte
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
(FunPtr
(GLuint
-> GLsizei
-> Ptr GLubyte
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glProgramNamedParameter4fNV")
{-# NOINLINE glProgramNamedParameter4fNVFunPtr #-}
glProgramNamedParameter4fvNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> m ()
glProgramNamedParameter4fvNV :: GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> m ()
glProgramNamedParameter4fvNV = FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ())
-> GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ())
-> GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> m ()
ffiuintsizeiPtrubytePtrfloatIOV FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ())
glProgramNamedParameter4fvNVFunPtr
glProgramNamedParameter4fvNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ())
glProgramNamedParameter4fvNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ())
glProgramNamedParameter4fvNVFunPtr = IO
(FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
(FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glProgramNamedParameter4fvNV")
{-# NOINLINE glProgramNamedParameter4fvNVFunPtr #-}
pattern $bGL_FRAGMENT_PROGRAM_BINDING_NV :: a
$mGL_FRAGMENT_PROGRAM_BINDING_NV :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_FRAGMENT_PROGRAM_BINDING_NV = 0x8873
pattern $bGL_FRAGMENT_PROGRAM_NV :: a
$mGL_FRAGMENT_PROGRAM_NV :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_FRAGMENT_PROGRAM_NV = 0x8870
pattern $bGL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV :: a
$mGL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868
pattern $bGL_MAX_TEXTURE_COORDS_NV :: a
$mGL_MAX_TEXTURE_COORDS_NV :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MAX_TEXTURE_COORDS_NV = 0x8871
pattern $bGL_MAX_TEXTURE_IMAGE_UNITS_NV :: a
$mGL_MAX_TEXTURE_IMAGE_UNITS_NV :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872
pattern $bGL_PROGRAM_ERROR_STRING_NV :: a
$mGL_PROGRAM_ERROR_STRING_NV :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_PROGRAM_ERROR_STRING_NV = 0x8874