{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.NV.ShaderNoperspectiveInterpolation (
gl_NV_shader_noperspective_interpolation
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_NV_shader_noperspective_interpolation :: Bool
gl_NV_shader_noperspective_interpolation :: Bool
gl_NV_shader_noperspective_interpolation = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_NV_shader_noperspective_interpolation" Set [Char]
extensions
{-# NOINLINE gl_NV_shader_noperspective_interpolation #-}