{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.NV.UniformBufferUnifiedMemory (
gl_NV_uniform_buffer_unified_memory
, pattern GL_UNIFORM_BUFFER_ADDRESS_NV
, pattern GL_UNIFORM_BUFFER_LENGTH_NV
, pattern GL_UNIFORM_BUFFER_UNIFIED_NV
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_NV_uniform_buffer_unified_memory :: Bool
gl_NV_uniform_buffer_unified_memory :: Bool
gl_NV_uniform_buffer_unified_memory = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_NV_uniform_buffer_unified_memory" Set [Char]
extensions
{-# NOINLINE gl_NV_uniform_buffer_unified_memory #-}
pattern $bGL_UNIFORM_BUFFER_ADDRESS_NV :: a
$mGL_UNIFORM_BUFFER_ADDRESS_NV :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_UNIFORM_BUFFER_ADDRESS_NV = 0x936F
pattern $bGL_UNIFORM_BUFFER_LENGTH_NV :: a
$mGL_UNIFORM_BUFFER_LENGTH_NV :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_UNIFORM_BUFFER_LENGTH_NV = 0x9370
pattern $bGL_UNIFORM_BUFFER_UNIFIED_NV :: a
$mGL_UNIFORM_BUFFER_UNIFIED_NV :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_UNIFORM_BUFFER_UNIFIED_NV = 0x936E