{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.NV.VdpauInterop (
gl_NV_vdpau_interop
, glVDPAUFiniNV
, glVDPAUGetSurfaceivNV
, glVDPAUInitNV
, glVDPAUIsSurfaceNV
, glVDPAUMapSurfacesNV
, glVDPAURegisterOutputSurfaceNV
, glVDPAURegisterVideoSurfaceNV
, glVDPAUSurfaceAccessNV
, glVDPAUUnmapSurfacesNV
, glVDPAUUnregisterSurfaceNV
, pattern GL_SURFACE_MAPPED_NV
, pattern GL_SURFACE_REGISTERED_NV
, pattern GL_SURFACE_STATE_NV
, pattern GL_WRITE_DISCARD_NV
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe
gl_NV_vdpau_interop :: Bool
gl_NV_vdpau_interop :: Bool
gl_NV_vdpau_interop = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_NV_vdpau_interop" Set [Char]
extensions
{-# NOINLINE gl_NV_vdpau_interop #-}
glVDPAUFiniNV :: MonadIO m => m ()
glVDPAUFiniNV :: m ()
glVDPAUFiniNV = FunPtr (IO ()) -> m ()
forall (m :: * -> *). MonadIO m => FunPtr (IO ()) -> m ()
ffiIOV FunPtr (IO ())
glVDPAUFiniNVFunPtr
glVDPAUFiniNVFunPtr :: FunPtr (IO ())
glVDPAUFiniNVFunPtr :: FunPtr (IO ())
glVDPAUFiniNVFunPtr = IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVDPAUFiniNV")
{-# NOINLINE glVDPAUFiniNVFunPtr #-}
glVDPAUGetSurfaceivNV :: MonadIO m => GLvdpauSurfaceNV -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> m ()
glVDPAUGetSurfaceivNV :: GLvdpauSurfaceNV
-> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> m ()
glVDPAUGetSurfaceivNV = FunPtr
(GLvdpauSurfaceNV
-> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> IO ())
-> GLvdpauSurfaceNV
-> GLenum
-> GLsizei
-> Ptr GLsizei
-> Ptr GLsizei
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
(GLvdpauSurfaceNV
-> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> IO ())
-> GLvdpauSurfaceNV
-> GLenum
-> GLsizei
-> Ptr GLsizei
-> Ptr GLsizei
-> m ()
ffivdpauSurfaceNVenumsizeiPtrsizeiPtrintIOV FunPtr
(GLvdpauSurfaceNV
-> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> IO ())
glVDPAUGetSurfaceivNVFunPtr
glVDPAUGetSurfaceivNVFunPtr :: FunPtr (GLvdpauSurfaceNV -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> IO ())
glVDPAUGetSurfaceivNVFunPtr :: FunPtr
(GLvdpauSurfaceNV
-> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> IO ())
glVDPAUGetSurfaceivNVFunPtr = IO
(FunPtr
(GLvdpauSurfaceNV
-> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> IO ()))
-> FunPtr
(GLvdpauSurfaceNV
-> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
(FunPtr
(GLvdpauSurfaceNV
-> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVDPAUGetSurfaceivNV")
{-# NOINLINE glVDPAUGetSurfaceivNVFunPtr #-}
glVDPAUInitNV :: MonadIO m => Ptr () -> Ptr () -> m ()
glVDPAUInitNV :: Ptr () -> Ptr () -> m ()
glVDPAUInitNV = FunPtr (Ptr () -> Ptr () -> IO ()) -> Ptr () -> Ptr () -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (Ptr () -> Ptr () -> IO ()) -> Ptr () -> Ptr () -> m ()
ffiPtrVPtrVIOV FunPtr (Ptr () -> Ptr () -> IO ())
glVDPAUInitNVFunPtr
glVDPAUInitNVFunPtr :: FunPtr (Ptr () -> Ptr () -> IO ())
glVDPAUInitNVFunPtr :: FunPtr (Ptr () -> Ptr () -> IO ())
glVDPAUInitNVFunPtr = IO (FunPtr (Ptr () -> Ptr () -> IO ()))
-> FunPtr (Ptr () -> Ptr () -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (Ptr () -> Ptr () -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVDPAUInitNV")
{-# NOINLINE glVDPAUInitNVFunPtr #-}
glVDPAUIsSurfaceNV :: MonadIO m => GLvdpauSurfaceNV -> m GLboolean
glVDPAUIsSurfaceNV :: GLvdpauSurfaceNV -> m GLboolean
glVDPAUIsSurfaceNV = FunPtr (GLvdpauSurfaceNV -> IO GLboolean)
-> GLvdpauSurfaceNV -> m GLboolean
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLvdpauSurfaceNV -> IO GLboolean)
-> GLvdpauSurfaceNV -> m GLboolean
ffivdpauSurfaceNVIOboolean FunPtr (GLvdpauSurfaceNV -> IO GLboolean)
glVDPAUIsSurfaceNVFunPtr
glVDPAUIsSurfaceNVFunPtr :: FunPtr (GLvdpauSurfaceNV -> IO GLboolean)
glVDPAUIsSurfaceNVFunPtr :: FunPtr (GLvdpauSurfaceNV -> IO GLboolean)
glVDPAUIsSurfaceNVFunPtr = IO (FunPtr (GLvdpauSurfaceNV -> IO GLboolean))
-> FunPtr (GLvdpauSurfaceNV -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLvdpauSurfaceNV -> IO GLboolean))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVDPAUIsSurfaceNV")
{-# NOINLINE glVDPAUIsSurfaceNVFunPtr #-}
glVDPAUMapSurfacesNV :: MonadIO m => GLsizei -> Ptr GLvdpauSurfaceNV -> m ()
glVDPAUMapSurfacesNV :: GLsizei -> Ptr GLvdpauSurfaceNV -> m ()
glVDPAUMapSurfacesNV = FunPtr (GLsizei -> Ptr GLvdpauSurfaceNV -> IO ())
-> GLsizei -> Ptr GLvdpauSurfaceNV -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLsizei -> Ptr GLvdpauSurfaceNV -> IO ())
-> GLsizei -> Ptr GLvdpauSurfaceNV -> m ()
ffisizeiPtrvdpauSurfaceNVIOV FunPtr (GLsizei -> Ptr GLvdpauSurfaceNV -> IO ())
glVDPAUMapSurfacesNVFunPtr
glVDPAUMapSurfacesNVFunPtr :: FunPtr (GLsizei -> Ptr GLvdpauSurfaceNV -> IO ())
glVDPAUMapSurfacesNVFunPtr :: FunPtr (GLsizei -> Ptr GLvdpauSurfaceNV -> IO ())
glVDPAUMapSurfacesNVFunPtr = IO (FunPtr (GLsizei -> Ptr GLvdpauSurfaceNV -> IO ()))
-> FunPtr (GLsizei -> Ptr GLvdpauSurfaceNV -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLsizei -> Ptr GLvdpauSurfaceNV -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVDPAUMapSurfacesNV")
{-# NOINLINE glVDPAUMapSurfacesNVFunPtr #-}
glVDPAURegisterOutputSurfaceNV :: MonadIO m => Ptr () -> GLenum -> GLsizei -> Ptr GLuint -> m GLvdpauSurfaceNV
glVDPAURegisterOutputSurfaceNV :: Ptr () -> GLenum -> GLsizei -> Ptr GLenum -> m GLvdpauSurfaceNV
glVDPAURegisterOutputSurfaceNV = FunPtr
(Ptr () -> GLenum -> GLsizei -> Ptr GLenum -> IO GLvdpauSurfaceNV)
-> Ptr () -> GLenum -> GLsizei -> Ptr GLenum -> m GLvdpauSurfaceNV
forall (m :: * -> *).
MonadIO m =>
FunPtr
(Ptr () -> GLenum -> GLsizei -> Ptr GLenum -> IO GLvdpauSurfaceNV)
-> Ptr () -> GLenum -> GLsizei -> Ptr GLenum -> m GLvdpauSurfaceNV
ffiPtrVenumsizeiPtruintIOvdpauSurfaceNV FunPtr
(Ptr () -> GLenum -> GLsizei -> Ptr GLenum -> IO GLvdpauSurfaceNV)
glVDPAURegisterOutputSurfaceNVFunPtr
glVDPAURegisterOutputSurfaceNVFunPtr :: FunPtr (Ptr () -> GLenum -> GLsizei -> Ptr GLuint -> IO GLvdpauSurfaceNV)
glVDPAURegisterOutputSurfaceNVFunPtr :: FunPtr
(Ptr () -> GLenum -> GLsizei -> Ptr GLenum -> IO GLvdpauSurfaceNV)
glVDPAURegisterOutputSurfaceNVFunPtr = IO
(FunPtr
(Ptr () -> GLenum -> GLsizei -> Ptr GLenum -> IO GLvdpauSurfaceNV))
-> FunPtr
(Ptr () -> GLenum -> GLsizei -> Ptr GLenum -> IO GLvdpauSurfaceNV)
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
(FunPtr
(Ptr () -> GLenum -> GLsizei -> Ptr GLenum -> IO GLvdpauSurfaceNV))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVDPAURegisterOutputSurfaceNV")
{-# NOINLINE glVDPAURegisterOutputSurfaceNVFunPtr #-}
glVDPAURegisterVideoSurfaceNV :: MonadIO m => Ptr () -> GLenum -> GLsizei -> Ptr GLuint -> m GLvdpauSurfaceNV
glVDPAURegisterVideoSurfaceNV :: Ptr () -> GLenum -> GLsizei -> Ptr GLenum -> m GLvdpauSurfaceNV
glVDPAURegisterVideoSurfaceNV = FunPtr
(Ptr () -> GLenum -> GLsizei -> Ptr GLenum -> IO GLvdpauSurfaceNV)
-> Ptr () -> GLenum -> GLsizei -> Ptr GLenum -> m GLvdpauSurfaceNV
forall (m :: * -> *).
MonadIO m =>
FunPtr
(Ptr () -> GLenum -> GLsizei -> Ptr GLenum -> IO GLvdpauSurfaceNV)
-> Ptr () -> GLenum -> GLsizei -> Ptr GLenum -> m GLvdpauSurfaceNV
ffiPtrVenumsizeiPtruintIOvdpauSurfaceNV FunPtr
(Ptr () -> GLenum -> GLsizei -> Ptr GLenum -> IO GLvdpauSurfaceNV)
glVDPAURegisterVideoSurfaceNVFunPtr
glVDPAURegisterVideoSurfaceNVFunPtr :: FunPtr (Ptr () -> GLenum -> GLsizei -> Ptr GLuint -> IO GLvdpauSurfaceNV)
glVDPAURegisterVideoSurfaceNVFunPtr :: FunPtr
(Ptr () -> GLenum -> GLsizei -> Ptr GLenum -> IO GLvdpauSurfaceNV)
glVDPAURegisterVideoSurfaceNVFunPtr = IO
(FunPtr
(Ptr () -> GLenum -> GLsizei -> Ptr GLenum -> IO GLvdpauSurfaceNV))
-> FunPtr
(Ptr () -> GLenum -> GLsizei -> Ptr GLenum -> IO GLvdpauSurfaceNV)
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
(FunPtr
(Ptr () -> GLenum -> GLsizei -> Ptr GLenum -> IO GLvdpauSurfaceNV))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVDPAURegisterVideoSurfaceNV")
{-# NOINLINE glVDPAURegisterVideoSurfaceNVFunPtr #-}
glVDPAUSurfaceAccessNV :: MonadIO m => GLvdpauSurfaceNV -> GLenum -> m ()
glVDPAUSurfaceAccessNV :: GLvdpauSurfaceNV -> GLenum -> m ()
glVDPAUSurfaceAccessNV = FunPtr (GLvdpauSurfaceNV -> GLenum -> IO ())
-> GLvdpauSurfaceNV -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLvdpauSurfaceNV -> GLenum -> IO ())
-> GLvdpauSurfaceNV -> GLenum -> m ()
ffivdpauSurfaceNVenumIOV FunPtr (GLvdpauSurfaceNV -> GLenum -> IO ())
glVDPAUSurfaceAccessNVFunPtr
glVDPAUSurfaceAccessNVFunPtr :: FunPtr (GLvdpauSurfaceNV -> GLenum -> IO ())
glVDPAUSurfaceAccessNVFunPtr :: FunPtr (GLvdpauSurfaceNV -> GLenum -> IO ())
glVDPAUSurfaceAccessNVFunPtr = IO (FunPtr (GLvdpauSurfaceNV -> GLenum -> IO ()))
-> FunPtr (GLvdpauSurfaceNV -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLvdpauSurfaceNV -> GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVDPAUSurfaceAccessNV")
{-# NOINLINE glVDPAUSurfaceAccessNVFunPtr #-}
glVDPAUUnmapSurfacesNV :: MonadIO m => GLsizei -> Ptr GLvdpauSurfaceNV -> m ()
glVDPAUUnmapSurfacesNV :: GLsizei -> Ptr GLvdpauSurfaceNV -> m ()
glVDPAUUnmapSurfacesNV = FunPtr (GLsizei -> Ptr GLvdpauSurfaceNV -> IO ())
-> GLsizei -> Ptr GLvdpauSurfaceNV -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLsizei -> Ptr GLvdpauSurfaceNV -> IO ())
-> GLsizei -> Ptr GLvdpauSurfaceNV -> m ()
ffisizeiPtrvdpauSurfaceNVIOV FunPtr (GLsizei -> Ptr GLvdpauSurfaceNV -> IO ())
glVDPAUUnmapSurfacesNVFunPtr
glVDPAUUnmapSurfacesNVFunPtr :: FunPtr (GLsizei -> Ptr GLvdpauSurfaceNV -> IO ())
glVDPAUUnmapSurfacesNVFunPtr :: FunPtr (GLsizei -> Ptr GLvdpauSurfaceNV -> IO ())
glVDPAUUnmapSurfacesNVFunPtr = IO (FunPtr (GLsizei -> Ptr GLvdpauSurfaceNV -> IO ()))
-> FunPtr (GLsizei -> Ptr GLvdpauSurfaceNV -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLsizei -> Ptr GLvdpauSurfaceNV -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVDPAUUnmapSurfacesNV")
{-# NOINLINE glVDPAUUnmapSurfacesNVFunPtr #-}
glVDPAUUnregisterSurfaceNV :: MonadIO m => GLvdpauSurfaceNV -> m ()
glVDPAUUnregisterSurfaceNV :: GLvdpauSurfaceNV -> m ()
glVDPAUUnregisterSurfaceNV = FunPtr (GLvdpauSurfaceNV -> IO ()) -> GLvdpauSurfaceNV -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLvdpauSurfaceNV -> IO ()) -> GLvdpauSurfaceNV -> m ()
ffivdpauSurfaceNVIOV FunPtr (GLvdpauSurfaceNV -> IO ())
glVDPAUUnregisterSurfaceNVFunPtr
glVDPAUUnregisterSurfaceNVFunPtr :: FunPtr (GLvdpauSurfaceNV -> IO ())
glVDPAUUnregisterSurfaceNVFunPtr :: FunPtr (GLvdpauSurfaceNV -> IO ())
glVDPAUUnregisterSurfaceNVFunPtr = IO (FunPtr (GLvdpauSurfaceNV -> IO ()))
-> FunPtr (GLvdpauSurfaceNV -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLvdpauSurfaceNV -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glVDPAUUnregisterSurfaceNV")
{-# NOINLINE glVDPAUUnregisterSurfaceNVFunPtr #-}
pattern $bGL_SURFACE_MAPPED_NV :: a
$mGL_SURFACE_MAPPED_NV :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_SURFACE_MAPPED_NV = 0x8700
pattern $bGL_SURFACE_REGISTERED_NV :: a
$mGL_SURFACE_REGISTERED_NV :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_SURFACE_REGISTERED_NV = 0x86FD
pattern $bGL_SURFACE_STATE_NV :: a
$mGL_SURFACE_STATE_NV :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_SURFACE_STATE_NV = 0x86EB
pattern $bGL_WRITE_DISCARD_NV :: a
$mGL_WRITE_DISCARD_NV :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_WRITE_DISCARD_NV = 0x88BE