{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.OES.MatrixGet (
gl_OES_matrix_get
, pattern GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES
, pattern GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES
, pattern GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_OES_matrix_get :: Bool
gl_OES_matrix_get :: Bool
gl_OES_matrix_get = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_OES_matrix_get" Set [Char]
extensions
{-# NOINLINE gl_OES_matrix_get #-}
pattern $bGL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES :: a
$mGL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D
pattern $bGL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES :: a
$mGL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E
pattern $bGL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES :: a
$mGL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F