{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.OES.TextureStorageMultisample2dArray (
gl_OES_texture_storage_multisample_2d_array
, glTexStorage3DMultisampleOES
, pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
, pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
, pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES
, pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES
, pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe
gl_OES_texture_storage_multisample_2d_array :: Bool
gl_OES_texture_storage_multisample_2d_array :: Bool
gl_OES_texture_storage_multisample_2d_array = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_OES_texture_storage_multisample_2d_array" Set [Char]
extensions
{-# NOINLINE gl_OES_texture_storage_multisample_2d_array #-}
glTexStorage3DMultisampleOES :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()
glTexStorage3DMultisampleOES :: GLenum
-> GLsizei
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLboolean
-> m ()
glTexStorage3DMultisampleOES = FunPtr
(GLenum
-> GLsizei
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLboolean
-> IO ())
-> GLenum
-> GLsizei
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLboolean
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
(GLenum
-> GLsizei
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLboolean
-> IO ())
-> GLenum
-> GLsizei
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLboolean
-> m ()
ffienumsizeienumsizeisizeisizeibooleanIOV FunPtr
(GLenum
-> GLsizei
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLboolean
-> IO ())
glTexStorage3DMultisampleOESFunPtr
glTexStorage3DMultisampleOESFunPtr :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())
glTexStorage3DMultisampleOESFunPtr :: FunPtr
(GLenum
-> GLsizei
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLboolean
-> IO ())
glTexStorage3DMultisampleOESFunPtr = IO
(FunPtr
(GLenum
-> GLsizei
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLboolean
-> IO ()))
-> FunPtr
(GLenum
-> GLsizei
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLboolean
-> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
(FunPtr
(GLenum
-> GLsizei
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLboolean
-> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glTexStorage3DMultisampleOES")
{-# NOINLINE glTexStorage3DMultisampleOESFunPtr #-}
pattern $bGL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES :: a
$mGL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910C
pattern $bGL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES :: a
$mGL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910B
pattern $bGL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES :: a
$mGL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES = 0x9102
pattern $bGL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES :: a
$mGL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES = 0x9105
pattern $bGL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES :: a
$mGL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910D