-- This file was automatically generated.
{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.PGI.VertexHints (
  -- * Extension Support
    gl_PGI_vertex_hints

  -- * GL_PGI_vertex_hints
  , pattern GL_COLOR3_BIT_PGI
  , pattern GL_COLOR4_BIT_PGI
  , pattern GL_EDGEFLAG_BIT_PGI
  , pattern GL_INDEX_BIT_PGI
  , pattern GL_MATERIAL_SIDE_HINT_PGI
  , pattern GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI
  , pattern GL_MAT_AMBIENT_BIT_PGI
  , pattern GL_MAT_COLOR_INDEXES_BIT_PGI
  , pattern GL_MAT_DIFFUSE_BIT_PGI
  , pattern GL_MAT_EMISSION_BIT_PGI
  , pattern GL_MAT_SHININESS_BIT_PGI
  , pattern GL_MAT_SPECULAR_BIT_PGI
  , pattern GL_MAX_VERTEX_HINT_PGI
  , pattern GL_NORMAL_BIT_PGI
  , pattern GL_TEXCOORD1_BIT_PGI
  , pattern GL_TEXCOORD2_BIT_PGI
  , pattern GL_TEXCOORD3_BIT_PGI
  , pattern GL_TEXCOORD4_BIT_PGI
  , pattern GL_VERTEX23_BIT_PGI
  , pattern GL_VERTEX4_BIT_PGI
  , pattern GL_VERTEX_CONSISTENT_HINT_PGI
  , pattern GL_VERTEX_DATA_HINT_PGI
) where

import Data.Set
import Graphics.GL.Internal.Proc

-- | Checks that the <https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/specs/PGI/vertex_hints.txt GL_PGI_vertex_hints> extension is available.

gl_PGI_vertex_hints :: Bool
gl_PGI_vertex_hints :: Bool
gl_PGI_vertex_hints = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_PGI_vertex_hints" Set [Char]
extensions
{-# NOINLINE gl_PGI_vertex_hints #-}

pattern $bGL_COLOR3_BIT_PGI :: a
$mGL_COLOR3_BIT_PGI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_COLOR3_BIT_PGI = 0x00010000

pattern $bGL_COLOR4_BIT_PGI :: a
$mGL_COLOR4_BIT_PGI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_COLOR4_BIT_PGI = 0x00020000

pattern $bGL_EDGEFLAG_BIT_PGI :: a
$mGL_EDGEFLAG_BIT_PGI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_EDGEFLAG_BIT_PGI = 0x00040000

pattern $bGL_INDEX_BIT_PGI :: a
$mGL_INDEX_BIT_PGI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_INDEX_BIT_PGI = 0x00080000

pattern $bGL_MATERIAL_SIDE_HINT_PGI :: a
$mGL_MATERIAL_SIDE_HINT_PGI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C

pattern $bGL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI :: a
$mGL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000

pattern $bGL_MAT_AMBIENT_BIT_PGI :: a
$mGL_MAT_AMBIENT_BIT_PGI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MAT_AMBIENT_BIT_PGI = 0x00100000

pattern $bGL_MAT_COLOR_INDEXES_BIT_PGI :: a
$mGL_MAT_COLOR_INDEXES_BIT_PGI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MAT_COLOR_INDEXES_BIT_PGI = 0x01000000

pattern $bGL_MAT_DIFFUSE_BIT_PGI :: a
$mGL_MAT_DIFFUSE_BIT_PGI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MAT_DIFFUSE_BIT_PGI = 0x00400000

pattern $bGL_MAT_EMISSION_BIT_PGI :: a
$mGL_MAT_EMISSION_BIT_PGI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MAT_EMISSION_BIT_PGI = 0x00800000

pattern $bGL_MAT_SHININESS_BIT_PGI :: a
$mGL_MAT_SHININESS_BIT_PGI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MAT_SHININESS_BIT_PGI = 0x02000000

pattern $bGL_MAT_SPECULAR_BIT_PGI :: a
$mGL_MAT_SPECULAR_BIT_PGI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MAT_SPECULAR_BIT_PGI = 0x04000000

pattern $bGL_MAX_VERTEX_HINT_PGI :: a
$mGL_MAX_VERTEX_HINT_PGI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MAX_VERTEX_HINT_PGI = 0x1A22D

pattern $bGL_NORMAL_BIT_PGI :: a
$mGL_NORMAL_BIT_PGI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_NORMAL_BIT_PGI = 0x08000000

pattern $bGL_TEXCOORD1_BIT_PGI :: a
$mGL_TEXCOORD1_BIT_PGI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXCOORD1_BIT_PGI = 0x10000000

pattern $bGL_TEXCOORD2_BIT_PGI :: a
$mGL_TEXCOORD2_BIT_PGI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXCOORD2_BIT_PGI = 0x20000000

pattern $bGL_TEXCOORD3_BIT_PGI :: a
$mGL_TEXCOORD3_BIT_PGI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXCOORD3_BIT_PGI = 0x40000000

pattern $bGL_TEXCOORD4_BIT_PGI :: a
$mGL_TEXCOORD4_BIT_PGI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXCOORD4_BIT_PGI = 0x80000000

pattern $bGL_VERTEX23_BIT_PGI :: a
$mGL_VERTEX23_BIT_PGI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_VERTEX23_BIT_PGI = 0x00000004

pattern $bGL_VERTEX4_BIT_PGI :: a
$mGL_VERTEX4_BIT_PGI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_VERTEX4_BIT_PGI = 0x00000008

pattern $bGL_VERTEX_CONSISTENT_HINT_PGI :: a
$mGL_VERTEX_CONSISTENT_HINT_PGI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B

pattern $bGL_VERTEX_DATA_HINT_PGI :: a
$mGL_VERTEX_DATA_HINT_PGI :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_VERTEX_DATA_HINT_PGI = 0x1A22A