{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.REND.ScreenCoordinates (
gl_REND_screen_coordinates
, pattern GL_INVERTED_SCREEN_W_REND
, pattern GL_SCREEN_COORDINATES_REND
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_REND_screen_coordinates :: Bool
gl_REND_screen_coordinates :: Bool
gl_REND_screen_coordinates = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_REND_screen_coordinates" Set [Char]
extensions
{-# NOINLINE gl_REND_screen_coordinates #-}
pattern $bGL_INVERTED_SCREEN_W_REND :: a
$mGL_INVERTED_SCREEN_W_REND :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_INVERTED_SCREEN_W_REND = 0x8491
pattern $bGL_SCREEN_COORDINATES_REND :: a
$mGL_SCREEN_COORDINATES_REND :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_SCREEN_COORDINATES_REND = 0x8490