{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.SGIS.TextureLod (
gl_SGIS_texture_lod
, pattern GL_TEXTURE_BASE_LEVEL_SGIS
, pattern GL_TEXTURE_MAX_LEVEL_SGIS
, pattern GL_TEXTURE_MAX_LOD_SGIS
, pattern GL_TEXTURE_MIN_LOD_SGIS
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_SGIS_texture_lod :: Bool
gl_SGIS_texture_lod :: Bool
gl_SGIS_texture_lod = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_SGIS_texture_lod" Set [Char]
extensions
{-# NOINLINE gl_SGIS_texture_lod #-}
pattern $bGL_TEXTURE_BASE_LEVEL_SGIS :: a
$mGL_TEXTURE_BASE_LEVEL_SGIS :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C
pattern $bGL_TEXTURE_MAX_LEVEL_SGIS :: a
$mGL_TEXTURE_MAX_LEVEL_SGIS :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D
pattern $bGL_TEXTURE_MAX_LOD_SGIS :: a
$mGL_TEXTURE_MAX_LOD_SGIS :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_MAX_LOD_SGIS = 0x813B
pattern $bGL_TEXTURE_MIN_LOD_SGIS :: a
$mGL_TEXTURE_MIN_LOD_SGIS :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_MIN_LOD_SGIS = 0x813A