{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.SGIX.DepthTexture (
gl_SGIX_depth_texture
, pattern GL_DEPTH_COMPONENT16_SGIX
, pattern GL_DEPTH_COMPONENT24_SGIX
, pattern GL_DEPTH_COMPONENT32_SGIX
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_SGIX_depth_texture :: Bool
gl_SGIX_depth_texture :: Bool
gl_SGIX_depth_texture = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_SGIX_depth_texture" Set [Char]
extensions
{-# NOINLINE gl_SGIX_depth_texture #-}
pattern $bGL_DEPTH_COMPONENT16_SGIX :: a
$mGL_DEPTH_COMPONENT16_SGIX :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEPTH_COMPONENT16_SGIX = 0x81A5
pattern $bGL_DEPTH_COMPONENT24_SGIX :: a
$mGL_DEPTH_COMPONENT24_SGIX :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEPTH_COMPONENT24_SGIX = 0x81A6
pattern $bGL_DEPTH_COMPONENT32_SGIX :: a
$mGL_DEPTH_COMPONENT32_SGIX :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEPTH_COMPONENT32_SGIX = 0x81A7