{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.SUN.TriangleList (
gl_SUN_triangle_list
, glReplacementCodePointerSUN
, glReplacementCodeubSUN
, glReplacementCodeubvSUN
, glReplacementCodeuiSUN
, glReplacementCodeuivSUN
, glReplacementCodeusSUN
, glReplacementCodeusvSUN
, pattern GL_R1UI_C3F_V3F_SUN
, pattern GL_R1UI_C4F_N3F_V3F_SUN
, pattern GL_R1UI_C4UB_V3F_SUN
, pattern GL_R1UI_N3F_V3F_SUN
, pattern GL_R1UI_T2F_C4F_N3F_V3F_SUN
, pattern GL_R1UI_T2F_N3F_V3F_SUN
, pattern GL_R1UI_T2F_V3F_SUN
, pattern GL_R1UI_V3F_SUN
, pattern GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN
, pattern GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN
, pattern GL_REPLACEMENT_CODE_ARRAY_SUN
, pattern GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN
, pattern GL_REPLACEMENT_CODE_SUN
, pattern GL_REPLACE_MIDDLE_SUN
, pattern GL_REPLACE_OLDEST_SUN
, pattern GL_RESTART_SUN
, pattern GL_TRIANGLE_LIST_SUN
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe
gl_SUN_triangle_list :: Bool
gl_SUN_triangle_list :: Bool
gl_SUN_triangle_list = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_SUN_triangle_list" Set [Char]
extensions
{-# NOINLINE gl_SUN_triangle_list #-}
glReplacementCodePointerSUN :: MonadIO m => GLenum -> GLsizei -> Ptr (Ptr ()) -> m ()
glReplacementCodePointerSUN :: GLenum -> GLsizei -> Ptr (Ptr ()) -> m ()
glReplacementCodePointerSUN = FunPtr (GLenum -> GLsizei -> Ptr (Ptr ()) -> IO ())
-> GLenum -> GLsizei -> Ptr (Ptr ()) -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLsizei -> Ptr (Ptr ()) -> IO ())
-> GLenum -> GLsizei -> Ptr (Ptr ()) -> m ()
ffienumsizeiPtrPtrVIOV FunPtr (GLenum -> GLsizei -> Ptr (Ptr ()) -> IO ())
glReplacementCodePointerSUNFunPtr
glReplacementCodePointerSUNFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr (Ptr ()) -> IO ())
glReplacementCodePointerSUNFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr (Ptr ()) -> IO ())
glReplacementCodePointerSUNFunPtr = IO (FunPtr (GLenum -> GLsizei -> Ptr (Ptr ()) -> IO ()))
-> FunPtr (GLenum -> GLsizei -> Ptr (Ptr ()) -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> GLsizei -> Ptr (Ptr ()) -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glReplacementCodePointerSUN")
{-# NOINLINE glReplacementCodePointerSUNFunPtr #-}
glReplacementCodeubSUN :: MonadIO m => GLubyte -> m ()
glReplacementCodeubSUN :: GLubyte -> m ()
glReplacementCodeubSUN = FunPtr (GLubyte -> IO ()) -> GLubyte -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLubyte -> IO ()) -> GLubyte -> m ()
ffiubyteIOV FunPtr (GLubyte -> IO ())
glReplacementCodeubSUNFunPtr
glReplacementCodeubSUNFunPtr :: FunPtr (GLubyte -> IO ())
glReplacementCodeubSUNFunPtr :: FunPtr (GLubyte -> IO ())
glReplacementCodeubSUNFunPtr = IO (FunPtr (GLubyte -> IO ())) -> FunPtr (GLubyte -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLubyte -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glReplacementCodeubSUN")
{-# NOINLINE glReplacementCodeubSUNFunPtr #-}
glReplacementCodeubvSUN :: MonadIO m => Ptr GLubyte -> m ()
glReplacementCodeubvSUN :: Ptr GLubyte -> m ()
glReplacementCodeubvSUN = FunPtr (Ptr GLubyte -> IO ()) -> Ptr GLubyte -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (Ptr GLubyte -> IO ()) -> Ptr GLubyte -> m ()
ffiPtrubyteIOV FunPtr (Ptr GLubyte -> IO ())
glReplacementCodeubvSUNFunPtr
glReplacementCodeubvSUNFunPtr :: FunPtr (Ptr GLubyte -> IO ())
glReplacementCodeubvSUNFunPtr :: FunPtr (Ptr GLubyte -> IO ())
glReplacementCodeubvSUNFunPtr = IO (FunPtr (Ptr GLubyte -> IO ())) -> FunPtr (Ptr GLubyte -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (Ptr GLubyte -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glReplacementCodeubvSUN")
{-# NOINLINE glReplacementCodeubvSUNFunPtr #-}
glReplacementCodeuiSUN :: MonadIO m => GLuint -> m ()
glReplacementCodeuiSUN :: GLenum -> m ()
glReplacementCodeuiSUN = FunPtr (GLenum -> IO ()) -> GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> IO ()) -> GLenum -> m ()
ffiuintIOV FunPtr (GLenum -> IO ())
glReplacementCodeuiSUNFunPtr
glReplacementCodeuiSUNFunPtr :: FunPtr (GLuint -> IO ())
glReplacementCodeuiSUNFunPtr :: FunPtr (GLenum -> IO ())
glReplacementCodeuiSUNFunPtr = IO (FunPtr (GLenum -> IO ())) -> FunPtr (GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glReplacementCodeuiSUN")
{-# NOINLINE glReplacementCodeuiSUNFunPtr #-}
glReplacementCodeuivSUN :: MonadIO m => Ptr GLuint -> m ()
glReplacementCodeuivSUN :: Ptr GLenum -> m ()
glReplacementCodeuivSUN = FunPtr (Ptr GLenum -> IO ()) -> Ptr GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (Ptr GLenum -> IO ()) -> Ptr GLenum -> m ()
ffiPtruintIOV FunPtr (Ptr GLenum -> IO ())
glReplacementCodeuivSUNFunPtr
glReplacementCodeuivSUNFunPtr :: FunPtr (Ptr GLuint -> IO ())
glReplacementCodeuivSUNFunPtr :: FunPtr (Ptr GLenum -> IO ())
glReplacementCodeuivSUNFunPtr = IO (FunPtr (Ptr GLenum -> IO ())) -> FunPtr (Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (Ptr GLenum -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glReplacementCodeuivSUN")
{-# NOINLINE glReplacementCodeuivSUNFunPtr #-}
glReplacementCodeusSUN :: MonadIO m => GLushort -> m ()
glReplacementCodeusSUN :: GLushort -> m ()
glReplacementCodeusSUN = FunPtr (GLushort -> IO ()) -> GLushort -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLushort -> IO ()) -> GLushort -> m ()
ffiushortIOV FunPtr (GLushort -> IO ())
glReplacementCodeusSUNFunPtr
glReplacementCodeusSUNFunPtr :: FunPtr (GLushort -> IO ())
glReplacementCodeusSUNFunPtr :: FunPtr (GLushort -> IO ())
glReplacementCodeusSUNFunPtr = IO (FunPtr (GLushort -> IO ())) -> FunPtr (GLushort -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLushort -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glReplacementCodeusSUN")
{-# NOINLINE glReplacementCodeusSUNFunPtr #-}
glReplacementCodeusvSUN :: MonadIO m => Ptr GLushort -> m ()
glReplacementCodeusvSUN :: Ptr GLushort -> m ()
glReplacementCodeusvSUN = FunPtr (Ptr GLushort -> IO ()) -> Ptr GLushort -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (Ptr GLushort -> IO ()) -> Ptr GLushort -> m ()
ffiPtrushortIOV FunPtr (Ptr GLushort -> IO ())
glReplacementCodeusvSUNFunPtr
glReplacementCodeusvSUNFunPtr :: FunPtr (Ptr GLushort -> IO ())
glReplacementCodeusvSUNFunPtr :: FunPtr (Ptr GLushort -> IO ())
glReplacementCodeusvSUNFunPtr = IO (FunPtr (Ptr GLushort -> IO ()))
-> FunPtr (Ptr GLushort -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (Ptr GLushort -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glReplacementCodeusvSUN")
{-# NOINLINE glReplacementCodeusvSUNFunPtr #-}
pattern $bGL_R1UI_C3F_V3F_SUN :: a
$mGL_R1UI_C3F_V3F_SUN :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_R1UI_C3F_V3F_SUN = 0x85C6
pattern $bGL_R1UI_C4F_N3F_V3F_SUN :: a
$mGL_R1UI_C4F_N3F_V3F_SUN :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8
pattern $bGL_R1UI_C4UB_V3F_SUN :: a
$mGL_R1UI_C4UB_V3F_SUN :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_R1UI_C4UB_V3F_SUN = 0x85C5
pattern $bGL_R1UI_N3F_V3F_SUN :: a
$mGL_R1UI_N3F_V3F_SUN :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_R1UI_N3F_V3F_SUN = 0x85C7
pattern $bGL_R1UI_T2F_C4F_N3F_V3F_SUN :: a
$mGL_R1UI_T2F_C4F_N3F_V3F_SUN :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB
pattern $bGL_R1UI_T2F_N3F_V3F_SUN :: a
$mGL_R1UI_T2F_N3F_V3F_SUN :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA
pattern $bGL_R1UI_T2F_V3F_SUN :: a
$mGL_R1UI_T2F_V3F_SUN :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_R1UI_T2F_V3F_SUN = 0x85C9
pattern $bGL_R1UI_V3F_SUN :: a
$mGL_R1UI_V3F_SUN :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_R1UI_V3F_SUN = 0x85C4
pattern $bGL_REPLACEMENT_CODE_ARRAY_POINTER_SUN :: a
$mGL_REPLACEMENT_CODE_ARRAY_POINTER_SUN :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3
pattern $bGL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN :: a
$mGL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2
pattern $bGL_REPLACEMENT_CODE_ARRAY_SUN :: a
$mGL_REPLACEMENT_CODE_ARRAY_SUN :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0
pattern $bGL_REPLACEMENT_CODE_ARRAY_TYPE_SUN :: a
$mGL_REPLACEMENT_CODE_ARRAY_TYPE_SUN :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1
pattern $bGL_REPLACEMENT_CODE_SUN :: a
$mGL_REPLACEMENT_CODE_SUN :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_REPLACEMENT_CODE_SUN = 0x81D8
pattern $bGL_REPLACE_MIDDLE_SUN :: a
$mGL_REPLACE_MIDDLE_SUN :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_REPLACE_MIDDLE_SUN = 0x0002
pattern $bGL_REPLACE_OLDEST_SUN :: a
$mGL_REPLACE_OLDEST_SUN :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_REPLACE_OLDEST_SUN = 0x0003
pattern $bGL_RESTART_SUN :: a
$mGL_RESTART_SUN :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RESTART_SUN = 0x0001
pattern $bGL_TRIANGLE_LIST_SUN :: a
$mGL_TRIANGLE_LIST_SUN :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TRIANGLE_LIST_SUN = 0x81D7