{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.ThreeDFX.Multisample (
gl_3DFX_multisample
, pattern GL_MULTISAMPLE_3DFX
, pattern GL_MULTISAMPLE_BIT_3DFX
, pattern GL_SAMPLES_3DFX
, pattern GL_SAMPLE_BUFFERS_3DFX
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_3DFX_multisample :: Bool
gl_3DFX_multisample :: Bool
gl_3DFX_multisample = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_3DFX_multisample" Set [Char]
extensions
{-# NOINLINE gl_3DFX_multisample #-}
pattern $bGL_MULTISAMPLE_3DFX :: a
$mGL_MULTISAMPLE_3DFX :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MULTISAMPLE_3DFX = 0x86B2
pattern $bGL_MULTISAMPLE_BIT_3DFX :: a
$mGL_MULTISAMPLE_BIT_3DFX :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MULTISAMPLE_BIT_3DFX = 0x20000000
pattern $bGL_SAMPLES_3DFX :: a
$mGL_SAMPLES_3DFX :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_SAMPLES_3DFX = 0x86B4
pattern $bGL_SAMPLE_BUFFERS_3DFX :: a
$mGL_SAMPLE_BUFFERS_3DFX :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_SAMPLE_BUFFERS_3DFX = 0x86B3