{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.ThreeDFX.TextureCompressionFXT1 (
gl_3DFX_texture_compression_FXT1
, pattern GL_COMPRESSED_RGBA_FXT1_3DFX
, pattern GL_COMPRESSED_RGB_FXT1_3DFX
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_3DFX_texture_compression_FXT1 :: Bool
gl_3DFX_texture_compression_FXT1 :: Bool
gl_3DFX_texture_compression_FXT1 = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_3DFX_texture_compression_FXT1" Set [Char]
extensions
{-# NOINLINE gl_3DFX_texture_compression_FXT1 #-}
pattern $bGL_COMPRESSED_RGBA_FXT1_3DFX :: a
$mGL_COMPRESSED_RGBA_FXT1_3DFX :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_COMPRESSED_RGBA_FXT1_3DFX = 0x86B1
pattern $bGL_COMPRESSED_RGB_FXT1_3DFX :: a
$mGL_COMPRESSED_RGB_FXT1_3DFX :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_COMPRESSED_RGB_FXT1_3DFX = 0x86B0