{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.WIN.PhongShading (
gl_WIN_phong_shading
, pattern GL_PHONG_HINT_WIN
, pattern GL_PHONG_WIN
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_WIN_phong_shading :: Bool
gl_WIN_phong_shading :: Bool
gl_WIN_phong_shading = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_WIN_phong_shading" Set [Char]
extensions
{-# NOINLINE gl_WIN_phong_shading #-}
pattern $bGL_PHONG_HINT_WIN :: a
$mGL_PHONG_HINT_WIN :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_PHONG_HINT_WIN = 0x80EB
pattern $bGL_PHONG_WIN :: a
$mGL_PHONG_WIN :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_PHONG_WIN = 0x80EA