{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.WIN.SpecularFog (
gl_WIN_specular_fog
, pattern GL_FOG_SPECULAR_TEXTURE_WIN
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_WIN_specular_fog :: Bool
gl_WIN_specular_fog :: Bool
gl_WIN_specular_fog = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_WIN_specular_fog" Set [Char]
extensions
{-# NOINLINE gl_WIN_specular_fog #-}
pattern $bGL_FOG_SPECULAR_TEXTURE_WIN :: a
$mGL_FOG_SPECULAR_TEXTURE_WIN :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC