{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Standard11 (
module Graphics.GL.Standard10
, glAreTexturesResident
, glArrayElement
, glBindTexture
, glColorPointer
, glCopyTexImage1D
, glCopyTexImage2D
, glCopyTexSubImage1D
, glCopyTexSubImage2D
, glDeleteTextures
, glDisableClientState
, glDrawArrays
, glDrawElements
, glEdgeFlagPointer
, glEnableClientState
, glGenTextures
, glGetPointerv
, glIndexPointer
, glIndexub
, glIndexubv
, glInterleavedArrays
, glIsTexture
, glNormalPointer
, glPolygonOffset
, glPopClientAttrib
, glPrioritizeTextures
, glPushClientAttrib
, glTexCoordPointer
, glTexSubImage1D
, glTexSubImage2D
, glVertexPointer
, pattern GL_2D
, pattern GL_2_BYTES
, pattern GL_3D
, pattern GL_3D_COLOR
, pattern GL_3D_COLOR_TEXTURE
, pattern GL_3_BYTES
, pattern GL_4D_COLOR_TEXTURE
, pattern GL_4_BYTES
, pattern GL_ACCUM
, pattern GL_ACCUM_ALPHA_BITS
, pattern GL_ACCUM_BLUE_BITS
, pattern GL_ACCUM_BUFFER_BIT
, pattern GL_ACCUM_CLEAR_VALUE
, pattern GL_ACCUM_GREEN_BITS
, pattern GL_ACCUM_RED_BITS
, pattern GL_ADD
, pattern GL_ALL_ATTRIB_BITS
, pattern GL_ALPHA
, pattern GL_ALPHA12
, pattern GL_ALPHA16
, pattern GL_ALPHA4
, pattern GL_ALPHA8
, pattern GL_ALPHA_BIAS
, pattern GL_ALPHA_BITS
, pattern GL_ALPHA_SCALE
, pattern GL_ALPHA_TEST
, pattern GL_ALPHA_TEST_FUNC
, pattern GL_ALPHA_TEST_REF
, pattern GL_ALWAYS
, pattern GL_AMBIENT
, pattern GL_AMBIENT_AND_DIFFUSE
, pattern GL_AND
, pattern GL_AND_INVERTED
, pattern GL_AND_REVERSE
, pattern GL_ATTRIB_STACK_DEPTH
, pattern GL_AUTO_NORMAL
, pattern GL_AUX0
, pattern GL_AUX1
, pattern GL_AUX2
, pattern GL_AUX3
, pattern GL_AUX_BUFFERS
, pattern GL_BACK
, pattern GL_BACK_LEFT
, pattern GL_BACK_RIGHT
, pattern GL_BITMAP
, pattern GL_BITMAP_TOKEN
, pattern GL_BLEND
, pattern GL_BLEND_DST
, pattern GL_BLEND_SRC
, pattern GL_BLUE
, pattern GL_BLUE_BIAS
, pattern GL_BLUE_BITS
, pattern GL_BLUE_SCALE
, pattern GL_BYTE
, pattern GL_C3F_V3F
, pattern GL_C4F_N3F_V3F
, pattern GL_C4UB_V2F
, pattern GL_C4UB_V3F
, pattern GL_CCW
, pattern GL_CLAMP
, pattern GL_CLEAR
, pattern GL_CLIENT_ALL_ATTRIB_BITS
, pattern GL_CLIENT_ATTRIB_STACK_DEPTH
, pattern GL_CLIENT_PIXEL_STORE_BIT
, pattern GL_CLIENT_VERTEX_ARRAY_BIT
, pattern GL_CLIP_PLANE0
, pattern GL_CLIP_PLANE1
, pattern GL_CLIP_PLANE2
, pattern GL_CLIP_PLANE3
, pattern GL_CLIP_PLANE4
, pattern GL_CLIP_PLANE5
, pattern GL_COEFF
, pattern GL_COLOR
, pattern GL_COLOR_ARRAY
, pattern GL_COLOR_ARRAY_POINTER
, pattern GL_COLOR_ARRAY_SIZE
, pattern GL_COLOR_ARRAY_STRIDE
, pattern GL_COLOR_ARRAY_TYPE
, pattern GL_COLOR_BUFFER_BIT
, pattern GL_COLOR_CLEAR_VALUE
, pattern GL_COLOR_INDEX
, pattern GL_COLOR_INDEXES
, pattern GL_COLOR_LOGIC_OP
, pattern GL_COLOR_MATERIAL
, pattern GL_COLOR_MATERIAL_FACE
, pattern GL_COLOR_MATERIAL_PARAMETER
, pattern GL_COLOR_WRITEMASK
, pattern GL_COMPILE
, pattern GL_COMPILE_AND_EXECUTE
, pattern GL_CONSTANT_ATTENUATION
, pattern GL_COPY
, pattern GL_COPY_INVERTED
, pattern GL_COPY_PIXEL_TOKEN
, pattern GL_CULL_FACE
, pattern GL_CULL_FACE_MODE
, pattern GL_CURRENT_BIT
, pattern GL_CURRENT_COLOR
, pattern GL_CURRENT_INDEX
, pattern GL_CURRENT_NORMAL
, pattern GL_CURRENT_RASTER_COLOR
, pattern GL_CURRENT_RASTER_DISTANCE
, pattern GL_CURRENT_RASTER_INDEX
, pattern GL_CURRENT_RASTER_POSITION
, pattern GL_CURRENT_RASTER_POSITION_VALID
, pattern GL_CURRENT_RASTER_TEXTURE_COORDS
, pattern GL_CURRENT_TEXTURE_COORDS
, pattern GL_CW
, pattern GL_DECAL
, pattern GL_DECR
, pattern GL_DEPTH
, pattern GL_DEPTH_BIAS
, pattern GL_DEPTH_BITS
, pattern GL_DEPTH_BUFFER_BIT
, pattern GL_DEPTH_CLEAR_VALUE
, pattern GL_DEPTH_COMPONENT
, pattern GL_DEPTH_FUNC
, pattern GL_DEPTH_RANGE
, pattern GL_DEPTH_SCALE
, pattern GL_DEPTH_TEST
, pattern GL_DEPTH_WRITEMASK
, pattern GL_DIFFUSE
, pattern GL_DITHER
, pattern GL_DOMAIN
, pattern GL_DONT_CARE
, pattern GL_DOUBLE
, pattern GL_DOUBLEBUFFER
, pattern GL_DRAW_BUFFER
, pattern GL_DRAW_PIXEL_TOKEN
, pattern GL_DST_ALPHA
, pattern GL_DST_COLOR
, pattern GL_EDGE_FLAG
, pattern GL_EDGE_FLAG_ARRAY
, pattern GL_EDGE_FLAG_ARRAY_POINTER
, pattern GL_EDGE_FLAG_ARRAY_STRIDE
, pattern GL_EMISSION
, pattern GL_ENABLE_BIT
, pattern GL_EQUAL
, pattern GL_EQUIV
, pattern GL_EVAL_BIT
, pattern GL_EXP
, pattern GL_EXP2
, pattern GL_EXTENSIONS
, pattern GL_EYE_LINEAR
, pattern GL_EYE_PLANE
, pattern GL_FALSE
, pattern GL_FASTEST
, pattern GL_FEEDBACK
, pattern GL_FEEDBACK_BUFFER_POINTER
, pattern GL_FEEDBACK_BUFFER_SIZE
, pattern GL_FEEDBACK_BUFFER_TYPE
, pattern GL_FILL
, pattern GL_FLAT
, pattern GL_FLOAT
, pattern GL_FOG
, pattern GL_FOG_BIT
, pattern GL_FOG_COLOR
, pattern GL_FOG_DENSITY
, pattern GL_FOG_END
, pattern GL_FOG_HINT
, pattern GL_FOG_INDEX
, pattern GL_FOG_MODE
, pattern GL_FOG_START
, pattern GL_FRONT
, pattern GL_FRONT_AND_BACK
, pattern GL_FRONT_FACE
, pattern GL_FRONT_LEFT
, pattern GL_FRONT_RIGHT
, pattern GL_GEQUAL
, pattern GL_GREATER
, pattern GL_GREEN
, pattern GL_GREEN_BIAS
, pattern GL_GREEN_BITS
, pattern GL_GREEN_SCALE
, pattern GL_HINT_BIT
, pattern GL_INCR
, pattern GL_INDEX_ARRAY
, pattern GL_INDEX_ARRAY_POINTER
, pattern GL_INDEX_ARRAY_STRIDE
, pattern GL_INDEX_ARRAY_TYPE
, pattern GL_INDEX_BITS
, pattern GL_INDEX_CLEAR_VALUE
, pattern GL_INDEX_LOGIC_OP
, pattern GL_INDEX_MODE
, pattern GL_INDEX_OFFSET
, pattern GL_INDEX_SHIFT
, pattern GL_INDEX_WRITEMASK
, pattern GL_INT
, pattern GL_INTENSITY
, pattern GL_INTENSITY12
, pattern GL_INTENSITY16
, pattern GL_INTENSITY4
, pattern GL_INTENSITY8
, pattern GL_INVALID_ENUM
, pattern GL_INVALID_OPERATION
, pattern GL_INVALID_VALUE
, pattern GL_INVERT
, pattern GL_KEEP
, pattern GL_LEFT
, pattern GL_LEQUAL
, pattern GL_LESS
, pattern GL_LIGHT0
, pattern GL_LIGHT1
, pattern GL_LIGHT2
, pattern GL_LIGHT3
, pattern GL_LIGHT4
, pattern GL_LIGHT5
, pattern GL_LIGHT6
, pattern GL_LIGHT7
, pattern GL_LIGHTING
, pattern GL_LIGHTING_BIT
, pattern GL_LIGHT_MODEL_AMBIENT
, pattern GL_LIGHT_MODEL_LOCAL_VIEWER
, pattern GL_LIGHT_MODEL_TWO_SIDE
, pattern GL_LINE
, pattern GL_LINEAR
, pattern GL_LINEAR_ATTENUATION
, pattern GL_LINEAR_MIPMAP_LINEAR
, pattern GL_LINEAR_MIPMAP_NEAREST
, pattern GL_LINES
, pattern GL_LINE_BIT
, pattern GL_LINE_LOOP
, pattern GL_LINE_RESET_TOKEN
, pattern GL_LINE_SMOOTH
, pattern GL_LINE_SMOOTH_HINT
, pattern GL_LINE_STIPPLE
, pattern GL_LINE_STIPPLE_PATTERN
, pattern GL_LINE_STIPPLE_REPEAT
, pattern GL_LINE_STRIP
, pattern GL_LINE_TOKEN
, pattern GL_LINE_WIDTH
, pattern GL_LINE_WIDTH_GRANULARITY
, pattern GL_LINE_WIDTH_RANGE
, pattern GL_LIST_BASE
, pattern GL_LIST_BIT
, pattern GL_LIST_INDEX
, pattern GL_LIST_MODE
, pattern GL_LOAD
, pattern GL_LOGIC_OP
, pattern GL_LOGIC_OP_MODE
, pattern GL_LUMINANCE
, pattern GL_LUMINANCE12
, pattern GL_LUMINANCE12_ALPHA12
, pattern GL_LUMINANCE12_ALPHA4
, pattern GL_LUMINANCE16
, pattern GL_LUMINANCE16_ALPHA16
, pattern GL_LUMINANCE4
, pattern GL_LUMINANCE4_ALPHA4
, pattern GL_LUMINANCE6_ALPHA2
, pattern GL_LUMINANCE8
, pattern GL_LUMINANCE8_ALPHA8
, pattern GL_LUMINANCE_ALPHA
, pattern GL_MAP1_COLOR_4
, pattern GL_MAP1_GRID_DOMAIN
, pattern GL_MAP1_GRID_SEGMENTS
, pattern GL_MAP1_INDEX
, pattern GL_MAP1_NORMAL
, pattern GL_MAP1_TEXTURE_COORD_1
, pattern GL_MAP1_TEXTURE_COORD_2
, pattern GL_MAP1_TEXTURE_COORD_3
, pattern GL_MAP1_TEXTURE_COORD_4
, pattern GL_MAP1_VERTEX_3
, pattern GL_MAP1_VERTEX_4
, pattern GL_MAP2_COLOR_4
, pattern GL_MAP2_GRID_DOMAIN
, pattern GL_MAP2_GRID_SEGMENTS
, pattern GL_MAP2_INDEX
, pattern GL_MAP2_NORMAL
, pattern GL_MAP2_TEXTURE_COORD_1
, pattern GL_MAP2_TEXTURE_COORD_2
, pattern GL_MAP2_TEXTURE_COORD_3
, pattern GL_MAP2_TEXTURE_COORD_4
, pattern GL_MAP2_VERTEX_3
, pattern GL_MAP2_VERTEX_4
, pattern GL_MAP_COLOR
, pattern GL_MAP_STENCIL
, pattern GL_MATRIX_MODE
, pattern GL_MAX_ATTRIB_STACK_DEPTH
, pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
, pattern GL_MAX_CLIP_PLANES
, pattern GL_MAX_EVAL_ORDER
, pattern GL_MAX_LIGHTS
, pattern GL_MAX_LIST_NESTING
, pattern GL_MAX_MODELVIEW_STACK_DEPTH
, pattern GL_MAX_NAME_STACK_DEPTH
, pattern GL_MAX_PIXEL_MAP_TABLE
, pattern GL_MAX_PROJECTION_STACK_DEPTH
, pattern GL_MAX_TEXTURE_SIZE
, pattern GL_MAX_TEXTURE_STACK_DEPTH
, pattern GL_MAX_VIEWPORT_DIMS
, pattern GL_MODELVIEW
, pattern GL_MODELVIEW_MATRIX
, pattern GL_MODELVIEW_STACK_DEPTH
, pattern GL_MODULATE
, pattern GL_MULT
, pattern GL_N3F_V3F
, pattern GL_NAME_STACK_DEPTH
, pattern GL_NAND
, pattern GL_NEAREST
, pattern GL_NEAREST_MIPMAP_LINEAR
, pattern GL_NEAREST_MIPMAP_NEAREST
, pattern GL_NEVER
, pattern GL_NICEST
, pattern GL_NONE
, pattern GL_NOOP
, pattern GL_NOR
, pattern GL_NORMALIZE
, pattern GL_NORMAL_ARRAY
, pattern GL_NORMAL_ARRAY_POINTER
, pattern GL_NORMAL_ARRAY_STRIDE
, pattern GL_NORMAL_ARRAY_TYPE
, pattern GL_NOTEQUAL
, pattern GL_NO_ERROR
, pattern GL_OBJECT_LINEAR
, pattern GL_OBJECT_PLANE
, pattern GL_ONE
, pattern GL_ONE_MINUS_DST_ALPHA
, pattern GL_ONE_MINUS_DST_COLOR
, pattern GL_ONE_MINUS_SRC_ALPHA
, pattern GL_ONE_MINUS_SRC_COLOR
, pattern GL_OR
, pattern GL_ORDER
, pattern GL_OR_INVERTED
, pattern GL_OR_REVERSE
, pattern GL_OUT_OF_MEMORY
, pattern GL_PACK_ALIGNMENT
, pattern GL_PACK_LSB_FIRST
, pattern GL_PACK_ROW_LENGTH
, pattern GL_PACK_SKIP_PIXELS
, pattern GL_PACK_SKIP_ROWS
, pattern GL_PACK_SWAP_BYTES
, pattern GL_PASS_THROUGH_TOKEN
, pattern GL_PERSPECTIVE_CORRECTION_HINT
, pattern GL_PIXEL_MAP_A_TO_A
, pattern GL_PIXEL_MAP_A_TO_A_SIZE
, pattern GL_PIXEL_MAP_B_TO_B
, pattern GL_PIXEL_MAP_B_TO_B_SIZE
, pattern GL_PIXEL_MAP_G_TO_G
, pattern GL_PIXEL_MAP_G_TO_G_SIZE
, pattern GL_PIXEL_MAP_I_TO_A
, pattern GL_PIXEL_MAP_I_TO_A_SIZE
, pattern GL_PIXEL_MAP_I_TO_B
, pattern GL_PIXEL_MAP_I_TO_B_SIZE
, pattern GL_PIXEL_MAP_I_TO_G
, pattern GL_PIXEL_MAP_I_TO_G_SIZE
, pattern GL_PIXEL_MAP_I_TO_I
, pattern GL_PIXEL_MAP_I_TO_I_SIZE
, pattern GL_PIXEL_MAP_I_TO_R
, pattern GL_PIXEL_MAP_I_TO_R_SIZE
, pattern GL_PIXEL_MAP_R_TO_R
, pattern GL_PIXEL_MAP_R_TO_R_SIZE
, pattern GL_PIXEL_MAP_S_TO_S
, pattern GL_PIXEL_MAP_S_TO_S_SIZE
, pattern GL_PIXEL_MODE_BIT
, pattern GL_POINT
, pattern GL_POINTS
, pattern GL_POINT_BIT
, pattern GL_POINT_SIZE
, pattern GL_POINT_SIZE_GRANULARITY
, pattern GL_POINT_SIZE_RANGE
, pattern GL_POINT_SMOOTH
, pattern GL_POINT_SMOOTH_HINT
, pattern GL_POINT_TOKEN
, pattern GL_POLYGON
, pattern GL_POLYGON_BIT
, pattern GL_POLYGON_MODE
, pattern GL_POLYGON_OFFSET_FACTOR
, pattern GL_POLYGON_OFFSET_FILL
, pattern GL_POLYGON_OFFSET_LINE
, pattern GL_POLYGON_OFFSET_POINT
, pattern GL_POLYGON_OFFSET_UNITS
, pattern GL_POLYGON_SMOOTH
, pattern GL_POLYGON_SMOOTH_HINT
, pattern GL_POLYGON_STIPPLE
, pattern GL_POLYGON_STIPPLE_BIT
, pattern GL_POLYGON_TOKEN
, pattern GL_POSITION
, pattern GL_PROJECTION
, pattern GL_PROJECTION_MATRIX
, pattern GL_PROJECTION_STACK_DEPTH
, pattern GL_PROXY_TEXTURE_1D
, pattern GL_PROXY_TEXTURE_2D
, pattern GL_Q
, pattern GL_QUADRATIC_ATTENUATION
, pattern GL_QUADS
, pattern GL_QUAD_STRIP
, pattern GL_R
, pattern GL_R3_G3_B2
, pattern GL_READ_BUFFER
, pattern GL_RED
, pattern GL_RED_BIAS
, pattern GL_RED_BITS
, pattern GL_RED_SCALE
, pattern GL_RENDER
, pattern GL_RENDERER
, pattern GL_RENDER_MODE
, pattern GL_REPEAT
, pattern GL_REPLACE
, pattern GL_RETURN
, pattern GL_RGB
, pattern GL_RGB10
, pattern GL_RGB10_A2
, pattern GL_RGB12
, pattern GL_RGB16
, pattern GL_RGB4
, pattern GL_RGB5
, pattern GL_RGB5_A1
, pattern GL_RGB8
, pattern GL_RGBA
, pattern GL_RGBA12
, pattern GL_RGBA16
, pattern GL_RGBA2
, pattern GL_RGBA4
, pattern GL_RGBA8
, pattern GL_RGBA_MODE
, pattern GL_RIGHT
, pattern GL_S
, pattern GL_SCISSOR_BIT
, pattern GL_SCISSOR_BOX
, pattern GL_SCISSOR_TEST
, pattern GL_SELECT
, pattern GL_SELECTION_BUFFER_POINTER
, pattern GL_SELECTION_BUFFER_SIZE
, pattern GL_SET
, pattern GL_SHADE_MODEL
, pattern GL_SHININESS
, pattern GL_SHORT
, pattern GL_SMOOTH
, pattern GL_SPECULAR
, pattern GL_SPHERE_MAP
, pattern GL_SPOT_CUTOFF
, pattern GL_SPOT_DIRECTION
, pattern GL_SPOT_EXPONENT
, pattern GL_SRC_ALPHA
, pattern GL_SRC_ALPHA_SATURATE
, pattern GL_SRC_COLOR
, pattern GL_STACK_OVERFLOW
, pattern GL_STACK_UNDERFLOW
, pattern GL_STENCIL
, pattern GL_STENCIL_BITS
, pattern GL_STENCIL_BUFFER_BIT
, pattern GL_STENCIL_CLEAR_VALUE
, pattern GL_STENCIL_FAIL
, pattern GL_STENCIL_FUNC
, pattern GL_STENCIL_INDEX
, pattern GL_STENCIL_PASS_DEPTH_FAIL
, pattern GL_STENCIL_PASS_DEPTH_PASS
, pattern GL_STENCIL_REF
, pattern GL_STENCIL_TEST
, pattern GL_STENCIL_VALUE_MASK
, pattern GL_STENCIL_WRITEMASK
, pattern GL_STEREO
, pattern GL_SUBPIXEL_BITS
, pattern GL_T
, pattern GL_T2F_C3F_V3F
, pattern GL_T2F_C4F_N3F_V3F
, pattern GL_T2F_C4UB_V3F
, pattern GL_T2F_N3F_V3F
, pattern GL_T2F_V3F
, pattern GL_T4F_C4F_N3F_V4F
, pattern GL_T4F_V4F
, pattern GL_TEXTURE
, pattern GL_TEXTURE_1D
, pattern GL_TEXTURE_2D
, pattern GL_TEXTURE_ALPHA_SIZE
, pattern GL_TEXTURE_BINDING_1D
, pattern GL_TEXTURE_BINDING_2D
, pattern GL_TEXTURE_BIT
, pattern GL_TEXTURE_BLUE_SIZE
, pattern GL_TEXTURE_BORDER
, pattern GL_TEXTURE_BORDER_COLOR
, pattern GL_TEXTURE_COMPONENTS
, pattern GL_TEXTURE_COORD_ARRAY
, pattern GL_TEXTURE_COORD_ARRAY_POINTER
, pattern GL_TEXTURE_COORD_ARRAY_SIZE
, pattern GL_TEXTURE_COORD_ARRAY_STRIDE
, pattern GL_TEXTURE_COORD_ARRAY_TYPE
, pattern GL_TEXTURE_ENV
, pattern GL_TEXTURE_ENV_COLOR
, pattern GL_TEXTURE_ENV_MODE
, pattern GL_TEXTURE_GEN_MODE
, pattern GL_TEXTURE_GEN_Q
, pattern GL_TEXTURE_GEN_R
, pattern GL_TEXTURE_GEN_S
, pattern GL_TEXTURE_GEN_T
, pattern GL_TEXTURE_GREEN_SIZE
, pattern GL_TEXTURE_HEIGHT
, pattern GL_TEXTURE_INTENSITY_SIZE
, pattern GL_TEXTURE_INTERNAL_FORMAT
, pattern GL_TEXTURE_LUMINANCE_SIZE
, pattern GL_TEXTURE_MAG_FILTER
, pattern GL_TEXTURE_MATRIX
, pattern GL_TEXTURE_MIN_FILTER
, pattern GL_TEXTURE_PRIORITY
, pattern GL_TEXTURE_RED_SIZE
, pattern GL_TEXTURE_RESIDENT
, pattern GL_TEXTURE_STACK_DEPTH
, pattern GL_TEXTURE_WIDTH
, pattern GL_TEXTURE_WRAP_S
, pattern GL_TEXTURE_WRAP_T
, pattern GL_TRANSFORM_BIT
, pattern GL_TRIANGLES
, pattern GL_TRIANGLE_FAN
, pattern GL_TRIANGLE_STRIP
, pattern GL_TRUE
, pattern GL_UNPACK_ALIGNMENT
, pattern GL_UNPACK_LSB_FIRST
, pattern GL_UNPACK_ROW_LENGTH
, pattern GL_UNPACK_SKIP_PIXELS
, pattern GL_UNPACK_SKIP_ROWS
, pattern GL_UNPACK_SWAP_BYTES
, pattern GL_UNSIGNED_BYTE
, pattern GL_UNSIGNED_INT
, pattern GL_UNSIGNED_SHORT
, pattern GL_V2F
, pattern GL_V3F
, pattern GL_VENDOR
, pattern GL_VERSION
, pattern GL_VERTEX_ARRAY
, pattern GL_VERTEX_ARRAY_POINTER
, pattern GL_VERTEX_ARRAY_SIZE
, pattern GL_VERTEX_ARRAY_STRIDE
, pattern GL_VERTEX_ARRAY_TYPE
, pattern GL_VIEWPORT
, pattern GL_VIEWPORT_BIT
, pattern GL_XOR
, pattern GL_ZERO
, pattern GL_ZOOM_X
, pattern GL_ZOOM_Y
) where
import Graphics.GL.Internal.Shared
import Graphics.GL.Standard10