-- This file was automatically generated.
{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Standard11 (
  -- * Graphics.GL.Standard11
    module Graphics.GL.Standard10
  , glAreTexturesResident
  , glArrayElement
  , glBindTexture
  , glColorPointer
  , glCopyTexImage1D
  , glCopyTexImage2D
  , glCopyTexSubImage1D
  , glCopyTexSubImage2D
  , glDeleteTextures
  , glDisableClientState
  , glDrawArrays
  , glDrawElements
  , glEdgeFlagPointer
  , glEnableClientState
  , glGenTextures
  , glGetPointerv
  , glIndexPointer
  , glIndexub
  , glIndexubv
  , glInterleavedArrays
  , glIsTexture
  , glNormalPointer
  , glPolygonOffset
  , glPopClientAttrib
  , glPrioritizeTextures
  , glPushClientAttrib
  , glTexCoordPointer
  , glTexSubImage1D
  , glTexSubImage2D
  , glVertexPointer
  , pattern GL_2D
  , pattern GL_2_BYTES
  , pattern GL_3D
  , pattern GL_3D_COLOR
  , pattern GL_3D_COLOR_TEXTURE
  , pattern GL_3_BYTES
  , pattern GL_4D_COLOR_TEXTURE
  , pattern GL_4_BYTES
  , pattern GL_ACCUM
  , pattern GL_ACCUM_ALPHA_BITS
  , pattern GL_ACCUM_BLUE_BITS
  , pattern GL_ACCUM_BUFFER_BIT
  , pattern GL_ACCUM_CLEAR_VALUE
  , pattern GL_ACCUM_GREEN_BITS
  , pattern GL_ACCUM_RED_BITS
  , pattern GL_ADD
  , pattern GL_ALL_ATTRIB_BITS
  , pattern GL_ALPHA
  , pattern GL_ALPHA12
  , pattern GL_ALPHA16
  , pattern GL_ALPHA4
  , pattern GL_ALPHA8
  , pattern GL_ALPHA_BIAS
  , pattern GL_ALPHA_BITS
  , pattern GL_ALPHA_SCALE
  , pattern GL_ALPHA_TEST
  , pattern GL_ALPHA_TEST_FUNC
  , pattern GL_ALPHA_TEST_REF
  , pattern GL_ALWAYS
  , pattern GL_AMBIENT
  , pattern GL_AMBIENT_AND_DIFFUSE
  , pattern GL_AND
  , pattern GL_AND_INVERTED
  , pattern GL_AND_REVERSE
  , pattern GL_ATTRIB_STACK_DEPTH
  , pattern GL_AUTO_NORMAL
  , pattern GL_AUX0
  , pattern GL_AUX1
  , pattern GL_AUX2
  , pattern GL_AUX3
  , pattern GL_AUX_BUFFERS
  , pattern GL_BACK
  , pattern GL_BACK_LEFT
  , pattern GL_BACK_RIGHT
  , pattern GL_BITMAP
  , pattern GL_BITMAP_TOKEN
  , pattern GL_BLEND
  , pattern GL_BLEND_DST
  , pattern GL_BLEND_SRC
  , pattern GL_BLUE
  , pattern GL_BLUE_BIAS
  , pattern GL_BLUE_BITS
  , pattern GL_BLUE_SCALE
  , pattern GL_BYTE
  , pattern GL_C3F_V3F
  , pattern GL_C4F_N3F_V3F
  , pattern GL_C4UB_V2F
  , pattern GL_C4UB_V3F
  , pattern GL_CCW
  , pattern GL_CLAMP
  , pattern GL_CLEAR
  , pattern GL_CLIENT_ALL_ATTRIB_BITS
  , pattern GL_CLIENT_ATTRIB_STACK_DEPTH
  , pattern GL_CLIENT_PIXEL_STORE_BIT
  , pattern GL_CLIENT_VERTEX_ARRAY_BIT
  , pattern GL_CLIP_PLANE0
  , pattern GL_CLIP_PLANE1
  , pattern GL_CLIP_PLANE2
  , pattern GL_CLIP_PLANE3
  , pattern GL_CLIP_PLANE4
  , pattern GL_CLIP_PLANE5
  , pattern GL_COEFF
  , pattern GL_COLOR
  , pattern GL_COLOR_ARRAY
  , pattern GL_COLOR_ARRAY_POINTER
  , pattern GL_COLOR_ARRAY_SIZE
  , pattern GL_COLOR_ARRAY_STRIDE
  , pattern GL_COLOR_ARRAY_TYPE
  , pattern GL_COLOR_BUFFER_BIT
  , pattern GL_COLOR_CLEAR_VALUE
  , pattern GL_COLOR_INDEX
  , pattern GL_COLOR_INDEXES
  , pattern GL_COLOR_LOGIC_OP
  , pattern GL_COLOR_MATERIAL
  , pattern GL_COLOR_MATERIAL_FACE
  , pattern GL_COLOR_MATERIAL_PARAMETER
  , pattern GL_COLOR_WRITEMASK
  , pattern GL_COMPILE
  , pattern GL_COMPILE_AND_EXECUTE
  , pattern GL_CONSTANT_ATTENUATION
  , pattern GL_COPY
  , pattern GL_COPY_INVERTED
  , pattern GL_COPY_PIXEL_TOKEN
  , pattern GL_CULL_FACE
  , pattern GL_CULL_FACE_MODE
  , pattern GL_CURRENT_BIT
  , pattern GL_CURRENT_COLOR
  , pattern GL_CURRENT_INDEX
  , pattern GL_CURRENT_NORMAL
  , pattern GL_CURRENT_RASTER_COLOR
  , pattern GL_CURRENT_RASTER_DISTANCE
  , pattern GL_CURRENT_RASTER_INDEX
  , pattern GL_CURRENT_RASTER_POSITION
  , pattern GL_CURRENT_RASTER_POSITION_VALID
  , pattern GL_CURRENT_RASTER_TEXTURE_COORDS
  , pattern GL_CURRENT_TEXTURE_COORDS
  , pattern GL_CW
  , pattern GL_DECAL
  , pattern GL_DECR
  , pattern GL_DEPTH
  , pattern GL_DEPTH_BIAS
  , pattern GL_DEPTH_BITS
  , pattern GL_DEPTH_BUFFER_BIT
  , pattern GL_DEPTH_CLEAR_VALUE
  , pattern GL_DEPTH_COMPONENT
  , pattern GL_DEPTH_FUNC
  , pattern GL_DEPTH_RANGE
  , pattern GL_DEPTH_SCALE
  , pattern GL_DEPTH_TEST
  , pattern GL_DEPTH_WRITEMASK
  , pattern GL_DIFFUSE
  , pattern GL_DITHER
  , pattern GL_DOMAIN
  , pattern GL_DONT_CARE
  , pattern GL_DOUBLE
  , pattern GL_DOUBLEBUFFER
  , pattern GL_DRAW_BUFFER
  , pattern GL_DRAW_PIXEL_TOKEN
  , pattern GL_DST_ALPHA
  , pattern GL_DST_COLOR
  , pattern GL_EDGE_FLAG
  , pattern GL_EDGE_FLAG_ARRAY
  , pattern GL_EDGE_FLAG_ARRAY_POINTER
  , pattern GL_EDGE_FLAG_ARRAY_STRIDE
  , pattern GL_EMISSION
  , pattern GL_ENABLE_BIT
  , pattern GL_EQUAL
  , pattern GL_EQUIV
  , pattern GL_EVAL_BIT
  , pattern GL_EXP
  , pattern GL_EXP2
  , pattern GL_EXTENSIONS
  , pattern GL_EYE_LINEAR
  , pattern GL_EYE_PLANE
  , pattern GL_FALSE
  , pattern GL_FASTEST
  , pattern GL_FEEDBACK
  , pattern GL_FEEDBACK_BUFFER_POINTER
  , pattern GL_FEEDBACK_BUFFER_SIZE
  , pattern GL_FEEDBACK_BUFFER_TYPE
  , pattern GL_FILL
  , pattern GL_FLAT
  , pattern GL_FLOAT
  , pattern GL_FOG
  , pattern GL_FOG_BIT
  , pattern GL_FOG_COLOR
  , pattern GL_FOG_DENSITY
  , pattern GL_FOG_END
  , pattern GL_FOG_HINT
  , pattern GL_FOG_INDEX
  , pattern GL_FOG_MODE
  , pattern GL_FOG_START
  , pattern GL_FRONT
  , pattern GL_FRONT_AND_BACK
  , pattern GL_FRONT_FACE
  , pattern GL_FRONT_LEFT
  , pattern GL_FRONT_RIGHT
  , pattern GL_GEQUAL
  , pattern GL_GREATER
  , pattern GL_GREEN
  , pattern GL_GREEN_BIAS
  , pattern GL_GREEN_BITS
  , pattern GL_GREEN_SCALE
  , pattern GL_HINT_BIT
  , pattern GL_INCR
  , pattern GL_INDEX_ARRAY
  , pattern GL_INDEX_ARRAY_POINTER
  , pattern GL_INDEX_ARRAY_STRIDE
  , pattern GL_INDEX_ARRAY_TYPE
  , pattern GL_INDEX_BITS
  , pattern GL_INDEX_CLEAR_VALUE
  , pattern GL_INDEX_LOGIC_OP
  , pattern GL_INDEX_MODE
  , pattern GL_INDEX_OFFSET
  , pattern GL_INDEX_SHIFT
  , pattern GL_INDEX_WRITEMASK
  , pattern GL_INT
  , pattern GL_INTENSITY
  , pattern GL_INTENSITY12
  , pattern GL_INTENSITY16
  , pattern GL_INTENSITY4
  , pattern GL_INTENSITY8
  , pattern GL_INVALID_ENUM
  , pattern GL_INVALID_OPERATION
  , pattern GL_INVALID_VALUE
  , pattern GL_INVERT
  , pattern GL_KEEP
  , pattern GL_LEFT
  , pattern GL_LEQUAL
  , pattern GL_LESS
  , pattern GL_LIGHT0
  , pattern GL_LIGHT1
  , pattern GL_LIGHT2
  , pattern GL_LIGHT3
  , pattern GL_LIGHT4
  , pattern GL_LIGHT5
  , pattern GL_LIGHT6
  , pattern GL_LIGHT7
  , pattern GL_LIGHTING
  , pattern GL_LIGHTING_BIT
  , pattern GL_LIGHT_MODEL_AMBIENT
  , pattern GL_LIGHT_MODEL_LOCAL_VIEWER
  , pattern GL_LIGHT_MODEL_TWO_SIDE
  , pattern GL_LINE
  , pattern GL_LINEAR
  , pattern GL_LINEAR_ATTENUATION
  , pattern GL_LINEAR_MIPMAP_LINEAR
  , pattern GL_LINEAR_MIPMAP_NEAREST
  , pattern GL_LINES
  , pattern GL_LINE_BIT
  , pattern GL_LINE_LOOP
  , pattern GL_LINE_RESET_TOKEN
  , pattern GL_LINE_SMOOTH
  , pattern GL_LINE_SMOOTH_HINT
  , pattern GL_LINE_STIPPLE
  , pattern GL_LINE_STIPPLE_PATTERN
  , pattern GL_LINE_STIPPLE_REPEAT
  , pattern GL_LINE_STRIP
  , pattern GL_LINE_TOKEN
  , pattern GL_LINE_WIDTH
  , pattern GL_LINE_WIDTH_GRANULARITY
  , pattern GL_LINE_WIDTH_RANGE
  , pattern GL_LIST_BASE
  , pattern GL_LIST_BIT
  , pattern GL_LIST_INDEX
  , pattern GL_LIST_MODE
  , pattern GL_LOAD
  , pattern GL_LOGIC_OP
  , pattern GL_LOGIC_OP_MODE
  , pattern GL_LUMINANCE
  , pattern GL_LUMINANCE12
  , pattern GL_LUMINANCE12_ALPHA12
  , pattern GL_LUMINANCE12_ALPHA4
  , pattern GL_LUMINANCE16
  , pattern GL_LUMINANCE16_ALPHA16
  , pattern GL_LUMINANCE4
  , pattern GL_LUMINANCE4_ALPHA4
  , pattern GL_LUMINANCE6_ALPHA2
  , pattern GL_LUMINANCE8
  , pattern GL_LUMINANCE8_ALPHA8
  , pattern GL_LUMINANCE_ALPHA
  , pattern GL_MAP1_COLOR_4
  , pattern GL_MAP1_GRID_DOMAIN
  , pattern GL_MAP1_GRID_SEGMENTS
  , pattern GL_MAP1_INDEX
  , pattern GL_MAP1_NORMAL
  , pattern GL_MAP1_TEXTURE_COORD_1
  , pattern GL_MAP1_TEXTURE_COORD_2
  , pattern GL_MAP1_TEXTURE_COORD_3
  , pattern GL_MAP1_TEXTURE_COORD_4
  , pattern GL_MAP1_VERTEX_3
  , pattern GL_MAP1_VERTEX_4
  , pattern GL_MAP2_COLOR_4
  , pattern GL_MAP2_GRID_DOMAIN
  , pattern GL_MAP2_GRID_SEGMENTS
  , pattern GL_MAP2_INDEX
  , pattern GL_MAP2_NORMAL
  , pattern GL_MAP2_TEXTURE_COORD_1
  , pattern GL_MAP2_TEXTURE_COORD_2
  , pattern GL_MAP2_TEXTURE_COORD_3
  , pattern GL_MAP2_TEXTURE_COORD_4
  , pattern GL_MAP2_VERTEX_3
  , pattern GL_MAP2_VERTEX_4
  , pattern GL_MAP_COLOR
  , pattern GL_MAP_STENCIL
  , pattern GL_MATRIX_MODE
  , pattern GL_MAX_ATTRIB_STACK_DEPTH
  , pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
  , pattern GL_MAX_CLIP_PLANES
  , pattern GL_MAX_EVAL_ORDER
  , pattern GL_MAX_LIGHTS
  , pattern GL_MAX_LIST_NESTING
  , pattern GL_MAX_MODELVIEW_STACK_DEPTH
  , pattern GL_MAX_NAME_STACK_DEPTH
  , pattern GL_MAX_PIXEL_MAP_TABLE
  , pattern GL_MAX_PROJECTION_STACK_DEPTH
  , pattern GL_MAX_TEXTURE_SIZE
  , pattern GL_MAX_TEXTURE_STACK_DEPTH
  , pattern GL_MAX_VIEWPORT_DIMS
  , pattern GL_MODELVIEW
  , pattern GL_MODELVIEW_MATRIX
  , pattern GL_MODELVIEW_STACK_DEPTH
  , pattern GL_MODULATE
  , pattern GL_MULT
  , pattern GL_N3F_V3F
  , pattern GL_NAME_STACK_DEPTH
  , pattern GL_NAND
  , pattern GL_NEAREST
  , pattern GL_NEAREST_MIPMAP_LINEAR
  , pattern GL_NEAREST_MIPMAP_NEAREST
  , pattern GL_NEVER
  , pattern GL_NICEST
  , pattern GL_NONE
  , pattern GL_NOOP
  , pattern GL_NOR
  , pattern GL_NORMALIZE
  , pattern GL_NORMAL_ARRAY
  , pattern GL_NORMAL_ARRAY_POINTER
  , pattern GL_NORMAL_ARRAY_STRIDE
  , pattern GL_NORMAL_ARRAY_TYPE
  , pattern GL_NOTEQUAL
  , pattern GL_NO_ERROR
  , pattern GL_OBJECT_LINEAR
  , pattern GL_OBJECT_PLANE
  , pattern GL_ONE
  , pattern GL_ONE_MINUS_DST_ALPHA
  , pattern GL_ONE_MINUS_DST_COLOR
  , pattern GL_ONE_MINUS_SRC_ALPHA
  , pattern GL_ONE_MINUS_SRC_COLOR
  , pattern GL_OR
  , pattern GL_ORDER
  , pattern GL_OR_INVERTED
  , pattern GL_OR_REVERSE
  , pattern GL_OUT_OF_MEMORY
  , pattern GL_PACK_ALIGNMENT
  , pattern GL_PACK_LSB_FIRST
  , pattern GL_PACK_ROW_LENGTH
  , pattern GL_PACK_SKIP_PIXELS
  , pattern GL_PACK_SKIP_ROWS
  , pattern GL_PACK_SWAP_BYTES
  , pattern GL_PASS_THROUGH_TOKEN
  , pattern GL_PERSPECTIVE_CORRECTION_HINT
  , pattern GL_PIXEL_MAP_A_TO_A
  , pattern GL_PIXEL_MAP_A_TO_A_SIZE
  , pattern GL_PIXEL_MAP_B_TO_B
  , pattern GL_PIXEL_MAP_B_TO_B_SIZE
  , pattern GL_PIXEL_MAP_G_TO_G
  , pattern GL_PIXEL_MAP_G_TO_G_SIZE
  , pattern GL_PIXEL_MAP_I_TO_A
  , pattern GL_PIXEL_MAP_I_TO_A_SIZE
  , pattern GL_PIXEL_MAP_I_TO_B
  , pattern GL_PIXEL_MAP_I_TO_B_SIZE
  , pattern GL_PIXEL_MAP_I_TO_G
  , pattern GL_PIXEL_MAP_I_TO_G_SIZE
  , pattern GL_PIXEL_MAP_I_TO_I
  , pattern GL_PIXEL_MAP_I_TO_I_SIZE
  , pattern GL_PIXEL_MAP_I_TO_R
  , pattern GL_PIXEL_MAP_I_TO_R_SIZE
  , pattern GL_PIXEL_MAP_R_TO_R
  , pattern GL_PIXEL_MAP_R_TO_R_SIZE
  , pattern GL_PIXEL_MAP_S_TO_S
  , pattern GL_PIXEL_MAP_S_TO_S_SIZE
  , pattern GL_PIXEL_MODE_BIT
  , pattern GL_POINT
  , pattern GL_POINTS
  , pattern GL_POINT_BIT
  , pattern GL_POINT_SIZE
  , pattern GL_POINT_SIZE_GRANULARITY
  , pattern GL_POINT_SIZE_RANGE
  , pattern GL_POINT_SMOOTH
  , pattern GL_POINT_SMOOTH_HINT
  , pattern GL_POINT_TOKEN
  , pattern GL_POLYGON
  , pattern GL_POLYGON_BIT
  , pattern GL_POLYGON_MODE
  , pattern GL_POLYGON_OFFSET_FACTOR
  , pattern GL_POLYGON_OFFSET_FILL
  , pattern GL_POLYGON_OFFSET_LINE
  , pattern GL_POLYGON_OFFSET_POINT
  , pattern GL_POLYGON_OFFSET_UNITS
  , pattern GL_POLYGON_SMOOTH
  , pattern GL_POLYGON_SMOOTH_HINT
  , pattern GL_POLYGON_STIPPLE
  , pattern GL_POLYGON_STIPPLE_BIT
  , pattern GL_POLYGON_TOKEN
  , pattern GL_POSITION
  , pattern GL_PROJECTION
  , pattern GL_PROJECTION_MATRIX
  , pattern GL_PROJECTION_STACK_DEPTH
  , pattern GL_PROXY_TEXTURE_1D
  , pattern GL_PROXY_TEXTURE_2D
  , pattern GL_Q
  , pattern GL_QUADRATIC_ATTENUATION
  , pattern GL_QUADS
  , pattern GL_QUAD_STRIP
  , pattern GL_R
  , pattern GL_R3_G3_B2
  , pattern GL_READ_BUFFER
  , pattern GL_RED
  , pattern GL_RED_BIAS
  , pattern GL_RED_BITS
  , pattern GL_RED_SCALE
  , pattern GL_RENDER
  , pattern GL_RENDERER
  , pattern GL_RENDER_MODE
  , pattern GL_REPEAT
  , pattern GL_REPLACE
  , pattern GL_RETURN
  , pattern GL_RGB
  , pattern GL_RGB10
  , pattern GL_RGB10_A2
  , pattern GL_RGB12
  , pattern GL_RGB16
  , pattern GL_RGB4
  , pattern GL_RGB5
  , pattern GL_RGB5_A1
  , pattern GL_RGB8
  , pattern GL_RGBA
  , pattern GL_RGBA12
  , pattern GL_RGBA16
  , pattern GL_RGBA2
  , pattern GL_RGBA4
  , pattern GL_RGBA8
  , pattern GL_RGBA_MODE
  , pattern GL_RIGHT
  , pattern GL_S
  , pattern GL_SCISSOR_BIT
  , pattern GL_SCISSOR_BOX
  , pattern GL_SCISSOR_TEST
  , pattern GL_SELECT
  , pattern GL_SELECTION_BUFFER_POINTER
  , pattern GL_SELECTION_BUFFER_SIZE
  , pattern GL_SET
  , pattern GL_SHADE_MODEL
  , pattern GL_SHININESS
  , pattern GL_SHORT
  , pattern GL_SMOOTH
  , pattern GL_SPECULAR
  , pattern GL_SPHERE_MAP
  , pattern GL_SPOT_CUTOFF
  , pattern GL_SPOT_DIRECTION
  , pattern GL_SPOT_EXPONENT
  , pattern GL_SRC_ALPHA
  , pattern GL_SRC_ALPHA_SATURATE
  , pattern GL_SRC_COLOR
  , pattern GL_STACK_OVERFLOW
  , pattern GL_STACK_UNDERFLOW
  , pattern GL_STENCIL
  , pattern GL_STENCIL_BITS
  , pattern GL_STENCIL_BUFFER_BIT
  , pattern GL_STENCIL_CLEAR_VALUE
  , pattern GL_STENCIL_FAIL
  , pattern GL_STENCIL_FUNC
  , pattern GL_STENCIL_INDEX
  , pattern GL_STENCIL_PASS_DEPTH_FAIL
  , pattern GL_STENCIL_PASS_DEPTH_PASS
  , pattern GL_STENCIL_REF
  , pattern GL_STENCIL_TEST
  , pattern GL_STENCIL_VALUE_MASK
  , pattern GL_STENCIL_WRITEMASK
  , pattern GL_STEREO
  , pattern GL_SUBPIXEL_BITS
  , pattern GL_T
  , pattern GL_T2F_C3F_V3F
  , pattern GL_T2F_C4F_N3F_V3F
  , pattern GL_T2F_C4UB_V3F
  , pattern GL_T2F_N3F_V3F
  , pattern GL_T2F_V3F
  , pattern GL_T4F_C4F_N3F_V4F
  , pattern GL_T4F_V4F
  , pattern GL_TEXTURE
  , pattern GL_TEXTURE_1D
  , pattern GL_TEXTURE_2D
  , pattern GL_TEXTURE_ALPHA_SIZE
  , pattern GL_TEXTURE_BINDING_1D
  , pattern GL_TEXTURE_BINDING_2D
  , pattern GL_TEXTURE_BIT
  , pattern GL_TEXTURE_BLUE_SIZE
  , pattern GL_TEXTURE_BORDER
  , pattern GL_TEXTURE_BORDER_COLOR
  , pattern GL_TEXTURE_COMPONENTS
  , pattern GL_TEXTURE_COORD_ARRAY
  , pattern GL_TEXTURE_COORD_ARRAY_POINTER
  , pattern GL_TEXTURE_COORD_ARRAY_SIZE
  , pattern GL_TEXTURE_COORD_ARRAY_STRIDE
  , pattern GL_TEXTURE_COORD_ARRAY_TYPE
  , pattern GL_TEXTURE_ENV
  , pattern GL_TEXTURE_ENV_COLOR
  , pattern GL_TEXTURE_ENV_MODE
  , pattern GL_TEXTURE_GEN_MODE
  , pattern GL_TEXTURE_GEN_Q
  , pattern GL_TEXTURE_GEN_R
  , pattern GL_TEXTURE_GEN_S
  , pattern GL_TEXTURE_GEN_T
  , pattern GL_TEXTURE_GREEN_SIZE
  , pattern GL_TEXTURE_HEIGHT
  , pattern GL_TEXTURE_INTENSITY_SIZE
  , pattern GL_TEXTURE_INTERNAL_FORMAT
  , pattern GL_TEXTURE_LUMINANCE_SIZE
  , pattern GL_TEXTURE_MAG_FILTER
  , pattern GL_TEXTURE_MATRIX
  , pattern GL_TEXTURE_MIN_FILTER
  , pattern GL_TEXTURE_PRIORITY
  , pattern GL_TEXTURE_RED_SIZE
  , pattern GL_TEXTURE_RESIDENT
  , pattern GL_TEXTURE_STACK_DEPTH
  , pattern GL_TEXTURE_WIDTH
  , pattern GL_TEXTURE_WRAP_S
  , pattern GL_TEXTURE_WRAP_T
  , pattern GL_TRANSFORM_BIT
  , pattern GL_TRIANGLES
  , pattern GL_TRIANGLE_FAN
  , pattern GL_TRIANGLE_STRIP
  , pattern GL_TRUE
  , pattern GL_UNPACK_ALIGNMENT
  , pattern GL_UNPACK_LSB_FIRST
  , pattern GL_UNPACK_ROW_LENGTH
  , pattern GL_UNPACK_SKIP_PIXELS
  , pattern GL_UNPACK_SKIP_ROWS
  , pattern GL_UNPACK_SWAP_BYTES
  , pattern GL_UNSIGNED_BYTE
  , pattern GL_UNSIGNED_INT
  , pattern GL_UNSIGNED_SHORT
  , pattern GL_V2F
  , pattern GL_V3F
  , pattern GL_VENDOR
  , pattern GL_VERSION
  , pattern GL_VERTEX_ARRAY
  , pattern GL_VERTEX_ARRAY_POINTER
  , pattern GL_VERTEX_ARRAY_SIZE
  , pattern GL_VERTEX_ARRAY_STRIDE
  , pattern GL_VERTEX_ARRAY_TYPE
  , pattern GL_VIEWPORT
  , pattern GL_VIEWPORT_BIT
  , pattern GL_XOR
  , pattern GL_ZERO
  , pattern GL_ZOOM_X
  , pattern GL_ZOOM_Y
) where

import Graphics.GL.Internal.Shared

import Graphics.GL.Standard10