Safe Haskell | None |
---|---|
Language | Haskell2010 |
Synopsis
- gl_ARB_sample_locations :: Bool
- glEvaluateDepthValuesARB :: MonadIO m => m ()
- glFramebufferSampleLocationsfvARB :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> m ()
- glNamedFramebufferSampleLocationsfvARB :: MonadIO m => GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> m ()
- pattern GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB :: (Eq a, Num a) => a
- pattern GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB :: (Eq a, Num a) => a
- pattern GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB :: (Eq a, Num a) => a
- pattern GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB :: (Eq a, Num a) => a
- pattern GL_SAMPLE_LOCATION_ARB :: (Eq a, Num a) => a
- pattern GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB :: (Eq a, Num a) => a
- pattern GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB :: (Eq a, Num a) => a
- pattern GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB :: (Eq a, Num a) => a
Extension Support
gl_ARB_sample_locations :: Bool Source #
Checks that the GL_ARB_sample_locations extension is available.
GL_ARB_sample_locations
glEvaluateDepthValuesARB :: MonadIO m => m () Source #
Usage: glEvaluateDepthValuesARB
glFramebufferSampleLocationsfvARB :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> m () Source #
Usage: glFramebufferSampleLocationsfvARB
target start count v
glNamedFramebufferSampleLocationsfvARB :: MonadIO m => GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> m () Source #
Usage: glNamedFramebufferSampleLocationsfvARB
framebuffer start count v
pattern GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB :: (Eq a, Num a) => a Source #
pattern GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB :: (Eq a, Num a) => a Source #
pattern GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB :: (Eq a, Num a) => a Source #
pattern GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB :: (Eq a, Num a) => a Source #
pattern GL_SAMPLE_LOCATION_ARB :: (Eq a, Num a) => a Source #
pattern GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB :: (Eq a, Num a) => a Source #
pattern GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB :: (Eq a, Num a) => a Source #
pattern GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB :: (Eq a, Num a) => a Source #