Safe Haskell | None |
---|---|
Language | Haskell2010 |
Synopsis
- gl_ARB_shading_language_include :: Bool
- glCompileShaderIncludeARB :: MonadIO m => GLuint -> GLsizei -> Ptr (Ptr GLchar) -> Ptr GLint -> m ()
- glDeleteNamedStringARB :: MonadIO m => GLint -> Ptr GLchar -> m ()
- glGetNamedStringARB :: MonadIO m => GLint -> Ptr GLchar -> GLsizei -> Ptr GLint -> Ptr GLchar -> m ()
- glGetNamedStringivARB :: MonadIO m => GLint -> Ptr GLchar -> GLenum -> Ptr GLint -> m ()
- glIsNamedStringARB :: MonadIO m => GLint -> Ptr GLchar -> m GLboolean
- glNamedStringARB :: MonadIO m => GLenum -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> m ()
- pattern GL_NAMED_STRING_LENGTH_ARB :: (Eq a, Num a) => a
- pattern GL_NAMED_STRING_TYPE_ARB :: (Eq a, Num a) => a
- pattern GL_SHADER_INCLUDE_ARB :: (Eq a, Num a) => a
Extension Support
gl_ARB_shading_language_include :: Bool Source #
Checks that the GL_ARB_shading_language_include extension is available.
GL_ARB_shading_language_include
glCompileShaderIncludeARB :: MonadIO m => GLuint -> GLsizei -> Ptr (Ptr GLchar) -> Ptr GLint -> m () Source #
Usage: glCompileShaderIncludeARB
shader count path length
The length of path
should be count
.
The length of length
should be count
.
glDeleteNamedStringARB :: MonadIO m => GLint -> Ptr GLchar -> m () Source #
Usage: glDeleteNamedStringARB
namelen name
The length of name
should be namelen
.
glGetNamedStringARB :: MonadIO m => GLint -> Ptr GLchar -> GLsizei -> Ptr GLint -> Ptr GLchar -> m () Source #
Usage: glGetNamedStringARB
namelen name bufSize stringlen string
The length of name
should be namelen
.
The length of stringlen
should be 1
.
The length of string
should be bufSize
.
glGetNamedStringivARB :: MonadIO m => GLint -> Ptr GLchar -> GLenum -> Ptr GLint -> m () Source #
Usage: glGetNamedStringivARB
namelen name pname params
The length of name
should be namelen
.
The length of params
should be COMPSIZE(pname)
.
glIsNamedStringARB :: MonadIO m => GLint -> Ptr GLchar -> m GLboolean Source #
Usage: glIsNamedStringARB
namelen name
The length of name
should be namelen
.
glNamedStringARB :: MonadIO m => GLenum -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> m () Source #
Usage: glNamedStringARB
type namelen name stringlen string
The length of name
should be namelen
.
The length of string
should be stringlen
.
pattern GL_NAMED_STRING_LENGTH_ARB :: (Eq a, Num a) => a Source #
pattern GL_NAMED_STRING_TYPE_ARB :: (Eq a, Num a) => a Source #
pattern GL_SHADER_INCLUDE_ARB :: (Eq a, Num a) => a Source #