Safe Haskell | None |
---|---|
Language | Haskell2010 |
Synopsis
- gl_ATI_envmap_bumpmap :: Bool
- glGetTexBumpParameterfvATI :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glGetTexBumpParameterivATI :: MonadIO m => GLenum -> Ptr GLint -> m ()
- glTexBumpParameterfvATI :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glTexBumpParameterivATI :: MonadIO m => GLenum -> Ptr GLint -> m ()
- pattern GL_BUMP_ENVMAP_ATI :: (Eq a, Num a) => a
- pattern GL_BUMP_NUM_TEX_UNITS_ATI :: (Eq a, Num a) => a
- pattern GL_BUMP_ROT_MATRIX_ATI :: (Eq a, Num a) => a
- pattern GL_BUMP_ROT_MATRIX_SIZE_ATI :: (Eq a, Num a) => a
- pattern GL_BUMP_TARGET_ATI :: (Eq a, Num a) => a
- pattern GL_BUMP_TEX_UNITS_ATI :: (Eq a, Num a) => a
- pattern GL_DU8DV8_ATI :: (Eq a, Num a) => a
- pattern GL_DUDV_ATI :: (Eq a, Num a) => a
Extension Support
gl_ATI_envmap_bumpmap :: Bool Source #
Checks that the GL_ATI_envmap_bumpmap extension is available.
GL_ATI_envmap_bumpmap
glGetTexBumpParameterfvATI :: MonadIO m => GLenum -> Ptr GLfloat -> m () Source #
Usage: glGetTexBumpParameterfvATI
pname param
The parameter pname
is a GetTexBumpParameterATI
.
The length of param
should be COMPSIZE(pname)
.
glGetTexBumpParameterivATI :: MonadIO m => GLenum -> Ptr GLint -> m () Source #
Usage: glGetTexBumpParameterivATI
pname param
The parameter pname
is a GetTexBumpParameterATI
.
The length of param
should be COMPSIZE(pname)
.
glTexBumpParameterfvATI :: MonadIO m => GLenum -> Ptr GLfloat -> m () Source #
Usage: glTexBumpParameterfvATI
pname param
The parameter pname
is a TexBumpParameterATI
.
The length of param
should be COMPSIZE(pname)
.
glTexBumpParameterivATI :: MonadIO m => GLenum -> Ptr GLint -> m () Source #
Usage: glTexBumpParameterivATI
pname param
The parameter pname
is a TexBumpParameterATI
.
The length of param
should be COMPSIZE(pname)
.
pattern GL_BUMP_ENVMAP_ATI :: (Eq a, Num a) => a Source #
pattern GL_BUMP_NUM_TEX_UNITS_ATI :: (Eq a, Num a) => a Source #
pattern GL_BUMP_ROT_MATRIX_ATI :: (Eq a, Num a) => a Source #
pattern GL_BUMP_ROT_MATRIX_SIZE_ATI :: (Eq a, Num a) => a Source #
pattern GL_BUMP_TARGET_ATI :: (Eq a, Num a) => a Source #
pattern GL_BUMP_TEX_UNITS_ATI :: (Eq a, Num a) => a Source #
pattern GL_DU8DV8_ATI :: (Eq a, Num a) => a Source #
pattern GL_DUDV_ATI :: (Eq a, Num a) => a Source #