Safe Haskell | None |
---|---|
Language | Haskell2010 |
Synopsis
- gl_EXT_vertex_attrib_64bit :: Bool
- glGetVertexAttribLdvEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLdouble -> m ()
- glVertexAttribL1dEXT :: MonadIO m => GLuint -> GLdouble -> m ()
- glVertexAttribL1dvEXT :: MonadIO m => GLuint -> Ptr GLdouble -> m ()
- glVertexAttribL2dEXT :: MonadIO m => GLuint -> GLdouble -> GLdouble -> m ()
- glVertexAttribL2dvEXT :: MonadIO m => GLuint -> Ptr GLdouble -> m ()
- glVertexAttribL3dEXT :: MonadIO m => GLuint -> GLdouble -> GLdouble -> GLdouble -> m ()
- glVertexAttribL3dvEXT :: MonadIO m => GLuint -> Ptr GLdouble -> m ()
- glVertexAttribL4dEXT :: MonadIO m => GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glVertexAttribL4dvEXT :: MonadIO m => GLuint -> Ptr GLdouble -> m ()
- glVertexAttribLPointerEXT :: MonadIO m => GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> m ()
- pattern GL_DOUBLE :: (Eq a, Num a) => a
- pattern GL_DOUBLE_MAT2_EXT :: (Eq a, Num a) => a
- pattern GL_DOUBLE_MAT2x3_EXT :: (Eq a, Num a) => a
- pattern GL_DOUBLE_MAT2x4_EXT :: (Eq a, Num a) => a
- pattern GL_DOUBLE_MAT3_EXT :: (Eq a, Num a) => a
- pattern GL_DOUBLE_MAT3x2_EXT :: (Eq a, Num a) => a
- pattern GL_DOUBLE_MAT3x4_EXT :: (Eq a, Num a) => a
- pattern GL_DOUBLE_MAT4_EXT :: (Eq a, Num a) => a
- pattern GL_DOUBLE_MAT4x2_EXT :: (Eq a, Num a) => a
- pattern GL_DOUBLE_MAT4x3_EXT :: (Eq a, Num a) => a
- pattern GL_DOUBLE_VEC2_EXT :: (Eq a, Num a) => a
- pattern GL_DOUBLE_VEC3_EXT :: (Eq a, Num a) => a
- pattern GL_DOUBLE_VEC4_EXT :: (Eq a, Num a) => a
Extension Support
gl_EXT_vertex_attrib_64bit :: Bool Source #
Checks that the GL_EXT_vertex_attrib_64bit extension is available.
GL_EXT_vertex_attrib_64bit
glGetVertexAttribLdvEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLdouble -> m () Source #
Usage: glGetVertexAttribLdvEXT
index pname params
The length of params
should be COMPSIZE(pname)
.
This command is an alias for glGetVertexAttribLdv
.
glVertexAttribL1dEXT :: MonadIO m => GLuint -> GLdouble -> m () Source #
Usage: glVertexAttribL1dEXT
index x
This command is an alias for glVertexAttribL1d
.
glVertexAttribL1dvEXT :: MonadIO m => GLuint -> Ptr GLdouble -> m () Source #
Usage: glVertexAttribL1dvEXT
index v
The length of v
should be 1
.
This command is an alias for glVertexAttribL1dv
.
glVertexAttribL2dEXT :: MonadIO m => GLuint -> GLdouble -> GLdouble -> m () Source #
Usage: glVertexAttribL2dEXT
index x y
This command is an alias for glVertexAttribL2d
.
glVertexAttribL2dvEXT :: MonadIO m => GLuint -> Ptr GLdouble -> m () Source #
Usage: glVertexAttribL2dvEXT
index v
The length of v
should be 2
.
This command is an alias for glVertexAttribL2dv
.
glVertexAttribL3dEXT :: MonadIO m => GLuint -> GLdouble -> GLdouble -> GLdouble -> m () Source #
Usage: glVertexAttribL3dEXT
index x y z
This command is an alias for glVertexAttribL3d
.
glVertexAttribL3dvEXT :: MonadIO m => GLuint -> Ptr GLdouble -> m () Source #
Usage: glVertexAttribL3dvEXT
index v
The length of v
should be 3
.
This command is an alias for glVertexAttribL3dv
.
glVertexAttribL4dEXT :: MonadIO m => GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () Source #
Usage: glVertexAttribL4dEXT
index x y z w
This command is an alias for glVertexAttribL4d
.
glVertexAttribL4dvEXT :: MonadIO m => GLuint -> Ptr GLdouble -> m () Source #
Usage: glVertexAttribL4dvEXT
index v
The length of v
should be 4
.
This command is an alias for glVertexAttribL4dv
.
glVertexAttribLPointerEXT :: MonadIO m => GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> m () Source #
Usage: glVertexAttribLPointerEXT
index size type stride pointer
The length of pointer
should be size
.
This command is an alias for glVertexAttribLPointer
.
pattern GL_DOUBLE_MAT2_EXT :: (Eq a, Num a) => a Source #
pattern GL_DOUBLE_MAT2x3_EXT :: (Eq a, Num a) => a Source #
pattern GL_DOUBLE_MAT2x4_EXT :: (Eq a, Num a) => a Source #
pattern GL_DOUBLE_MAT3_EXT :: (Eq a, Num a) => a Source #
pattern GL_DOUBLE_MAT3x2_EXT :: (Eq a, Num a) => a Source #
pattern GL_DOUBLE_MAT3x4_EXT :: (Eq a, Num a) => a Source #
pattern GL_DOUBLE_MAT4_EXT :: (Eq a, Num a) => a Source #
pattern GL_DOUBLE_MAT4x2_EXT :: (Eq a, Num a) => a Source #
pattern GL_DOUBLE_MAT4x3_EXT :: (Eq a, Num a) => a Source #
pattern GL_DOUBLE_VEC2_EXT :: (Eq a, Num a) => a Source #
pattern GL_DOUBLE_VEC3_EXT :: (Eq a, Num a) => a Source #
pattern GL_DOUBLE_VEC4_EXT :: (Eq a, Num a) => a Source #