Safe Haskell | None |
---|---|
Language | Haskell2010 |
Synopsis
- gl_NV_depth_buffer_float :: Bool
- glClearDepthdNV :: MonadIO m => GLdouble -> m ()
- glDepthBoundsdNV :: MonadIO m => GLdouble -> GLdouble -> m ()
- glDepthRangedNV :: MonadIO m => GLdouble -> GLdouble -> m ()
- pattern GL_DEPTH32F_STENCIL8_NV :: (Eq a, Num a) => a
- pattern GL_DEPTH_BUFFER_FLOAT_MODE_NV :: (Eq a, Num a) => a
- pattern GL_DEPTH_COMPONENT32F_NV :: (Eq a, Num a) => a
- pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV :: (Eq a, Num a) => a
Extension Support
gl_NV_depth_buffer_float :: Bool Source #
Checks that the GL_NV_depth_buffer_float extension is available.
GL_NV_depth_buffer_float
glClearDepthdNV :: MonadIO m => GLdouble -> m () Source #
Usage: glClearDepthdNV
depth
glDepthBoundsdNV :: MonadIO m => GLdouble -> GLdouble -> m () Source #
Usage: glDepthBoundsdNV
zmin zmax
glDepthRangedNV :: MonadIO m => GLdouble -> GLdouble -> m () Source #
Usage: glDepthRangedNV
zNear zFar
pattern GL_DEPTH32F_STENCIL8_NV :: (Eq a, Num a) => a Source #
pattern GL_DEPTH_BUFFER_FLOAT_MODE_NV :: (Eq a, Num a) => a Source #
pattern GL_DEPTH_COMPONENT32F_NV :: (Eq a, Num a) => a Source #
pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV :: (Eq a, Num a) => a Source #