Safe Haskell | None |
---|---|
Language | Haskell2010 |
Synopsis
- gl_NV_texture_multisample :: Bool
- glTexImage2DMultisampleCoverageNV :: MonadIO m => GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> m ()
- glTexImage3DMultisampleCoverageNV :: MonadIO m => GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()
- glTextureImage2DMultisampleCoverageNV :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> m ()
- glTextureImage2DMultisampleNV :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> m ()
- glTextureImage3DMultisampleCoverageNV :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()
- glTextureImage3DMultisampleNV :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()
- pattern GL_TEXTURE_COLOR_SAMPLES_NV :: (Eq a, Num a) => a
- pattern GL_TEXTURE_COVERAGE_SAMPLES_NV :: (Eq a, Num a) => a
Extension Support
gl_NV_texture_multisample :: Bool Source #
Checks that the GL_NV_texture_multisample extension is available.
GL_NV_texture_multisample
glTexImage2DMultisampleCoverageNV :: MonadIO m => GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> m () Source #
Usage: glTexImage2DMultisampleCoverageNV
target coverageSamples colorSamples internalFormat width height fixedSampleLocations
The parameter fixedSampleLocations
is a Boolean
, one of: GL_FALSE
, GL_TRUE
.
glTexImage3DMultisampleCoverageNV :: MonadIO m => GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m () Source #
Usage: glTexImage3DMultisampleCoverageNV
target coverageSamples colorSamples internalFormat width height depth fixedSampleLocations
The parameter fixedSampleLocations
is a Boolean
, one of: GL_FALSE
, GL_TRUE
.
glTextureImage2DMultisampleCoverageNV :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> m () Source #
Usage: glTextureImage2DMultisampleCoverageNV
texture target coverageSamples colorSamples internalFormat width height fixedSampleLocations
The parameter fixedSampleLocations
is a Boolean
, one of: GL_FALSE
, GL_TRUE
.
glTextureImage2DMultisampleNV :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> m () Source #
Usage: glTextureImage2DMultisampleNV
texture target samples internalFormat width height fixedSampleLocations
The parameter fixedSampleLocations
is a Boolean
, one of: GL_FALSE
, GL_TRUE
.
glTextureImage3DMultisampleCoverageNV :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m () Source #
Usage: glTextureImage3DMultisampleCoverageNV
texture target coverageSamples colorSamples internalFormat width height depth fixedSampleLocations
The parameter fixedSampleLocations
is a Boolean
, one of: GL_FALSE
, GL_TRUE
.
glTextureImage3DMultisampleNV :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m () Source #
Usage: glTextureImage3DMultisampleNV
texture target samples internalFormat width height depth fixedSampleLocations
The parameter fixedSampleLocations
is a Boolean
, one of: GL_FALSE
, GL_TRUE
.
pattern GL_TEXTURE_COLOR_SAMPLES_NV :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_COVERAGE_SAMPLES_NV :: (Eq a, Num a) => a Source #