gogol-games-management-0.4.0: Google Play Game Services Management SDK.

Copyright(c) 2015-2016 Brendan Hay
LicenseMozilla Public License, v. 2.0.
MaintainerBrendan Hay <brendan.g.hay@gmail.com>
Stabilityauto-generated
Portabilitynon-portable (GHC extensions)
Safe HaskellNone
LanguageHaskell2010

Network.Google.Resource.GamesManagement.Events.ResetMultipleForAllPlayers

Contents

Description

Resets events with the given IDs for all players. This method is only available to user accounts for your developer console. Only draft events may be reset. All quests that use any of the events will also be reset.

See: Google Play Game Services Management API Reference for gamesManagement.events.resetMultipleForAllPlayers.

Synopsis

REST Resource

type EventsResetMultipleForAllPlayersResource = "games" :> ("v1management" :> ("events" :> ("resetMultipleForAllPlayers" :> (QueryParam "alt" AltJSON :> (ReqBody '[JSON] EventsResetMultipleForAllRequest :> Post '[JSON] ()))))) Source #

A resource alias for gamesManagement.events.resetMultipleForAllPlayers method which the EventsResetMultipleForAllPlayers request conforms to.

Creating a Request

eventsResetMultipleForAllPlayers Source #

Creates a value of EventsResetMultipleForAllPlayers with the minimum fields required to make a request.

Use one of the following lenses to modify other fields as desired:

data EventsResetMultipleForAllPlayers Source #

Resets events with the given IDs for all players. This method is only available to user accounts for your developer console. Only draft events may be reset. All quests that use any of the events will also be reset.

See: eventsResetMultipleForAllPlayers smart constructor.

Instances
Eq EventsResetMultipleForAllPlayers Source # 
Instance details

Defined in Network.Google.Resource.GamesManagement.Events.ResetMultipleForAllPlayers

Data EventsResetMultipleForAllPlayers Source # 
Instance details

Defined in Network.Google.Resource.GamesManagement.Events.ResetMultipleForAllPlayers

Methods

gfoldl :: (forall d b. Data d => c (d -> b) -> d -> c b) -> (forall g. g -> c g) -> EventsResetMultipleForAllPlayers -> c EventsResetMultipleForAllPlayers #

gunfold :: (forall b r. Data b => c (b -> r) -> c r) -> (forall r. r -> c r) -> Constr -> c EventsResetMultipleForAllPlayers #

toConstr :: EventsResetMultipleForAllPlayers -> Constr #

dataTypeOf :: EventsResetMultipleForAllPlayers -> DataType #

dataCast1 :: Typeable t => (forall d. Data d => c (t d)) -> Maybe (c EventsResetMultipleForAllPlayers) #

dataCast2 :: Typeable t => (forall d e. (Data d, Data e) => c (t d e)) -> Maybe (c EventsResetMultipleForAllPlayers) #

gmapT :: (forall b. Data b => b -> b) -> EventsResetMultipleForAllPlayers -> EventsResetMultipleForAllPlayers #

gmapQl :: (r -> r' -> r) -> r -> (forall d. Data d => d -> r') -> EventsResetMultipleForAllPlayers -> r #

gmapQr :: (r' -> r -> r) -> r -> (forall d. Data d => d -> r') -> EventsResetMultipleForAllPlayers -> r #

gmapQ :: (forall d. Data d => d -> u) -> EventsResetMultipleForAllPlayers -> [u] #

gmapQi :: Int -> (forall d. Data d => d -> u) -> EventsResetMultipleForAllPlayers -> u #

gmapM :: Monad m => (forall d. Data d => d -> m d) -> EventsResetMultipleForAllPlayers -> m EventsResetMultipleForAllPlayers #

gmapMp :: MonadPlus m => (forall d. Data d => d -> m d) -> EventsResetMultipleForAllPlayers -> m EventsResetMultipleForAllPlayers #

gmapMo :: MonadPlus m => (forall d. Data d => d -> m d) -> EventsResetMultipleForAllPlayers -> m EventsResetMultipleForAllPlayers #

Show EventsResetMultipleForAllPlayers Source # 
Instance details

Defined in Network.Google.Resource.GamesManagement.Events.ResetMultipleForAllPlayers

Generic EventsResetMultipleForAllPlayers Source # 
Instance details

Defined in Network.Google.Resource.GamesManagement.Events.ResetMultipleForAllPlayers

Associated Types

type Rep EventsResetMultipleForAllPlayers :: Type -> Type #

GoogleRequest EventsResetMultipleForAllPlayers Source # 
Instance details

Defined in Network.Google.Resource.GamesManagement.Events.ResetMultipleForAllPlayers

type Rep EventsResetMultipleForAllPlayers Source # 
Instance details

Defined in Network.Google.Resource.GamesManagement.Events.ResetMultipleForAllPlayers

type Rep EventsResetMultipleForAllPlayers = D1 (MetaData "EventsResetMultipleForAllPlayers" "Network.Google.Resource.GamesManagement.Events.ResetMultipleForAllPlayers" "gogol-games-management-0.4.0-5sEK3kOx9bF2wt21wzdtnL" True) (C1 (MetaCons "EventsResetMultipleForAllPlayers'" PrefixI True) (S1 (MetaSel (Just "_ermfapPayload") NoSourceUnpackedness NoSourceStrictness DecidedLazy) (Rec0 EventsResetMultipleForAllRequest)))
type Scopes EventsResetMultipleForAllPlayers Source # 
Instance details

Defined in Network.Google.Resource.GamesManagement.Events.ResetMultipleForAllPlayers

type Scopes EventsResetMultipleForAllPlayers = "https://www.googleapis.com/auth/games" ': ([] :: [Symbol])
type Rs EventsResetMultipleForAllPlayers Source # 
Instance details

Defined in Network.Google.Resource.GamesManagement.Events.ResetMultipleForAllPlayers

Request Lenses