Safe Haskell | None |
---|---|
Language | Haskell2010 |
Routines for connecting GObject
s to signals. There are two
basic variants, on
and after
, which correspond to
g_signal_connect and g_signal_connect_after, respectively.
Basic usage is
on
widget #signalName $ do ...
or
after
widget #signalName $ do ...
Note that in the Haskell bindings we represent the signal name in camelCase, so a signal like script-message-received in the original API becomes scriptMessageReceived in the bindings.
There are two variants of note. If you want to provide a detail
when connecting the signal you can use :::
, as follows:
on
widget (#scriptMessageReceived:::
"handlerName") $ do ...
On the other hand, if you want to connect to the "notify" signal for a property of a widget, it is recommended to use instead PropertyNotify
, as follows:
on
widget (PropertyNotify
#propertyName) $ do ...
which has the advantage that it will be checked at compile time
that the widget does indeed have the property "propertyName
".
Synopsis
- on :: forall object info m. (GObject object, MonadIO m, SignalInfo info) => object -> SignalProxy object info -> HaskellCallbackType info -> m SignalHandlerId
- after :: forall object info m. (GObject object, MonadIO m, SignalInfo info) => object -> SignalProxy object info -> HaskellCallbackType info -> m SignalHandlerId
- data SignalProxy (object :: *) (info :: *) where
- SignalProxy :: SignalProxy o info
- (:::) :: forall o info. SignalProxy o info -> Text -> SignalProxy o info
- PropertyNotify :: (info ~ ResolveAttribute propName o, AttrInfo info, pl ~ AttrLabel info, KnownSymbol pl) => AttrLabelProxy propName -> SignalProxy o GObjectNotifySignalInfo
- data SignalConnectMode
- connectSignalFunPtr :: GObject o => o -> Text -> FunPtr a -> SignalConnectMode -> Maybe Text -> IO SignalHandlerId
- disconnectSignalHandler :: GObject o => o -> SignalHandlerId -> IO ()
- type SignalHandlerId = CULong
- class SignalInfo (info :: *) where
- type HaskellCallbackType info :: *
- connectSignal :: GObject o => o -> HaskellCallbackType info -> SignalConnectMode -> Maybe Text -> IO SignalHandlerId
- data GObjectNotifySignalInfo
- type family SignalCodeGenError (signalName :: Symbol) :: * where ...
Documentation
on :: forall object info m. (GObject object, MonadIO m, SignalInfo info) => object -> SignalProxy object info -> HaskellCallbackType info -> m SignalHandlerId Source #
Connect a signal to a signal handler.
after :: forall object info m. (GObject object, MonadIO m, SignalInfo info) => object -> SignalProxy object info -> HaskellCallbackType info -> m SignalHandlerId Source #
Connect a signal to a handler, running the handler after the default one.
data SignalProxy (object :: *) (info :: *) where Source #
Support for overloaded signal connectors.
SignalProxy :: SignalProxy o info | A basic signal name connector. |
(:::) :: forall o info. SignalProxy o info -> Text -> SignalProxy o info | A signal connector annotated with a detail. |
PropertyNotify :: (info ~ ResolveAttribute propName o, AttrInfo info, pl ~ AttrLabel info, KnownSymbol pl) => AttrLabelProxy propName -> SignalProxy o GObjectNotifySignalInfo | A signal connector for the |
Instances
info ~ ResolveSignal slot object => IsLabel slot (SignalProxy object info) Source # | Support for overloaded labels. |
Defined in Data.GI.Base.Signals fromLabel :: SignalProxy object info # |
data SignalConnectMode Source #
Whether to connect a handler to a signal with connectSignal
so
that it runs before/after the default handler for the given signal.
SignalConnectBefore | Run before the default handler. |
SignalConnectAfter | Run after the default handler. |
connectSignalFunPtr :: GObject o => o -> Text -> FunPtr a -> SignalConnectMode -> Maybe Text -> IO SignalHandlerId Source #
Connect a signal to a handler, given as a FunPtr
.
disconnectSignalHandler :: GObject o => o -> SignalHandlerId -> IO () Source #
Disconnect a previously connected signal.
type SignalHandlerId = CULong Source #
Type of a GObject
signal handler id.
class SignalInfo (info :: *) where Source #
Information about an overloaded signal.
type HaskellCallbackType info :: * Source #
The type for the signal handler.
connectSignal :: GObject o => o -> HaskellCallbackType info -> SignalConnectMode -> Maybe Text -> IO SignalHandlerId Source #
Connect a Haskell function to a signal of the given
GObject
, specifying whether the handler will be called before
or after the default handler.
Instances
SignalInfo GObjectNotifySignalInfo Source # | |
Defined in Data.GI.Base.Signals connectSignal :: GObject o => o -> HaskellCallbackType GObjectNotifySignalInfo -> SignalConnectMode -> Maybe Text -> IO SignalHandlerId Source # |
data GObjectNotifySignalInfo Source #
Connection information for a "notify" signal indicating that a
specific property changed (see PropertyNotify
for the relevant
constructor).
Instances
SignalInfo GObjectNotifySignalInfo Source # | |
Defined in Data.GI.Base.Signals connectSignal :: GObject o => o -> HaskellCallbackType GObjectNotifySignalInfo -> SignalConnectMode -> Maybe Text -> IO SignalHandlerId Source # | |
type HaskellCallbackType GObjectNotifySignalInfo Source # | |
Defined in Data.GI.Base.Signals |
type family SignalCodeGenError (signalName :: Symbol) :: * where ... Source #
Generate an informative type error whenever one tries to use a signal for which code generation has failed.