{-# LANGUAGE ConstraintKinds #-}
{-# LANGUAGE TypeOperators #-}
module Numeric.LAPACK.Matrix.Triangular (
Triangular, MatrixShape.UpLo,
Diagonal, FlexDiagonal,
Upper, FlexUpper, UnitUpper,
Lower, FlexLower, UnitLower,
Symmetric, FlexSymmetric,
size,
fromList, autoFromList,
diagonalFromList, autoDiagonalFromList,
lowerFromList, autoLowerFromList,
upperFromList, autoUpperFromList,
symmetricFromList, autoSymmetricFromList,
asDiagonal, asLower, asUpper, asSymmetric,
requireUnitDiagonal, requireNonUnitDiagonal,
relaxUnitDiagonal, strictNonUnitDiagonal,
identity,
diagonal,
takeDiagonal,
transpose,
adjoint,
stackDiagonal,
stackLower,
stackUpper,
stackSymmetric,
splitDiagonal,
splitLower,
splitUpper,
splitSymmetric,
takeTopLeft,
takeTopRight,
takeBottomLeft,
takeBottomRight,
toSquare,
takeLower,
takeUpper,
fromLowerRowMajor, toLowerRowMajor,
fromUpperRowMajor, toUpperRowMajor,
forceOrder, adaptOrder,
add, sub,
Tri.PowerDiag,
multiplyVector,
square, squareGeneric,
multiply,
multiplyFull,
solve,
inverse,
inverseGeneric,
determinant,
eigenvalues,
eigensystem,
) where
import qualified Numeric.LAPACK.Matrix.Triangular.Eigen as Eigen
import qualified Numeric.LAPACK.Matrix.Triangular.Linear as Linear
import qualified Numeric.LAPACK.Matrix.Triangular.Basic as Basic
import qualified Numeric.LAPACK.Matrix.Triangular.Private as Tri
import qualified Numeric.LAPACK.Matrix.Array as ArrMatrix
import qualified Numeric.LAPACK.Matrix.Shape.Private as MatrixShape
import qualified Numeric.LAPACK.Matrix.Extent as Extent
import Numeric.LAPACK.Matrix.Array.Triangular (
Triangular,
Diagonal, FlexDiagonal,
Lower, FlexLower, UnitLower,
Upper, FlexUpper, UnitUpper,
Symmetric, FlexSymmetric,
)
import Numeric.LAPACK.Matrix.Array (Full, General, Square)
import Numeric.LAPACK.Matrix.Shape.Private (NonUnit, Unit, Order)
import Numeric.LAPACK.Matrix.Private (ZeroInt)
import Numeric.LAPACK.Vector (Vector)
import qualified Numeric.Netlib.Class as Class
import qualified Data.Array.Comfort.Shape as Shape
import Data.Array.Comfort.Storable (Array)
import Data.Array.Comfort.Shape ((:+:))
import Foreign.Storable (Storable)
import Data.Tuple.HT (mapTriple)
size :: Triangular lo diag up sh a -> sh
size = MatrixShape.triangularSize . ArrMatrix.shape
transpose ::
(MatrixShape.Content lo, MatrixShape.Content up,
MatrixShape.TriDiag diag) =>
Triangular lo diag up sh a -> Triangular up diag lo sh a
transpose = ArrMatrix.lift1 Basic.transpose
adjoint ::
(MatrixShape.Content lo, MatrixShape.Content up,
MatrixShape.TriDiag diag, Shape.C sh, Class.Floating a) =>
Triangular lo diag up sh a -> Triangular up diag lo sh a
adjoint = ArrMatrix.lift1 Basic.adjoint
fromList ::
(MatrixShape.Content lo, MatrixShape.Content up, Shape.C sh, Storable a) =>
Order -> sh -> [a] -> Triangular lo NonUnit up sh a
fromList order sh = ArrMatrix.lift0 . Basic.fromList order sh
lowerFromList :: (Shape.C sh, Storable a) => Order -> sh -> [a] -> Lower sh a
lowerFromList = fromList
upperFromList :: (Shape.C sh, Storable a) => Order -> sh -> [a] -> Upper sh a
upperFromList = fromList
symmetricFromList ::
(Shape.C sh, Storable a) => Order -> sh -> [a] -> Symmetric sh a
symmetricFromList = fromList
diagonalFromList ::
(Shape.C sh, Storable a) => Order -> sh -> [a] -> Diagonal sh a
diagonalFromList = fromList
autoFromList ::
(MatrixShape.Content lo, MatrixShape.Content up, Storable a) =>
Order -> [a] -> Triangular lo NonUnit up ZeroInt a
autoFromList order = ArrMatrix.lift0 . Basic.autoFromList order
autoLowerFromList :: (Storable a) => Order -> [a] -> Lower ZeroInt a
autoLowerFromList = autoFromList
autoUpperFromList :: (Storable a) => Order -> [a] -> Upper ZeroInt a
autoUpperFromList = autoFromList
autoSymmetricFromList :: (Storable a) => Order -> [a] -> Symmetric ZeroInt a
autoSymmetricFromList = autoFromList
autoDiagonalFromList :: (Storable a) => Order -> [a] -> Diagonal ZeroInt a
autoDiagonalFromList = autoFromList
asDiagonal :: FlexDiagonal diag sh a -> FlexDiagonal diag sh a
asDiagonal = id
asLower :: FlexLower diag sh a -> FlexLower diag sh a
asLower = id
asUpper :: FlexUpper diag sh a -> FlexUpper diag sh a
asUpper = id
asSymmetric :: FlexSymmetric diag sh a -> FlexSymmetric diag sh a
asSymmetric = id
requireUnitDiagonal :: Triangular lo Unit up sh a -> Triangular lo Unit up sh a
requireUnitDiagonal = id
requireNonUnitDiagonal ::
Triangular lo NonUnit up sh a -> Triangular lo NonUnit up sh a
requireNonUnitDiagonal = id
toSquare ::
(MatrixShape.Content lo, MatrixShape.Content up,
Shape.C sh, Class.Floating a) =>
Triangular lo diag up sh a -> Square sh a
toSquare = ArrMatrix.lift1 Basic.toSquare
takeLower ::
(Extent.C horiz, Shape.C height, Shape.C width, Class.Floating a) =>
Full Extent.Small horiz height width a -> Lower height a
takeLower = ArrMatrix.lift1 Basic.takeLower
takeUpper ::
(Extent.C vert, Shape.C height, Shape.C width, Class.Floating a) =>
Full vert Extent.Small height width a -> Upper width a
takeUpper = ArrMatrix.lift1 Basic.takeUpper
fromLowerRowMajor ::
(Shape.C sh, Class.Floating a) =>
Array (Shape.Triangular Shape.Lower sh) a -> Lower sh a
fromLowerRowMajor = ArrMatrix.lift0 . Basic.fromLowerRowMajor
fromUpperRowMajor ::
(Shape.C sh, Class.Floating a) =>
Array (Shape.Triangular Shape.Upper sh) a -> Upper sh a
fromUpperRowMajor = ArrMatrix.lift0 . Basic.fromUpperRowMajor
toLowerRowMajor ::
(Shape.C sh, Class.Floating a) =>
Lower sh a -> Array (Shape.Triangular Shape.Lower sh) a
toLowerRowMajor = Basic.toLowerRowMajor . ArrMatrix.toVector
toUpperRowMajor ::
(Shape.C sh, Class.Floating a) =>
Upper sh a -> Array (Shape.Triangular Shape.Upper sh) a
toUpperRowMajor = Basic.toUpperRowMajor . ArrMatrix.toVector
forceOrder ::
(MatrixShape.Content lo, MatrixShape.Content up, MatrixShape.TriDiag diag,
Shape.C sh, Class.Floating a) =>
Order -> Triangular lo diag up sh a -> Triangular lo diag up sh a
forceOrder = ArrMatrix.lift1 . Basic.forceOrder
adaptOrder ::
(MatrixShape.Content lo, MatrixShape.Content up, MatrixShape.TriDiag diag,
Shape.C sh, Class.Floating a) =>
Triangular lo diag up sh a ->
Triangular lo diag up sh a ->
Triangular lo diag up sh a
adaptOrder = ArrMatrix.lift2 Basic.adaptOrder
add, sub ::
(MatrixShape.Content lo, MatrixShape.Content up,
Eq lo, Eq up, Eq sh, Shape.C sh, Class.Floating a) =>
Triangular lo NonUnit up sh a ->
Triangular lo NonUnit up sh a ->
Triangular lo NonUnit up sh a
add = ArrMatrix.lift2 Basic.add
sub = ArrMatrix.lift2 Basic.sub
identity ::
(MatrixShape.Content lo, MatrixShape.Content up,
Shape.C sh, Class.Floating a) =>
Order -> sh -> Triangular lo Unit up sh a
identity order = ArrMatrix.lift0 . Basic.identity order
diagonal ::
(MatrixShape.Content lo, MatrixShape.Content up,
Shape.C sh, Class.Floating a) =>
Order -> Vector sh a -> Triangular lo NonUnit up sh a
diagonal order = ArrMatrix.lift0 . Basic.diagonal order
takeDiagonal ::
(MatrixShape.Content lo, MatrixShape.Content up,
Shape.C sh, Class.Floating a) =>
Triangular lo diag up sh a -> Vector sh a
takeDiagonal = Basic.takeDiagonal . ArrMatrix.toVector
relaxUnitDiagonal ::
(MatrixShape.TriDiag diag) =>
Triangular lo Unit up sh a -> Triangular lo diag up sh a
relaxUnitDiagonal = ArrMatrix.lift1 Basic.relaxUnitDiagonal
strictNonUnitDiagonal ::
(MatrixShape.TriDiag diag) =>
Triangular lo diag up sh a -> Triangular lo NonUnit up sh a
strictNonUnitDiagonal = ArrMatrix.lift1 Basic.strictNonUnitDiagonal
stackDiagonal ::
(MatrixShape.TriDiag diag, Shape.C sh0, Shape.C sh1, Class.Floating a) =>
FlexDiagonal diag sh0 a ->
FlexDiagonal diag sh1 a ->
FlexDiagonal diag (sh0:+:sh1) a
stackDiagonal = ArrMatrix.lift2 Basic.stackDiagonal
stackLower ::
(MatrixShape.TriDiag diag,
Shape.C sh0, Eq sh0, Shape.C sh1, Eq sh1, Class.Floating a) =>
FlexLower diag sh0 a ->
General sh1 sh0 a ->
FlexLower diag sh1 a ->
FlexLower diag (sh0:+:sh1) a
stackLower = ArrMatrix.lift3 Basic.stackLower
stackUpper ::
(MatrixShape.TriDiag diag,
Shape.C sh0, Eq sh0, Shape.C sh1, Eq sh1, Class.Floating a) =>
FlexUpper diag sh0 a ->
General sh0 sh1 a ->
FlexUpper diag sh1 a ->
FlexUpper diag (sh0:+:sh1) a
stackUpper = ArrMatrix.lift3 Basic.stackUpper
stackSymmetric ::
(MatrixShape.TriDiag diag,
Shape.C sh0, Eq sh0, Shape.C sh1, Eq sh1, Class.Floating a) =>
FlexSymmetric diag sh0 a ->
General sh0 sh1 a ->
FlexSymmetric diag sh1 a ->
FlexSymmetric diag (sh0:+:sh1) a
stackSymmetric = ArrMatrix.lift3 Basic.stackSymmetric
splitDiagonal ::
(MatrixShape.TriDiag diag, Shape.C sh0, Shape.C sh1, Class.Floating a) =>
FlexDiagonal diag (sh0:+:sh1) a ->
(FlexDiagonal diag sh0 a, FlexDiagonal diag sh1 a)
splitDiagonal a = (takeTopLeft a, takeBottomRight a)
splitLower ::
(MatrixShape.TriDiag diag,
Shape.C sh0, Eq sh0, Shape.C sh1, Eq sh1, Class.Floating a) =>
FlexLower diag (sh0:+:sh1) a ->
(FlexLower diag sh0 a, General sh1 sh0 a, FlexLower diag sh1 a)
splitLower a = (takeTopLeft a, takeBottomLeft a, takeBottomRight a)
splitUpper ::
(MatrixShape.TriDiag diag,
Shape.C sh0, Eq sh0, Shape.C sh1, Eq sh1, Class.Floating a) =>
FlexUpper diag (sh0:+:sh1) a ->
(FlexUpper diag sh0 a, General sh0 sh1 a, FlexUpper diag sh1 a)
splitUpper a = (takeTopLeft a, takeTopRight a, takeBottomRight a)
splitSymmetric ::
(MatrixShape.TriDiag diag,
Shape.C sh0, Eq sh0, Shape.C sh1, Eq sh1, Class.Floating a) =>
FlexSymmetric diag (sh0:+:sh1) a ->
(FlexSymmetric diag sh0 a, General sh0 sh1 a, FlexSymmetric diag sh1 a)
splitSymmetric a = (takeTopLeft a, takeTopRight a, takeBottomRight a)
takeTopLeft ::
(MatrixShape.Content lo, MatrixShape.TriDiag diag, MatrixShape.Content up,
Shape.C sh0, Shape.C sh1, Class.Floating a) =>
Triangular lo diag up (sh0:+:sh1) a ->
Triangular lo diag up sh0 a
takeTopLeft = ArrMatrix.lift1 Basic.takeTopLeft
takeBottomLeft ::
(MatrixShape.TriDiag diag, MatrixShape.Content up,
Shape.C sh0, Shape.C sh1, Class.Floating a) =>
Triangular MatrixShape.Filled diag up (sh0:+:sh1) a ->
General sh1 sh0 a
takeBottomLeft = ArrMatrix.lift1 Basic.takeBottomLeft
takeTopRight ::
(MatrixShape.Content lo, MatrixShape.TriDiag diag,
Shape.C sh0, Shape.C sh1, Class.Floating a) =>
Triangular lo diag MatrixShape.Filled (sh0:+:sh1) a ->
General sh0 sh1 a
takeTopRight = ArrMatrix.lift1 Basic.takeTopRight
takeBottomRight ::
(MatrixShape.Content lo, MatrixShape.TriDiag diag, MatrixShape.Content up,
Shape.C sh0, Shape.C sh1, Class.Floating a) =>
Triangular lo diag up (sh0:+:sh1) a ->
Triangular lo diag up sh1 a
takeBottomRight = ArrMatrix.lift1 Basic.takeBottomRight
multiplyVector ::
(MatrixShape.Content lo, MatrixShape.Content up, MatrixShape.TriDiag diag,
Shape.C sh, Eq sh, Class.Floating a) =>
Triangular lo diag up sh a -> Vector sh a -> Vector sh a
multiplyVector = Basic.multiplyVector . ArrMatrix.toVector
square ::
(MatrixShape.DiagUpLo lo up, MatrixShape.TriDiag diag,
Shape.C sh, Eq sh, Class.Floating a) =>
Triangular lo diag up sh a -> Triangular lo diag up sh a
square = ArrMatrix.lift1 Basic.square
squareGeneric ::
(MatrixShape.Content lo, MatrixShape.Content up, MatrixShape.TriDiag diag,
Shape.C sh, Eq sh, Class.Floating a) =>
Triangular lo diag up sh a ->
Triangular lo (Tri.PowerDiag lo up diag) up sh a
squareGeneric = ArrMatrix.lift1 Basic.squareGeneric
multiply ::
(MatrixShape.DiagUpLo lo up, MatrixShape.TriDiag diag,
Shape.C sh, Eq sh, Class.Floating a) =>
Triangular lo diag up sh a -> Triangular lo diag up sh a ->
Triangular lo diag up sh a
multiply = ArrMatrix.lift2 Basic.multiply
multiplyFull ::
(MatrixShape.Content lo, MatrixShape.Content up, MatrixShape.TriDiag diag,
Extent.C vert, Extent.C horiz,
Shape.C height, Eq height, Shape.C width,
Class.Floating a) =>
Triangular lo diag up height a ->
Full vert horiz height width a ->
Full vert horiz height width a
multiplyFull = ArrMatrix.lift2 Basic.multiplyFull
solve ::
(MatrixShape.Content lo, MatrixShape.Content up, MatrixShape.TriDiag diag,
Extent.C vert, Extent.C horiz,
Shape.C sh, Eq sh, Shape.C nrhs, Class.Floating a) =>
Triangular lo diag up sh a ->
Full vert horiz sh nrhs a -> Full vert horiz sh nrhs a
solve = ArrMatrix.lift2 Linear.solve
inverse ::
(MatrixShape.DiagUpLo lo up, MatrixShape.TriDiag diag,
Shape.C sh, Class.Floating a) =>
Triangular lo diag up sh a -> Triangular lo diag up sh a
inverse = ArrMatrix.lift1 Linear.inverse
inverseGeneric ::
(MatrixShape.Content lo, MatrixShape.Content up, MatrixShape.TriDiag diag,
Shape.C sh, Class.Floating a) =>
Triangular lo diag up sh a ->
Triangular lo (Basic.PowerDiag lo up diag) up sh a
inverseGeneric = ArrMatrix.lift1 Linear.inverseGeneric
determinant ::
(MatrixShape.Content lo, MatrixShape.Content up, MatrixShape.TriDiag diag,
Shape.C sh, Class.Floating a) =>
Triangular lo diag up sh a -> a
determinant = Linear.determinant . ArrMatrix.toVector
eigenvalues ::
(MatrixShape.DiagUpLo lo up, Shape.C sh, Class.Floating a) =>
Triangular lo diag up sh a -> Vector sh a
eigenvalues = Eigen.values . ArrMatrix.toVector
eigensystem ::
(MatrixShape.DiagUpLo lo up, Shape.C sh, Class.Floating a) =>
Triangular lo NonUnit up sh a ->
(Triangular lo NonUnit up sh a, Vector sh a, Triangular lo NonUnit up sh a)
eigensystem =
mapTriple (ArrMatrix.lift0, id, ArrMatrix.lift0) .
Eigen.decompose . ArrMatrix.toVector