{-# LANGUAGE DerivingStrategies #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE LambdaCase #-}
{-# LANGUAGE GeneralizedNewtypeDeriving #-}
module Niv.Logger where
import Control.Monad
import Data.Profunctor
import System.Exit (exitFailure)
import System.IO.Unsafe (unsafePerformIO)
import qualified Data.Text as T
import UnliftIO
import qualified System.Console.ANSI as ANSI
job :: String -> IO () -> IO ()
job str act = do
say (bold str)
indent
tryAny act <* deindent >>= \case
Right () -> say $ green "Done" <> ": " <> str
Left e -> do
let showErr = do
let se = show e
(if length se > 40 then ":\n" else ": ") <> se
say $ red "ERROR" <> showErr
exitFailure
where
indent = void $ atomicModifyIORef jobStack (\x -> (x + 1, undefined))
deindent = void $ atomicModifyIORef jobStack (\x -> (x - 1, undefined))
jobStackSize :: IO Int
jobStackSize = readIORef jobStack
jobStack :: IORef Int
jobStack = unsafePerformIO $ newIORef 0
{-# NOINLINE jobStackSize #-}
tsay :: T.Text -> IO ()
tsay = say . T.unpack
say :: String -> IO ()
say msg = do
stackSize <- jobStackSize
let indent = replicate (stackSize * 2) ' '
putStrLn $ indent <> msg
green :: String -> String
green str =
ANSI.setSGRCode [ANSI.SetConsoleIntensity ANSI.BoldIntensity] <>
ANSI.setSGRCode [ANSI.SetColor ANSI.Foreground ANSI.Vivid ANSI.Green] <>
str <> ANSI.setSGRCode [ANSI.Reset]
yellow :: String -> String
yellow str =
ANSI.setSGRCode [ANSI.SetConsoleIntensity ANSI.BoldIntensity] <>
ANSI.setSGRCode [ANSI.SetColor ANSI.Foreground ANSI.Vivid ANSI.Yellow] <>
str <> ANSI.setSGRCode [ANSI.Reset]
tyellow :: T.Text -> T.Text
tyellow = dimap T.unpack T.pack yellow
blue :: String -> String
blue str =
ANSI.setSGRCode [ANSI.SetConsoleIntensity ANSI.BoldIntensity] <>
ANSI.setSGRCode [ANSI.SetColor ANSI.Foreground ANSI.Vivid ANSI.Blue] <>
str <> ANSI.setSGRCode [ANSI.Reset]
tblue :: T.Text -> T.Text
tblue = dimap T.unpack T.pack blue
red :: String -> String
red str =
ANSI.setSGRCode [ANSI.SetColor ANSI.Foreground ANSI.Vivid ANSI.Red] <>
str <> ANSI.setSGRCode [ANSI.Reset]
tbold :: T.Text -> T.Text
tbold = dimap T.unpack T.pack bold
bold :: String -> String
bold str =
ANSI.setSGRCode [ANSI.SetConsoleIntensity ANSI.BoldIntensity] <>
ANSI.setSGRCode [ANSI.SetColor ANSI.Foreground ANSI.Vivid ANSI.White] <>
str <> ANSI.setSGRCode [ANSI.Reset]
tfaint :: T.Text -> T.Text
tfaint = dimap T.unpack T.pack faint
faint :: String -> String
faint str =
ANSI.setSGRCode [ANSI.SetConsoleIntensity ANSI.FaintIntensity] <>
ANSI.setSGRCode [ANSI.SetColor ANSI.Foreground ANSI.Vivid ANSI.White] <>
str <> ANSI.setSGRCode [ANSI.Reset]