{-# LANGUAGE Arrows #-}
{-# LANGUAGE OverloadedStrings #-}
module Reanimate.Combinators where
import Control.Arrow
import Data.Fixed (mod')
import Data.Monoid ((<>))
import Data.Text (Text, pack)
import qualified Data.Text as T
type Path = [(Double, Double)]
approxFnData :: Int -> (Double -> (Double, Double)) -> Path
approxFnData steps fn =
fn 0 : [ fn (fromIntegral n/fromIntegral steps) | n <- [0..steps] ]
morphPath :: Path -> Path -> Double -> Path
morphPath src dst idx = zipWith worker src dst
where
worker (x1, y1) (x2, y2) =
(x1 + (x2-x1)*idx
,y1 + (y2-y1)*idx)