module Data.SpirV.Reflect.Enums.SpirvDim where import Data.SpirV.Reflect.Enums.Common newtype Dim = Dim Int32 deriving newtype (Dim -> Dim -> Bool forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a /= :: Dim -> Dim -> Bool $c/= :: Dim -> Dim -> Bool == :: Dim -> Dim -> Bool $c== :: Dim -> Dim -> Bool Eq, Eq Dim Dim -> Dim -> Bool Dim -> Dim -> Ordering Dim -> Dim -> Dim forall a. Eq a -> (a -> a -> Ordering) -> (a -> a -> Bool) -> (a -> a -> Bool) -> (a -> a -> Bool) -> (a -> a -> Bool) -> (a -> a -> a) -> (a -> a -> a) -> Ord a min :: Dim -> Dim -> Dim $cmin :: Dim -> Dim -> Dim max :: Dim -> Dim -> Dim $cmax :: Dim -> Dim -> Dim >= :: Dim -> Dim -> Bool $c>= :: Dim -> Dim -> Bool > :: Dim -> Dim -> Bool $c> :: Dim -> Dim -> Bool <= :: Dim -> Dim -> Bool $c<= :: Dim -> Dim -> Bool < :: Dim -> Dim -> Bool $c< :: Dim -> Dim -> Bool compare :: Dim -> Dim -> Ordering $ccompare :: Dim -> Dim -> Ordering Ord, Int -> Dim -> ShowS [Dim] -> ShowS Dim -> String forall a. (Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a showList :: [Dim] -> ShowS $cshowList :: [Dim] -> ShowS show :: Dim -> String $cshow :: Dim -> String showsPrec :: Int -> Dim -> ShowS $cshowsPrec :: Int -> Dim -> ShowS Show, Int -> Dim Dim -> Int Dim -> [Dim] Dim -> Dim Dim -> Dim -> [Dim] Dim -> Dim -> Dim -> [Dim] forall a. (a -> a) -> (a -> a) -> (Int -> a) -> (a -> Int) -> (a -> [a]) -> (a -> a -> [a]) -> (a -> a -> [a]) -> (a -> a -> a -> [a]) -> Enum a enumFromThenTo :: Dim -> Dim -> Dim -> [Dim] $cenumFromThenTo :: Dim -> Dim -> Dim -> [Dim] enumFromTo :: Dim -> Dim -> [Dim] $cenumFromTo :: Dim -> Dim -> [Dim] enumFromThen :: Dim -> Dim -> [Dim] $cenumFromThen :: Dim -> Dim -> [Dim] enumFrom :: Dim -> [Dim] $cenumFrom :: Dim -> [Dim] fromEnum :: Dim -> Int $cfromEnum :: Dim -> Int toEnum :: Int -> Dim $ctoEnum :: Int -> Dim pred :: Dim -> Dim $cpred :: Dim -> Dim succ :: Dim -> Dim $csucc :: Dim -> Dim Enum, Dim forall a. a -> a -> Bounded a maxBound :: Dim $cmaxBound :: Dim minBound :: Dim $cminBound :: Dim Bounded) pattern Dim1D :: Dim pattern $bDim1D :: Dim $mDim1D :: forall {r}. Dim -> ((# #) -> r) -> ((# #) -> r) -> r Dim1D = Dim 0 pattern Dim2D :: Dim pattern $bDim2D :: Dim $mDim2D :: forall {r}. Dim -> ((# #) -> r) -> ((# #) -> r) -> r Dim2D = Dim 1 pattern Dim3D :: Dim pattern $bDim3D :: Dim $mDim3D :: forall {r}. Dim -> ((# #) -> r) -> ((# #) -> r) -> r Dim3D = Dim 2 pattern DimCube :: Dim pattern $bDimCube :: Dim $mDimCube :: forall {r}. Dim -> ((# #) -> r) -> ((# #) -> r) -> r DimCube = Dim 3 pattern DimRect :: Dim pattern $bDimRect :: Dim $mDimRect :: forall {r}. Dim -> ((# #) -> r) -> ((# #) -> r) -> r DimRect = Dim 4 pattern DimBuffer :: Dim pattern $bDimBuffer :: Dim $mDimBuffer :: forall {r}. Dim -> ((# #) -> r) -> ((# #) -> r) -> r DimBuffer = Dim 5 pattern DimSubpassData :: Dim pattern $bDimSubpassData :: Dim $mDimSubpassData :: forall {r}. Dim -> ((# #) -> r) -> ((# #) -> r) -> r DimSubpassData = Dim 6 pattern DimMax :: Dim pattern $bDimMax :: Dim $mDimMax :: forall {r}. Dim -> ((# #) -> r) -> ((# #) -> r) -> r DimMax = Dim 0x7fffffff