module System.Taffybar.Widget.Generic.VerticalBar (
VerticalBarHandle,
BarConfig(..),
BarDirection(..),
verticalBarNew,
verticalBarSetPercent,
defaultBarConfig,
defaultBarConfigIO
) where
import Control.Concurrent
import Control.Monad
import Control.Monad.IO.Class
import qualified GI.Cairo.Render as C
import GI.Cairo.Render.Connector
import GI.Gtk hiding (widgetGetAllocatedSize)
import System.Taffybar.Util
import System.Taffybar.Widget.Util
newtype VerticalBarHandle = VBH (MVar VerticalBarState)
data VerticalBarState = VerticalBarState
{ VerticalBarState -> Bool
barIsBootstrapped :: Bool
, VerticalBarState -> Double
barPercent :: Double
, VerticalBarState -> DrawingArea
barCanvas :: DrawingArea
, VerticalBarState -> BarConfig
barConfig :: BarConfig
}
data BarDirection = HORIZONTAL | VERTICAL
data BarConfig
= BarConfig {
BarConfig -> (Double, Double, Double)
barBorderColor :: (Double, Double, Double)
, BarConfig -> Double -> (Double, Double, Double)
barBackgroundColor :: Double -> (Double, Double, Double)
, BarConfig -> Double -> (Double, Double, Double)
barColor :: Double -> (Double, Double, Double)
, BarConfig -> Int
barPadding :: Int
, BarConfig -> Int
barWidth :: Int
, BarConfig -> BarDirection
barDirection :: BarDirection}
| BarConfigIO { BarConfig -> IO (Double, Double, Double)
barBorderColorIO :: IO (Double, Double, Double)
, BarConfig -> Double -> IO (Double, Double, Double)
barBackgroundColorIO :: Double -> IO (Double, Double, Double)
, BarConfig -> Double -> IO (Double, Double, Double)
barColorIO :: Double -> IO (Double, Double, Double)
, barPadding :: Int
, barWidth :: Int
, barDirection :: BarDirection}
defaultBarConfig :: (Double -> (Double, Double, Double)) -> BarConfig
defaultBarConfig :: (Double -> (Double, Double, Double)) -> BarConfig
defaultBarConfig Double -> (Double, Double, Double)
c =
BarConfig
{ barBorderColor :: (Double, Double, Double)
barBorderColor = (Double
0.5, Double
0.5, Double
0.5)
, barBackgroundColor :: Double -> (Double, Double, Double)
barBackgroundColor = (Double, Double, Double) -> Double -> (Double, Double, Double)
forall a b. a -> b -> a
const (Double
0, Double
0, Double
0)
, barColor :: Double -> (Double, Double, Double)
barColor = Double -> (Double, Double, Double)
c
, barPadding :: Int
barPadding = Int
2
, barWidth :: Int
barWidth = Int
15
, barDirection :: BarDirection
barDirection = BarDirection
VERTICAL
}
defaultBarConfigIO :: (Double -> IO (Double, Double, Double)) -> BarConfig
defaultBarConfigIO :: (Double -> IO (Double, Double, Double)) -> BarConfig
defaultBarConfigIO Double -> IO (Double, Double, Double)
c =
BarConfigIO
{ barBorderColorIO :: IO (Double, Double, Double)
barBorderColorIO = (Double, Double, Double) -> IO (Double, Double, Double)
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return (Double
0.5, Double
0.5, Double
0.5)
, barBackgroundColorIO :: Double -> IO (Double, Double, Double)
barBackgroundColorIO = \Double
_ -> (Double, Double, Double) -> IO (Double, Double, Double)
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return (Double
0, Double
0, Double
0)
, barColorIO :: Double -> IO (Double, Double, Double)
barColorIO = Double -> IO (Double, Double, Double)
c
, barPadding :: Int
barPadding = Int
2
, barWidth :: Int
barWidth = Int
15
, barDirection :: BarDirection
barDirection = BarDirection
VERTICAL
}
verticalBarSetPercent :: VerticalBarHandle -> Double -> IO ()
verticalBarSetPercent :: VerticalBarHandle -> Double -> IO ()
verticalBarSetPercent (VBH MVar VerticalBarState
mv) Double
pct = do
VerticalBarState
s <- MVar VerticalBarState -> IO VerticalBarState
forall a. MVar a -> IO a
readMVar MVar VerticalBarState
mv
let drawArea :: DrawingArea
drawArea = VerticalBarState -> DrawingArea
barCanvas VerticalBarState
s
Bool -> IO () -> IO ()
forall (f :: * -> *). Applicative f => Bool -> f () -> f ()
when (VerticalBarState -> Bool
barIsBootstrapped VerticalBarState
s) (IO () -> IO ()) -> IO () -> IO ()
forall a b. (a -> b) -> a -> b
$ do
MVar VerticalBarState
-> (VerticalBarState -> IO VerticalBarState) -> IO ()
forall a. MVar a -> (a -> IO a) -> IO ()
modifyMVar_ MVar VerticalBarState
mv (\VerticalBarState
s' -> VerticalBarState -> IO VerticalBarState
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return VerticalBarState
s' { barPercent :: Double
barPercent = Double -> Double -> Double -> Double
clamp Double
0 Double
1 Double
pct })
IO () -> IO ()
postGUIASync (IO () -> IO ()) -> IO () -> IO ()
forall a b. (a -> b) -> a -> b
$ DrawingArea -> IO ()
forall (m :: * -> *) a.
(HasCallStack, MonadIO m, IsWidget a) =>
a -> m ()
widgetQueueDraw DrawingArea
drawArea
clamp :: Double -> Double -> Double -> Double
clamp :: Double -> Double -> Double -> Double
clamp Double
lo Double
hi Double
d = Double -> Double -> Double
forall a. Ord a => a -> a -> a
max Double
lo (Double -> Double) -> Double -> Double
forall a b. (a -> b) -> a -> b
$ Double -> Double -> Double
forall a. Ord a => a -> a -> a
min Double
hi Double
d
liftedBackgroundColor :: BarConfig -> Double -> IO (Double, Double, Double)
liftedBackgroundColor :: BarConfig -> Double -> IO (Double, Double, Double)
liftedBackgroundColor BarConfig
bc Double
pct =
case BarConfig
bc of
BarConfig { barBackgroundColor :: BarConfig -> Double -> (Double, Double, Double)
barBackgroundColor = Double -> (Double, Double, Double)
bcolor } -> (Double, Double, Double) -> IO (Double, Double, Double)
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return (Double -> (Double, Double, Double)
bcolor Double
pct)
BarConfigIO { barBackgroundColorIO :: BarConfig -> Double -> IO (Double, Double, Double)
barBackgroundColorIO = Double -> IO (Double, Double, Double)
bcolor } -> Double -> IO (Double, Double, Double)
bcolor Double
pct
liftedBorderColor :: BarConfig -> IO (Double, Double, Double)
liftedBorderColor :: BarConfig -> IO (Double, Double, Double)
liftedBorderColor BarConfig
bc =
case BarConfig
bc of
BarConfig { barBorderColor :: BarConfig -> (Double, Double, Double)
barBorderColor = (Double, Double, Double)
border } -> (Double, Double, Double) -> IO (Double, Double, Double)
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return (Double, Double, Double)
border
BarConfigIO { barBorderColorIO :: BarConfig -> IO (Double, Double, Double)
barBorderColorIO = IO (Double, Double, Double)
border } -> IO (Double, Double, Double)
border
liftedBarColor :: BarConfig -> Double -> IO (Double, Double, Double)
liftedBarColor :: BarConfig -> Double -> IO (Double, Double, Double)
liftedBarColor BarConfig
bc Double
pct =
case BarConfig
bc of
BarConfig { barColor :: BarConfig -> Double -> (Double, Double, Double)
barColor = Double -> (Double, Double, Double)
c } -> (Double, Double, Double) -> IO (Double, Double, Double)
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return (Double -> (Double, Double, Double)
c Double
pct)
BarConfigIO { barColorIO :: BarConfig -> Double -> IO (Double, Double, Double)
barColorIO = Double -> IO (Double, Double, Double)
c } -> Double -> IO (Double, Double, Double)
c Double
pct
renderFrame_ :: Double -> BarConfig -> Int -> Int -> C.Render ()
renderFrame_ :: Double -> BarConfig -> Int -> Int -> Render ()
renderFrame_ Double
pct BarConfig
cfg Int
width Int
height = do
let fwidth :: Double
fwidth = Int -> Double
forall a b. (Integral a, Num b) => a -> b
fromIntegral Int
width
fheight :: Double
fheight = Int -> Double
forall a b. (Integral a, Num b) => a -> b
fromIntegral Int
height
(Double
bgR, Double
bgG, Double
bgB) <- IO (Double, Double, Double) -> Render (Double, Double, Double)
forall a. IO a -> Render a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
C.liftIO (IO (Double, Double, Double) -> Render (Double, Double, Double))
-> IO (Double, Double, Double) -> Render (Double, Double, Double)
forall a b. (a -> b) -> a -> b
$ BarConfig -> Double -> IO (Double, Double, Double)
liftedBackgroundColor BarConfig
cfg Double
pct
let pad :: Int
pad = BarConfig -> Int
barPadding BarConfig
cfg
fpad :: Double
fpad = Int -> Double
forall a b. (Integral a, Num b) => a -> b
fromIntegral Int
pad
Double -> Double -> Double -> Render ()
C.setSourceRGB Double
bgR Double
bgG Double
bgB
Double -> Double -> Double -> Double -> Render ()
C.rectangle Double
fpad Double
fpad (Double
fwidth Double -> Double -> Double
forall a. Num a => a -> a -> a
- Double
2 Double -> Double -> Double
forall a. Num a => a -> a -> a
* Double
fpad) (Double
fheight Double -> Double -> Double
forall a. Num a => a -> a -> a
- Double
2 Double -> Double -> Double
forall a. Num a => a -> a -> a
* Double
fpad)
Render ()
C.fill
(Double
frameR, Double
frameG, Double
frameB) <- IO (Double, Double, Double) -> Render (Double, Double, Double)
forall a. IO a -> Render a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
C.liftIO (IO (Double, Double, Double) -> Render (Double, Double, Double))
-> IO (Double, Double, Double) -> Render (Double, Double, Double)
forall a b. (a -> b) -> a -> b
$ BarConfig -> IO (Double, Double, Double)
liftedBorderColor BarConfig
cfg
Double -> Double -> Double -> Render ()
C.setSourceRGB Double
frameR Double
frameG Double
frameB
Double -> Render ()
C.setLineWidth Double
1.0
Double -> Double -> Double -> Double -> Render ()
C.rectangle (Double
fpad Double -> Double -> Double
forall a. Num a => a -> a -> a
+ Double
0.5) (Double
fpad Double -> Double -> Double
forall a. Num a => a -> a -> a
+ Double
0.5) (Double
fwidth Double -> Double -> Double
forall a. Num a => a -> a -> a
- Double
2 Double -> Double -> Double
forall a. Num a => a -> a -> a
* Double
fpad Double -> Double -> Double
forall a. Num a => a -> a -> a
- Double
1) (Double
fheight Double -> Double -> Double
forall a. Num a => a -> a -> a
- Double
2 Double -> Double -> Double
forall a. Num a => a -> a -> a
* Double
fpad Double -> Double -> Double
forall a. Num a => a -> a -> a
- Double
1)
Render ()
C.stroke
renderBar :: Double -> BarConfig -> Int -> Int -> C.Render ()
renderBar :: Double -> BarConfig -> Int -> Int -> Render ()
renderBar Double
pct BarConfig
cfg Int
width Int
height = do
let direction :: BarDirection
direction = BarConfig -> BarDirection
barDirection BarConfig
cfg
activeHeight :: Double
activeHeight = case BarDirection
direction of
BarDirection
VERTICAL -> Double
pct Double -> Double -> Double
forall a. Num a => a -> a -> a
* Int -> Double
forall a b. (Integral a, Num b) => a -> b
fromIntegral Int
height
BarDirection
HORIZONTAL -> Int -> Double
forall a b. (Integral a, Num b) => a -> b
fromIntegral Int
height
activeWidth :: Double
activeWidth = case BarDirection
direction of
BarDirection
VERTICAL -> Int -> Double
forall a b. (Integral a, Num b) => a -> b
fromIntegral Int
width
BarDirection
HORIZONTAL -> Double
pct Double -> Double -> Double
forall a. Num a => a -> a -> a
* Int -> Double
forall a b. (Integral a, Num b) => a -> b
fromIntegral Int
width
newOrigin :: Double
newOrigin = case BarDirection
direction of
BarDirection
VERTICAL -> Int -> Double
forall a b. (Integral a, Num b) => a -> b
fromIntegral Int
height Double -> Double -> Double
forall a. Num a => a -> a -> a
- Double
activeHeight
BarDirection
HORIZONTAL -> Double
0
pad :: Int
pad = BarConfig -> Int
barPadding BarConfig
cfg
Double -> BarConfig -> Int -> Int -> Render ()
renderFrame_ Double
pct BarConfig
cfg Int
width Int
height
Double -> Double -> Render ()
C.translate (Int -> Double
forall a b. (Integral a, Num b) => a -> b
fromIntegral Int
pad Double -> Double -> Double
forall a. Num a => a -> a -> a
+ Double
1) (Int -> Double
forall a b. (Integral a, Num b) => a -> b
fromIntegral Int
pad Double -> Double -> Double
forall a. Num a => a -> a -> a
+ Double
1)
let xS :: Double
xS = Int -> Double
forall a b. (Integral a, Num b) => a -> b
fromIntegral (Int
width Int -> Int -> Int
forall a. Num a => a -> a -> a
- Int
2 Int -> Int -> Int
forall a. Num a => a -> a -> a
* Int
pad Int -> Int -> Int
forall a. Num a => a -> a -> a
- Int
2) Double -> Double -> Double
forall a. Fractional a => a -> a -> a
/ Int -> Double
forall a b. (Integral a, Num b) => a -> b
fromIntegral Int
width
yS :: Double
yS = Int -> Double
forall a b. (Integral a, Num b) => a -> b
fromIntegral (Int
height Int -> Int -> Int
forall a. Num a => a -> a -> a
- Int
2 Int -> Int -> Int
forall a. Num a => a -> a -> a
* Int
pad Int -> Int -> Int
forall a. Num a => a -> a -> a
- Int
2) Double -> Double -> Double
forall a. Fractional a => a -> a -> a
/ Int -> Double
forall a b. (Integral a, Num b) => a -> b
fromIntegral Int
height
Double -> Double -> Render ()
C.scale Double
xS Double
yS
(Double
r, Double
g, Double
b) <- IO (Double, Double, Double) -> Render (Double, Double, Double)
forall a. IO a -> Render a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
C.liftIO (IO (Double, Double, Double) -> Render (Double, Double, Double))
-> IO (Double, Double, Double) -> Render (Double, Double, Double)
forall a b. (a -> b) -> a -> b
$ BarConfig -> Double -> IO (Double, Double, Double)
liftedBarColor BarConfig
cfg Double
pct
Double -> Double -> Double -> Render ()
C.setSourceRGB Double
r Double
g Double
b
Double -> Double -> Render ()
C.translate Double
0 Double
newOrigin
Double -> Double -> Double -> Double -> Render ()
C.rectangle Double
0 Double
0 Double
activeWidth Double
activeHeight
Render ()
C.fill
drawBar :: MVar VerticalBarState -> DrawingArea -> C.Render ()
drawBar :: MVar VerticalBarState -> DrawingArea -> Render ()
drawBar MVar VerticalBarState
mv DrawingArea
drawArea = do
(Int
w, Int
h) <- DrawingArea -> Render (Int, Int)
forall self (m :: * -> *).
(IsWidget self, MonadIO m) =>
self -> m (Int, Int)
widgetGetAllocatedSize DrawingArea
drawArea
VerticalBarState
s <- IO VerticalBarState -> Render VerticalBarState
forall a. IO a -> Render a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO VerticalBarState -> Render VerticalBarState)
-> IO VerticalBarState -> Render VerticalBarState
forall a b. (a -> b) -> a -> b
$ do
VerticalBarState
s <- MVar VerticalBarState -> IO VerticalBarState
forall a. MVar a -> IO a
readMVar MVar VerticalBarState
mv
MVar VerticalBarState
-> (VerticalBarState -> IO VerticalBarState) -> IO ()
forall a. MVar a -> (a -> IO a) -> IO ()
modifyMVar_ MVar VerticalBarState
mv (\VerticalBarState
s' -> VerticalBarState -> IO VerticalBarState
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return VerticalBarState
s' { barIsBootstrapped :: Bool
barIsBootstrapped = Bool
True })
VerticalBarState -> IO VerticalBarState
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return VerticalBarState
s
Double -> BarConfig -> Int -> Int -> Render ()
renderBar (VerticalBarState -> Double
barPercent VerticalBarState
s) (VerticalBarState -> BarConfig
barConfig VerticalBarState
s) Int
w Int
h
verticalBarNew :: MonadIO m => BarConfig -> m (GI.Gtk.Widget, VerticalBarHandle)
verticalBarNew :: forall (m :: * -> *).
MonadIO m =>
BarConfig -> m (Widget, VerticalBarHandle)
verticalBarNew BarConfig
cfg = IO (Widget, VerticalBarHandle) -> m (Widget, VerticalBarHandle)
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (Widget, VerticalBarHandle) -> m (Widget, VerticalBarHandle))
-> IO (Widget, VerticalBarHandle) -> m (Widget, VerticalBarHandle)
forall a b. (a -> b) -> a -> b
$ do
DrawingArea
drawArea <- IO DrawingArea
forall (m :: * -> *). (HasCallStack, MonadIO m) => m DrawingArea
drawingAreaNew
MVar VerticalBarState
mv <-
VerticalBarState -> IO (MVar VerticalBarState)
forall a. a -> IO (MVar a)
newMVar
VerticalBarState
{ barIsBootstrapped :: Bool
barIsBootstrapped = Bool
False
, barPercent :: Double
barPercent = Double
0
, barCanvas :: DrawingArea
barCanvas = DrawingArea
drawArea
, barConfig :: BarConfig
barConfig = BarConfig
cfg
}
DrawingArea -> Int32 -> Int32 -> IO ()
forall (m :: * -> *) a.
(HasCallStack, MonadIO m, IsWidget a) =>
a -> Int32 -> Int32 -> m ()
widgetSetSizeRequest DrawingArea
drawArea (Int -> Int32
forall a b. (Integral a, Num b) => a -> b
fromIntegral (Int -> Int32) -> Int -> Int32
forall a b. (a -> b) -> a -> b
$ BarConfig -> Int
barWidth BarConfig
cfg) (-Int32
1)
SignalHandlerId
_ <- DrawingArea
-> ((?self::DrawingArea) => WidgetDrawCallback)
-> IO SignalHandlerId
forall a (m :: * -> *).
(IsWidget a, MonadIO m) =>
a -> ((?self::a) => WidgetDrawCallback) -> m SignalHandlerId
onWidgetDraw DrawingArea
drawArea (((?self::DrawingArea) => WidgetDrawCallback)
-> IO SignalHandlerId)
-> ((?self::DrawingArea) => WidgetDrawCallback)
-> IO SignalHandlerId
forall a b. (a -> b) -> a -> b
$ \Context
ctx -> Render () -> Context -> IO ()
forall (m :: * -> *) a. MonadIO m => Render a -> Context -> m a
renderWithContext (MVar VerticalBarState -> DrawingArea -> Render ()
drawBar MVar VerticalBarState
mv DrawingArea
drawArea) Context
ctx IO () -> IO Bool -> IO Bool
forall a b. IO a -> IO b -> IO b
forall (m :: * -> *) a b. Monad m => m a -> m b -> m b
>> Bool -> IO Bool
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return Bool
True
Box
box <- Orientation -> Int32 -> IO Box
forall (m :: * -> *).
(HasCallStack, MonadIO m) =>
Orientation -> Int32 -> m Box
boxNew Orientation
OrientationHorizontal Int32
1
Box -> DrawingArea -> Bool -> Bool -> Word32 -> IO ()
forall (m :: * -> *) a b.
(HasCallStack, MonadIO m, IsBox a, IsWidget b) =>
a -> b -> Bool -> Bool -> Word32 -> m ()
boxPackStart Box
box DrawingArea
drawArea Bool
True Bool
True Word32
0
Box -> IO ()
forall (m :: * -> *) a.
(HasCallStack, MonadIO m, IsWidget a) =>
a -> m ()
widgetShowAll Box
box
Widget
giBox <- Box -> IO Widget
forall (m :: * -> *) o. (MonadIO m, IsWidget o) => o -> m Widget
toWidget Box
box
(Widget, VerticalBarHandle) -> IO (Widget, VerticalBarHandle)
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return (Widget
giBox, MVar VerticalBarState -> VerticalBarHandle
VBH MVar VerticalBarState
mv)