{-# LANGUAGE RecordWildCards, CPP #-} -- | This module provides the input layer for Vty, including methods -- for initializing an 'Input' structure and reading 'Event's from the -- terminal. -- -- Note that due to the evolution of terminal emulators, some keys -- and combinations will not reliably map to the expected events by -- any terminal program. There is no 1:1 mapping from key events to -- bytes read from the terminal input device. In very limited cases the -- terminal and vty's input process can be customized to resolve these -- issues; see "Graphics.Vty.Config" for how to configure vty's input -- processing. -- -- = VTY's Implementation -- -- There are two input modes: -- -- 1. 7-bit -- -- 2. 8-bit -- -- The 7-bit input mode is the default and the expected mode in most use -- cases. This is what Vty uses. -- -- == 7-bit input encoding -- -- Control key combinations are represented by masking the two high bits -- of the 7-bit input. Historically the control key actually grounded -- the two high bit wires: 6 and 7. This is why control key combos -- map to single character events: the input bytes are identical. The -- input byte is the bit encoding of the character with bits 6 and 7 -- masked. Bit 6 is set by shift. Bit 6 and 7 are masked by control. For -- example, -- -- * Control-I is 'i', `01101001`, and has bit 6 and 7 masked to become -- `00001001`, which is the ASCII and UTF-8 encoding of the Tab key. -- -- * Control+Shift-C is 'C', `01000011`, with bit 6 and 7 set to zero -- which is `0000011` and is the "End of Text" code. -- -- * Hypothesis: This is why capital-A, 'A', has value 65 in ASCII: this -- is the value 1 with bit 7 set and 6 unset. -- -- * Hypothesis: Bit 6 is unset by upper case letters because, -- initially, there were only upper case letters used and a 5 bit -- encoding. -- -- == 8-bit encoding -- -- The 8th bit was originally used for parity checking which is useless -- for terminal emulators. Some terminal emulators support an 8-bit -- input encoding. While this provides some advantages, the actual usage -- is low. Most systems use 7-bit mode but recognize 8-bit control -- characters when escaped. This is what Vty does. -- -- == Escaped Control Keys -- -- Using 7-bit input encoding, the @ESC@ byte can signal the start of -- an encoded control key. To differentiate a single @ESC@ event from a -- control key, the timing of the input is used. -- -- 1. @ESC@ individually: @ESC@ byte; no bytes following for a period of -- 'VMIN' milliseconds. -- -- 2. Control keys that contain @ESC@ in their encoding: The @ESC byte -- is followed by more bytes read within 'VMIN' milliseconds. All bytes -- up until the next valid input block are passed to the classifier. -- -- If the current runtime is the threaded runtime then the terminal's -- @VMIN@ and @VTIME@ behavior reliably implement the above rules. If -- the current runtime does not support 'forkOS' then there is currently -- no implementation. -- -- == Unicode Input and Escaped Control Key Sequences -- -- The input encoding determines how UTF-8 encoded characters are -- recognized. -- -- * 7-bit mode: UTF-8 can be input unambiguously. UTF-8 input is -- a superset of ASCII. UTF-8 does not overlap escaped control key -- sequences. However, the escape key must be differentiated from -- escaped control key sequences by the timing of the input bytes. -- -- * 8-bit mode: UTF-8 cannot be input unambiguously. This does not -- require using the timing of input bytes to differentiate the escape -- key. Many terminals do not support 8-bit mode. -- -- == Terminfo -- -- The terminfo system is used to determine how some keys are encoded. -- Terminfo is incomplete and in some cases terminfo is incorrect. Vty -- assumes terminfo is correct but provides a mechanism to override -- terminfo; see "Graphics.Vty.Config", specifically 'inputOverrides'. -- -- == Terminal Input is Broken -- -- Clearly terminal input has fundamental issues. There is no easy way -- to reliably resolve these issues. -- -- One resolution would be to ditch standard terminal interfaces -- entirely and just go directly to scancodes. This would be a -- reasonable option for Vty if everybody used the linux kernel console -- but for obvious reasons this is not possible. -- -- The "Graphics.Vty.Config" module supports customizing the -- input-byte-to-event mapping and xterm supports customizing the -- scancode-to-input-byte mapping. With a lot of work a user's system -- can be set up to encode all the key combos in an almost-sane manner. -- -- == See also -- -- * http://www.leonerd.org.uk/hacks/fixterms/ module Graphics.Vty.Input ( Key(..) , Modifier(..) , Button(..) , Event(..) , Input(..) , inputForConfig ) where import Graphics.Vty.Config import Graphics.Vty.Input.Events import Graphics.Vty.Input.Loop import Graphics.Vty.Input.Terminfo import Control.Concurrent.STM import Lens.Micro import qualified System.Console.Terminfo as Terminfo import System.Posix.Signals.Exts #if !MIN_VERSION_base(4,11,0) import Data.Monoid ((<>)) #endif -- | Set up the terminal with file descriptor `inputFd` for input. -- Returns an 'Input'. -- -- The table used to determine the 'Events' to produce for the input -- bytes comes from 'classifyMapForTerm' which is then overridden by -- the the applicable entries from the configuration's 'inputMap'. -- -- The terminal device's mode flags are configured by the -- 'attributeControl' function. inputForConfig :: Config -> IO Input inputForConfig :: Config -> IO Input inputForConfig config :: Config config@Config{ termName :: Config -> Maybe String termName = Just String termName , inputFd :: Config -> Maybe Fd inputFd = Just Fd termFd , vmin :: Config -> Maybe Int vmin = Just Int _ , vtime :: Config -> Maybe Int vtime = Just Int _ , [(String, String)] InputMap Maybe Bool Maybe String Maybe Fd Maybe ColorMode colorMode :: Config -> Maybe ColorMode allowCustomUnicodeWidthTables :: Config -> Maybe Bool termWidthMaps :: Config -> [(String, String)] outputFd :: Config -> Maybe Fd inputMap :: Config -> InputMap debugLog :: Config -> Maybe String bracketedPasteMode :: Config -> Maybe Bool mouseMode :: Config -> Maybe Bool colorMode :: Maybe ColorMode allowCustomUnicodeWidthTables :: Maybe Bool termWidthMaps :: [(String, String)] outputFd :: Maybe Fd inputMap :: InputMap debugLog :: Maybe String bracketedPasteMode :: Maybe Bool mouseMode :: Maybe Bool .. } = do Terminal terminal <- String -> IO Terminal Terminfo.setupTerm String termName let inputOverrides :: [(String, Event)] inputOverrides = [(String s,Event e) | (Maybe String t,String s,Event e) <- InputMap inputMap, Maybe String t forall a. Eq a => a -> a -> Bool == forall a. Maybe a Nothing Bool -> Bool -> Bool || Maybe String t forall a. Eq a => a -> a -> Bool == forall a. a -> Maybe a Just String termName] activeInputMap :: [(String, Event)] activeInputMap = String -> Terminal -> [(String, Event)] classifyMapForTerm String termName Terminal terminal forall a. Monoid a => a -> a -> a `mappend` [(String, Event)] inputOverrides (IO () setAttrs, IO () unsetAttrs) <- Fd -> IO (IO (), IO ()) attributeControl Fd termFd IO () setAttrs Input input <- Config -> [(String, Event)] -> IO Input initInput Config config [(String, Event)] activeInputMap let pokeIO :: Handler pokeIO = IO () -> Handler Catch forall a b. (a -> b) -> a -> b $ do IO () setAttrs forall a. STM a -> IO a atomically forall a b. (a -> b) -> a -> b $ forall a. TChan a -> a -> STM () writeTChan (Input inputforall s a. s -> Getting a s a -> a ^.Lens' Input (TChan InternalEvent) eventChannel) InternalEvent ResumeAfterSignal Handler _ <- Signal -> Handler -> Maybe SignalSet -> IO Handler installHandler Signal windowChange Handler pokeIO forall a. Maybe a Nothing Handler _ <- Signal -> Handler -> Maybe SignalSet -> IO Handler installHandler Signal continueProcess Handler pokeIO forall a. Maybe a Nothing let restore :: IO () restore = IO () unsetAttrs forall (m :: * -> *) a. Monad m => a -> m a return forall a b. (a -> b) -> a -> b $ Input input { shutdownInput :: IO () shutdownInput = do Input -> IO () shutdownInput Input input Handler _ <- Signal -> Handler -> Maybe SignalSet -> IO Handler installHandler Signal windowChange Handler Ignore forall a. Maybe a Nothing Handler _ <- Signal -> Handler -> Maybe SignalSet -> IO Handler installHandler Signal continueProcess Handler Ignore forall a. Maybe a Nothing IO () restore , restoreInputState :: IO () restoreInputState = Input -> IO () restoreInputState Input input forall (m :: * -> *) a b. Monad m => m a -> m b -> m b >> IO () restore } inputForConfig Config config = (forall a. Semigroup a => a -> a -> a <> Config config) forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b <$> IO Config standardIOConfig forall (m :: * -> *) a b. Monad m => m a -> (a -> m b) -> m b >>= Config -> IO Input inputForConfig