{-# language CPP #-}
module Graphics.Vulkan.Core12.Promoted_From_VK_KHR_shader_atomic_int64 ( PhysicalDeviceShaderAtomicInt64Features(..)
, StructureType(..)
) where
import Foreign.Marshal.Alloc (allocaBytesAligned)
import Foreign.Ptr (nullPtr)
import Foreign.Ptr (plusPtr)
import Data.Typeable (Typeable)
import Foreign.Storable (Storable)
import Foreign.Storable (Storable(peek))
import Foreign.Storable (Storable(poke))
import qualified Foreign.Storable (Storable(..))
import Foreign.Ptr (Ptr)
import Data.Kind (Type)
import Graphics.Vulkan.Core10.BaseType (bool32ToBool)
import Graphics.Vulkan.Core10.BaseType (boolToBool32)
import Graphics.Vulkan.Core10.BaseType (Bool32)
import Graphics.Vulkan.CStruct (FromCStruct)
import Graphics.Vulkan.CStruct (FromCStruct(..))
import Graphics.Vulkan.Core10.Enums.StructureType (StructureType)
import Graphics.Vulkan.CStruct (ToCStruct)
import Graphics.Vulkan.CStruct (ToCStruct(..))
import Graphics.Vulkan.Zero (Zero(..))
import Graphics.Vulkan.Core10.Enums.StructureType (StructureType(STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES))
import Graphics.Vulkan.Core10.Enums.StructureType (StructureType(..))
data PhysicalDeviceShaderAtomicInt64Features = PhysicalDeviceShaderAtomicInt64Features
{
shaderBufferInt64Atomics :: Bool
,
shaderSharedInt64Atomics :: Bool
}
deriving (Typeable)
deriving instance Show PhysicalDeviceShaderAtomicInt64Features
instance ToCStruct PhysicalDeviceShaderAtomicInt64Features where
withCStruct x f = allocaBytesAligned 24 8 $ \p -> pokeCStruct p x (f p)
pokeCStruct p PhysicalDeviceShaderAtomicInt64Features{..} f = do
poke ((p `plusPtr` 0 :: Ptr StructureType)) (STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES)
poke ((p `plusPtr` 8 :: Ptr (Ptr ()))) (nullPtr)
poke ((p `plusPtr` 16 :: Ptr Bool32)) (boolToBool32 (shaderBufferInt64Atomics))
poke ((p `plusPtr` 20 :: Ptr Bool32)) (boolToBool32 (shaderSharedInt64Atomics))
f
cStructSize = 24
cStructAlignment = 8
pokeZeroCStruct p f = do
poke ((p `plusPtr` 0 :: Ptr StructureType)) (STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES)
poke ((p `plusPtr` 8 :: Ptr (Ptr ()))) (nullPtr)
poke ((p `plusPtr` 16 :: Ptr Bool32)) (boolToBool32 (zero))
poke ((p `plusPtr` 20 :: Ptr Bool32)) (boolToBool32 (zero))
f
instance FromCStruct PhysicalDeviceShaderAtomicInt64Features where
peekCStruct p = do
shaderBufferInt64Atomics <- peek @Bool32 ((p `plusPtr` 16 :: Ptr Bool32))
shaderSharedInt64Atomics <- peek @Bool32 ((p `plusPtr` 20 :: Ptr Bool32))
pure $ PhysicalDeviceShaderAtomicInt64Features
(bool32ToBool shaderBufferInt64Atomics) (bool32ToBool shaderSharedInt64Atomics)
instance Storable PhysicalDeviceShaderAtomicInt64Features where
sizeOf ~_ = 24
alignment ~_ = 8
peek = peekCStruct
poke ptr poked = pokeCStruct ptr poked (pure ())
instance Zero PhysicalDeviceShaderAtomicInt64Features where
zero = PhysicalDeviceShaderAtomicInt64Features
zero
zero