vulkan-3.2.0.0: Bindings to the Vulkan graphics API.

Safe HaskellNone
LanguageHaskell2010

Graphics.Vulkan.Extensions.VK_EXT_texture_compression_astc_hdr

Synopsis

Documentation

data PhysicalDeviceTextureCompressionASTCHDRFeaturesEXT Source #

VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT - Structure describing ASTC HDR features that can be supported by an implementation

Members

The members of the PhysicalDeviceTextureCompressionASTCHDRFeaturesEXT structure describe the following features:

Description

If the PhysicalDeviceTextureCompressionASTCHDRFeaturesEXT structure is included in the pNext chain of PhysicalDeviceFeatures2, it is filled with values indicating whether each feature is supported. PhysicalDeviceTextureCompressionASTCHDRFeaturesEXT can also be included in the pNext chain of createDevice to enable features.

Valid Usage (Implicit)

See Also

Bool32, StructureType

Instances
Show PhysicalDeviceTextureCompressionASTCHDRFeaturesEXT Source # 
Instance details

Defined in Graphics.Vulkan.Extensions.VK_EXT_texture_compression_astc_hdr

Storable PhysicalDeviceTextureCompressionASTCHDRFeaturesEXT Source # 
Instance details

Defined in Graphics.Vulkan.Extensions.VK_EXT_texture_compression_astc_hdr

FromCStruct PhysicalDeviceTextureCompressionASTCHDRFeaturesEXT Source # 
Instance details

Defined in Graphics.Vulkan.Extensions.VK_EXT_texture_compression_astc_hdr

ToCStruct PhysicalDeviceTextureCompressionASTCHDRFeaturesEXT Source # 
Instance details

Defined in Graphics.Vulkan.Extensions.VK_EXT_texture_compression_astc_hdr

Zero PhysicalDeviceTextureCompressionASTCHDRFeaturesEXT Source # 
Instance details

Defined in Graphics.Vulkan.Extensions.VK_EXT_texture_compression_astc_hdr

type EXT_TEXTURE_COMPRESSION_ASTC_HDR_EXTENSION_NAME = "VK_EXT_texture_compression_astc_hdr" Source #