{-# language CPP #-}
module Vulkan.Extensions.VK_INTEL_shader_integer_functions2  ( PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL(..)
                                                             , INTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION
                                                             , pattern INTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION
                                                             , INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME
                                                             , pattern INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME
                                                             ) where

import Foreign.Marshal.Alloc (allocaBytesAligned)
import Foreign.Ptr (nullPtr)
import Foreign.Ptr (plusPtr)
import Data.String (IsString)
import Data.Typeable (Typeable)
import Foreign.Storable (Storable)
import Foreign.Storable (Storable(peek))
import Foreign.Storable (Storable(poke))
import qualified Foreign.Storable (Storable(..))
import GHC.Generics (Generic)
import Foreign.Ptr (Ptr)
import Data.Kind (Type)
import Vulkan.Core10.BaseType (bool32ToBool)
import Vulkan.Core10.BaseType (boolToBool32)
import Vulkan.Core10.BaseType (Bool32)
import Vulkan.CStruct (FromCStruct)
import Vulkan.CStruct (FromCStruct(..))
import Vulkan.Core10.Enums.StructureType (StructureType)
import Vulkan.CStruct (ToCStruct)
import Vulkan.CStruct (ToCStruct(..))
import Vulkan.Zero (Zero(..))
import Vulkan.Core10.Enums.StructureType (StructureType(STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL))
-- | VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL - Structure
-- describing shader integer functions that can be supported by an
-- implementation
--
-- = Members
--
-- The members of the 'PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL'
-- structure describe the following features:
--
-- = Description
--
-- If the 'PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL' structure is
-- included in the @pNext@ chain of
-- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.PhysicalDeviceFeatures2',
-- it is filled with values indicating whether the feature is supported.
-- 'PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL' /can/ also be
-- included in the @pNext@ chain of 'Vulkan.Core10.Device.DeviceCreateInfo'
-- to enable features.
--
-- == Valid Usage (Implicit)
--
-- = See Also
--
-- 'Vulkan.Core10.BaseType.Bool32',
-- 'Vulkan.Core10.Enums.StructureType.StructureType'
data PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL = PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
  { -- | @shaderIntegerFunctions2@ indicates that the implementation supports the
    -- @ShaderIntegerFunctions2INTEL@ SPIR-V capability.
    PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> Bool
shaderIntegerFunctions2 :: Bool }
  deriving (Typeable, PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> Bool
(PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
 -> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> Bool)
-> (PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
    -> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> Bool)
-> Eq PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
/= :: PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> Bool
$c/= :: PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> Bool
== :: PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> Bool
$c== :: PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> Bool
Eq)
#if defined(GENERIC_INSTANCES)
deriving instance Generic (PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL)
#endif
deriving instance Show PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL

instance ToCStruct PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL where
  withCStruct :: PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> (Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> IO b)
-> IO b
withCStruct x :: PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
x f :: Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> IO b
f = Int
-> Int
-> (Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> IO b)
-> IO b
forall a b. Int -> Int -> (Ptr a -> IO b) -> IO b
allocaBytesAligned 24 8 ((Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> IO b)
 -> IO b)
-> (Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> IO b)
-> IO b
forall a b. (a -> b) -> a -> b
$ \p :: Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
p -> Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> IO b
-> IO b
forall a b. ToCStruct a => Ptr a -> a -> IO b -> IO b
pokeCStruct Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
p PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
x (Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> IO b
f Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
p)
  pokeCStruct :: Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> IO b
-> IO b
pokeCStruct p :: Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
p PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL{..} f :: IO b
f = do
    Ptr StructureType -> StructureType -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
p Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> Int -> Ptr StructureType
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` 0 :: Ptr StructureType)) (StructureType
STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL)
    Ptr (Ptr ()) -> Ptr () -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
p Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> Int -> Ptr (Ptr ())
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` 8 :: Ptr (Ptr ()))) (Ptr ()
forall a. Ptr a
nullPtr)
    Ptr Bool32 -> Bool32 -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
p Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> Int -> Ptr Bool32
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` 16 :: Ptr Bool32)) (Bool -> Bool32
boolToBool32 (Bool
shaderIntegerFunctions2))
    IO b
f
  cStructSize :: Int
cStructSize = 24
  cStructAlignment :: Int
cStructAlignment = 8
  pokeZeroCStruct :: Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> IO b -> IO b
pokeZeroCStruct p :: Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
p f :: IO b
f = do
    Ptr StructureType -> StructureType -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
p Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> Int -> Ptr StructureType
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` 0 :: Ptr StructureType)) (StructureType
STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL)
    Ptr (Ptr ()) -> Ptr () -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
p Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> Int -> Ptr (Ptr ())
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` 8 :: Ptr (Ptr ()))) (Ptr ()
forall a. Ptr a
nullPtr)
    Ptr Bool32 -> Bool32 -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
p Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> Int -> Ptr Bool32
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` 16 :: Ptr Bool32)) (Bool -> Bool32
boolToBool32 (Bool
forall a. Zero a => a
zero))
    IO b
f

instance FromCStruct PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL where
  peekCStruct :: Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> IO PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
peekCStruct p :: Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
p = do
    Bool32
shaderIntegerFunctions2 <- Ptr Bool32 -> IO Bool32
forall a. Storable a => Ptr a -> IO a
peek @Bool32 ((Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
p Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> Int -> Ptr Bool32
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` 16 :: Ptr Bool32))
    PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> IO PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
forall (f :: * -> *) a. Applicative f => a -> f a
pure (PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
 -> IO PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL)
-> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> IO PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
forall a b. (a -> b) -> a -> b
$ Bool -> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
             (Bool32 -> Bool
bool32ToBool Bool32
shaderIntegerFunctions2)

instance Storable PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL where
  sizeOf :: PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> Int
sizeOf ~PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
_ = 24
  alignment :: PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> Int
alignment ~PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
_ = 8
  peek :: Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> IO PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
peek = Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> IO PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
forall a. FromCStruct a => Ptr a -> IO a
peekCStruct
  poke :: Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> IO ()
poke ptr :: Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
ptr poked :: PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
poked = Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> IO ()
-> IO ()
forall a b. ToCStruct a => Ptr a -> a -> IO b -> IO b
pokeCStruct Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
poked (() -> IO ()
forall (f :: * -> *) a. Applicative f => a -> f a
pure ())

instance Zero PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL where
  zero :: PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
zero = Bool -> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
           Bool
forall a. Zero a => a
zero


type INTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION = 1

-- No documentation found for TopLevel "VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION"
pattern INTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION :: forall a . Integral a => a
pattern $bINTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION :: a
$mINTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION :: forall r a. Integral a => a -> (Void# -> r) -> (Void# -> r) -> r
INTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION = 1


type INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME = "VK_INTEL_shader_integer_functions2"

-- No documentation found for TopLevel "VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME"
pattern INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME :: forall a . (Eq a, IsString a) => a
pattern $bINTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME :: a
$mINTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME :: forall r a.
(Eq a, IsString a) =>
a -> (Void# -> r) -> (Void# -> r) -> r
INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME = "VK_INTEL_shader_integer_functions2"