Copyright | (c) Karsten Schoelzel <kuser@gmx.de> |
---|---|
License | BSD |
Maintainer | Karsten Schoelzel <kuser@gmx.de> |
Stability | stable |
Portability | unportable |
Safe Haskell | None |
Language | Haskell98 |
Move and resize floating windows.
Usage
You can use this module with the following in your ~/.xmonad/xmonad.hs
:
import XMonad.Actions.FloatKeys
Then add appropriate key bindings, for example:
, ((modm, xK_d ), withFocused (keysResizeWindow (-10,-10) (1,1))) , ((modm, xK_s ), withFocused (keysResizeWindow (10,10) (1,1))) , ((modm .|. shiftMask, xK_d ), withFocused (keysAbsResizeWindow (-10,-10) (1024,752))) , ((modm .|. shiftMask, xK_s ), withFocused (keysAbsResizeWindow (10,10) (1024,752))) , ((modm, xK_a ), withFocused (keysMoveWindowTo (512,384) (1%2,1%2)))
For detailed instructions on editing your key bindings, see XMonad.Doc.Extending.
keysMoveWindow :: D -> Window -> X () Source #
keysMoveWindow (dx, dy)
moves the window by dx
pixels to the
right and dy
pixels down.
keysMoveWindowTo :: P -> G -> Window -> X () Source #
keysMoveWindowTo (x, y) (gx, gy)
moves the window relative
point (gx, gy)
to the point (x,y)
, where (gx,gy)
gives a
position relative to the window border, i.e. gx = 0
is the left
border, gx = 1
is the right border, gy = 0
is the top border, and
gy = 1
the bottom border.
For example, on a 1024x768 screen:
keysMoveWindowTo (512,384) (1%2, 1%2) -- center the window on screen keysMoveWindowTo (1024,0) (1, 0) -- put window in the top right corner
keysResizeWindow :: D -> G -> Window -> X () Source #
keysResizeWindow (dx, dy) (gx, gy)
changes the width by dx
and the height by dy
, leaving the window-relative point (gx,
gy)
fixed.
For example:
keysResizeWindow (10, 0) (0, 0) -- make the window 10 pixels larger to the right keysResizeWindow (10, 0) (0, 1%2) -- does the same, unless sizeHints are applied keysResizeWindow (10, 10) (1%2, 1%2) -- add 5 pixels on each side keysResizeWindow (-10, -10) (0, 1) -- shrink the window in direction of the bottom-left corner
keysAbsResizeWindow :: D -> D -> Window -> X () Source #
keysAbsResizeWindow (dx, dy) (ax, ay)
changes the width by dx
and the height by dy
, leaving the screen absolute point (ax,
ay)
fixed.
For example:
keysAbsResizeWindow (10, 10) (0, 0) -- enlarge the window; if it is not in the top-left corner it will also be moved down and to the right.