module XMonad.Actions.Repeatable
( repeatable
, repeatableSt
, repeatableM
) where
import Control.Monad.State (StateT(..))
import Graphics.X11.Xlib.Extras
import XMonad
repeatable
:: [KeySym]
-> KeySym
-> (EventType -> KeySym -> X ())
-> X ()
repeatable :: [KeySym] -> KeySym -> (EventType -> KeySym -> X ()) -> X ()
repeatable = (X () -> X ())
-> [KeySym] -> KeySym -> (EventType -> KeySym -> X ()) -> X ()
forall (m :: * -> *) a b.
(MonadIO m, Monoid a) =>
(m a -> X b)
-> [KeySym] -> KeySym -> (EventType -> KeySym -> m a) -> X b
repeatableM X () -> X ()
forall a. a -> a
id
repeatableSt
:: Monoid a
=> s
-> [KeySym]
-> KeySym
-> (EventType -> KeySym -> StateT s X a)
-> X (a, s)
repeatableSt :: forall a s.
Monoid a =>
s
-> [KeySym]
-> KeySym
-> (EventType -> KeySym -> StateT s X a)
-> X (a, s)
repeatableSt s
iSt = (StateT s X a -> X (a, s))
-> [KeySym]
-> KeySym
-> (EventType -> KeySym -> StateT s X a)
-> X (a, s)
forall (m :: * -> *) a b.
(MonadIO m, Monoid a) =>
(m a -> X b)
-> [KeySym] -> KeySym -> (EventType -> KeySym -> m a) -> X b
repeatableM ((StateT s X a -> X (a, s))
-> [KeySym]
-> KeySym
-> (EventType -> KeySym -> StateT s X a)
-> X (a, s))
-> (StateT s X a -> X (a, s))
-> [KeySym]
-> KeySym
-> (EventType -> KeySym -> StateT s X a)
-> X (a, s)
forall a b. (a -> b) -> a -> b
$ \StateT s X a
m -> StateT s X a -> s -> X (a, s)
forall s (m :: * -> *) a. StateT s m a -> s -> m (a, s)
runStateT StateT s X a
m s
iSt
repeatableM
:: (MonadIO m, Monoid a)
=> (m a -> X b)
-> [KeySym]
-> KeySym
-> (EventType -> KeySym -> m a)
-> X b
repeatableM :: forall (m :: * -> *) a b.
(MonadIO m, Monoid a) =>
(m a -> X b)
-> [KeySym] -> KeySym -> (EventType -> KeySym -> m a) -> X b
repeatableM m a -> X b
run [KeySym]
mods KeySym
key EventType -> KeySym -> m a
pressHandler = do
XConf{ theRoot :: XConf -> KeySym
theRoot = KeySym
root, display :: XConf -> Display
display = Display
d } <- X XConf
forall r (m :: * -> *). MonadReader r m => m r
ask
m a -> X b
run (Display
-> KeySym
-> [KeySym]
-> KeySym
-> (EventType -> KeySym -> m a)
-> m a
forall (m :: * -> *) a.
(MonadIO m, Monoid a) =>
Display
-> KeySym
-> [KeySym]
-> KeySym
-> (EventType -> KeySym -> m a)
-> m a
repeatableRaw Display
d KeySym
root [KeySym]
mods KeySym
key EventType -> KeySym -> m a
pressHandler)
repeatableRaw
:: (MonadIO m, Monoid a)
=> Display -> Window
-> [KeySym] -> KeySym -> (EventType -> KeySym -> m a) -> m a
repeatableRaw :: forall (m :: * -> *) a.
(MonadIO m, Monoid a) =>
Display
-> KeySym
-> [KeySym]
-> KeySym
-> (EventType -> KeySym -> m a)
-> m a
repeatableRaw Display
d KeySym
root [KeySym]
mods KeySym
key EventType -> KeySym -> m a
pressHandler = do
IO GrabStatus -> m GrabStatus
forall (m :: * -> *) a. MonadIO m => IO a -> m a
io (Display
-> KeySym
-> Bool
-> GrabStatus
-> GrabStatus
-> KeySym
-> IO GrabStatus
grabKeyboard Display
d KeySym
root Bool
False GrabStatus
grabModeAsync GrabStatus
grabModeAsync KeySym
currentTime)
(EventType, KeySym) -> m a
handleEvent (EventType
keyPress, KeySym
key) m a -> m () -> m a
forall a b. m a -> m b -> m a
forall (f :: * -> *) a b. Applicative f => f a -> f b -> f a
<* IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
io (Display -> KeySym -> IO ()
ungrabKeyboard Display
d KeySym
currentTime)
where
getNextEvent :: m (EventType, KeySym)
getNextEvent = IO (EventType, KeySym) -> m (EventType, KeySym)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
io (IO (EventType, KeySym) -> m (EventType, KeySym))
-> IO (EventType, KeySym) -> m (EventType, KeySym)
forall a b. (a -> b) -> a -> b
$ (XEventPtr -> IO (EventType, KeySym)) -> IO (EventType, KeySym)
forall a. (XEventPtr -> IO a) -> IO a
allocaXEvent ((XEventPtr -> IO (EventType, KeySym)) -> IO (EventType, KeySym))
-> (XEventPtr -> IO (EventType, KeySym)) -> IO (EventType, KeySym)
forall a b. (a -> b) -> a -> b
$ \XEventPtr
p -> do
Display -> KeySym -> XEventPtr -> IO ()
maskEvent Display
d (KeySym
keyPressMask KeySym -> KeySym -> KeySym
forall a. Bits a => a -> a -> a
.|. KeySym
keyReleaseMask) XEventPtr
p
KeyEvent{ ev_event_type :: Event -> EventType
ev_event_type = EventType
t, ev_keycode :: Event -> KeyCode
ev_keycode = KeyCode
c } <- XEventPtr -> IO Event
getEvent XEventPtr
p
KeySym
s <- Display -> KeyCode -> GrabStatus -> IO KeySym
keycodeToKeysym Display
d KeyCode
c GrabStatus
0
(EventType, KeySym) -> IO (EventType, KeySym)
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return (EventType
t, KeySym
s)
handleEvent :: (EventType, KeySym) -> m a
handleEvent (EventType
t, KeySym
s)
| EventType
t EventType -> EventType -> Bool
forall a. Eq a => a -> a -> Bool
== EventType
keyRelease Bool -> Bool -> Bool
&& KeySym
s KeySym -> [KeySym] -> Bool
forall a. Eq a => a -> [a] -> Bool
forall (t :: * -> *) a. (Foldable t, Eq a) => a -> t a -> Bool
`elem` [KeySym]
mods = a -> m a
forall a. a -> m a
forall (f :: * -> *) a. Applicative f => a -> f a
pure a
forall a. Monoid a => a
mempty
| Bool
otherwise = a -> a -> a
forall a. Semigroup a => a -> a -> a
(<>) (a -> a -> a) -> m a -> m (a -> a)
forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
<$> EventType -> KeySym -> m a
pressHandler EventType
t KeySym
s m (a -> a) -> m a -> m a
forall a b. m (a -> b) -> m a -> m b
forall (f :: * -> *) a b. Applicative f => f (a -> b) -> f a -> f b
<*> (m (EventType, KeySym)
getNextEvent m (EventType, KeySym) -> ((EventType, KeySym) -> m a) -> m a
forall a b. m a -> (a -> m b) -> m b
forall (m :: * -> *) a b. Monad m => m a -> (a -> m b) -> m b
>>= (EventType, KeySym) -> m a
handleEvent)