Copyright | (c) Sven Panne 2016 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
- glGetARBComputeShader :: MonadIO m => m Bool
- gl_ARB_compute_shader :: Bool
- pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER :: GLenum
- pattern GL_COMPUTE_SHADER :: GLenum
- pattern GL_COMPUTE_SHADER_BIT :: GLbitfield
- pattern GL_COMPUTE_WORK_GROUP_SIZE :: GLenum
- pattern GL_DISPATCH_INDIRECT_BUFFER :: GLenum
- pattern GL_DISPATCH_INDIRECT_BUFFER_BINDING :: GLenum
- pattern GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS :: GLenum
- pattern GL_MAX_COMPUTE_ATOMIC_COUNTERS :: GLenum
- pattern GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS :: GLenum
- pattern GL_MAX_COMPUTE_IMAGE_UNIFORMS :: GLenum
- pattern GL_MAX_COMPUTE_SHARED_MEMORY_SIZE :: GLenum
- pattern GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS :: GLenum
- pattern GL_MAX_COMPUTE_UNIFORM_BLOCKS :: GLenum
- pattern GL_MAX_COMPUTE_UNIFORM_COMPONENTS :: GLenum
- pattern GL_MAX_COMPUTE_WORK_GROUP_COUNT :: GLenum
- pattern GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS :: GLenum
- pattern GL_MAX_COMPUTE_WORK_GROUP_SIZE :: GLenum
- pattern GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER :: GLenum
- glDispatchCompute :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()
- glDispatchComputeIndirect :: MonadIO m => GLintptr -> m ()
Extension Support
glGetARBComputeShader :: MonadIO m => m Bool Source #
Is the ARB_compute_shader extension supported?
gl_ARB_compute_shader :: Bool Source #
Is the ARB_compute_shader extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetARBComputeShader
in those cases instead.
Enums
pattern GL_COMPUTE_SHADER :: GLenum Source #
pattern GL_COMPUTE_SHADER_BIT :: GLbitfield Source #
pattern GL_COMPUTE_WORK_GROUP_SIZE :: GLenum Source #
pattern GL_DISPATCH_INDIRECT_BUFFER :: GLenum Source #
pattern GL_DISPATCH_INDIRECT_BUFFER_BINDING :: GLenum Source #
pattern GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS :: GLenum Source #
pattern GL_MAX_COMPUTE_ATOMIC_COUNTERS :: GLenum Source #
pattern GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS :: GLenum Source #
pattern GL_MAX_COMPUTE_IMAGE_UNIFORMS :: GLenum Source #
pattern GL_MAX_COMPUTE_SHARED_MEMORY_SIZE :: GLenum Source #
pattern GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS :: GLenum Source #
pattern GL_MAX_COMPUTE_UNIFORM_BLOCKS :: GLenum Source #
pattern GL_MAX_COMPUTE_UNIFORM_COMPONENTS :: GLenum Source #
pattern GL_MAX_COMPUTE_WORK_GROUP_COUNT :: GLenum Source #
pattern GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS :: GLenum Source #
pattern GL_MAX_COMPUTE_WORK_GROUP_SIZE :: GLenum Source #
Functions
Manual page for OpenGL 4.x.
glDispatchComputeIndirect Source #
Manual page for OpenGL 4.x.