Copyright | (c) Sven Panne 2016 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
- glGetATITextureFloat :: MonadIO m => m Bool
- gl_ATI_texture_float :: Bool
- pattern GL_ALPHA_FLOAT16_ATI :: GLenum
- pattern GL_ALPHA_FLOAT32_ATI :: GLenum
- pattern GL_INTENSITY_FLOAT16_ATI :: GLenum
- pattern GL_INTENSITY_FLOAT32_ATI :: GLenum
- pattern GL_LUMINANCE_ALPHA_FLOAT16_ATI :: GLenum
- pattern GL_LUMINANCE_ALPHA_FLOAT32_ATI :: GLenum
- pattern GL_LUMINANCE_FLOAT16_ATI :: GLenum
- pattern GL_LUMINANCE_FLOAT32_ATI :: GLenum
- pattern GL_RGBA_FLOAT16_ATI :: GLenum
- pattern GL_RGBA_FLOAT32_ATI :: GLenum
- pattern GL_RGB_FLOAT16_ATI :: GLenum
- pattern GL_RGB_FLOAT32_ATI :: GLenum
Extension Support
glGetATITextureFloat :: MonadIO m => m Bool Source #
Is the ATI_texture_float extension supported?
gl_ATI_texture_float :: Bool Source #
Is the ATI_texture_float extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetATITextureFloat
in those cases instead.
Enums
pattern GL_ALPHA_FLOAT16_ATI :: GLenum Source #
pattern GL_ALPHA_FLOAT32_ATI :: GLenum Source #
pattern GL_INTENSITY_FLOAT16_ATI :: GLenum Source #
pattern GL_INTENSITY_FLOAT32_ATI :: GLenum Source #
pattern GL_LUMINANCE_ALPHA_FLOAT16_ATI :: GLenum Source #
pattern GL_LUMINANCE_ALPHA_FLOAT32_ATI :: GLenum Source #
pattern GL_LUMINANCE_FLOAT16_ATI :: GLenum Source #
pattern GL_LUMINANCE_FLOAT32_ATI :: GLenum Source #
pattern GL_RGBA_FLOAT16_ATI :: GLenum Source #
pattern GL_RGBA_FLOAT32_ATI :: GLenum Source #
pattern GL_RGB_FLOAT16_ATI :: GLenum Source #
pattern GL_RGB_FLOAT32_ATI :: GLenum Source #