Copyright | (c) Sven Panne 2017 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
- glGetEXTMemoryObjectWin32 :: MonadIO m => m Bool
- gl_EXT_memory_object_win32 :: Bool
- pattern GL_DEVICE_LUID_EXT :: GLenum
- pattern GL_DEVICE_NODE_MASK_EXT :: GLenum
- pattern GL_HANDLE_TYPE_D3D11_IMAGE_EXT :: GLenum
- pattern GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT :: GLenum
- pattern GL_HANDLE_TYPE_D3D12_RESOURCE_EXT :: GLenum
- pattern GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT :: GLenum
- pattern GL_HANDLE_TYPE_OPAQUE_WIN32_EXT :: GLenum
- pattern GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT :: GLenum
- pattern GL_LUID_SIZE_EXT :: GLenum
- glImportMemoryWin32HandleEXT :: MonadIO m => GLuint -> GLuint64 -> GLenum -> Ptr a -> m ()
- glImportMemoryWin32NameEXT :: MonadIO m => GLuint -> GLuint64 -> GLenum -> Ptr a -> m ()
Extension Support
glGetEXTMemoryObjectWin32 :: MonadIO m => m Bool Source #
Is the EXT_memory_object_win32 extension supported?
gl_EXT_memory_object_win32 :: Bool Source #
Is the EXT_memory_object_win32 extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetEXTMemoryObjectWin32
in those cases instead.
Enums
pattern GL_DEVICE_LUID_EXT :: GLenum Source #
pattern GL_DEVICE_NODE_MASK_EXT :: GLenum Source #
pattern GL_HANDLE_TYPE_D3D11_IMAGE_EXT :: GLenum Source #
pattern GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT :: GLenum Source #
pattern GL_HANDLE_TYPE_D3D12_RESOURCE_EXT :: GLenum Source #
pattern GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT :: GLenum Source #
pattern GL_HANDLE_TYPE_OPAQUE_WIN32_EXT :: GLenum Source #
pattern GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT :: GLenum Source #
pattern GL_LUID_SIZE_EXT :: GLenum Source #