Safe Haskell | None |
---|---|
Language | Haskell2010 |
Synopsis
- gl_ARB_vertex_program :: Bool
- glBindProgramARB :: MonadIO m => GLenum -> GLuint -> m ()
- glDeleteProgramsARB :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glDisableVertexAttribArrayARB :: MonadIO m => GLuint -> m ()
- glEnableVertexAttribArrayARB :: MonadIO m => GLuint -> m ()
- glGenProgramsARB :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glGetProgramEnvParameterdvARB :: MonadIO m => GLenum -> GLuint -> Ptr GLdouble -> m ()
- glGetProgramEnvParameterfvARB :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m ()
- glGetProgramLocalParameterdvARB :: MonadIO m => GLenum -> GLuint -> Ptr GLdouble -> m ()
- glGetProgramLocalParameterfvARB :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m ()
- glGetProgramStringARB :: MonadIO m => GLenum -> GLenum -> Ptr () -> m ()
- glGetProgramivARB :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glGetVertexAttribPointervARB :: MonadIO m => GLuint -> GLenum -> Ptr (Ptr ()) -> m ()
- glGetVertexAttribdvARB :: MonadIO m => GLuint -> GLenum -> Ptr GLdouble -> m ()
- glGetVertexAttribfvARB :: MonadIO m => GLuint -> GLenum -> Ptr GLfloat -> m ()
- glGetVertexAttribivARB :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
- glIsProgramARB :: MonadIO m => GLuint -> m GLboolean
- glProgramEnvParameter4dARB :: MonadIO m => GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glProgramEnvParameter4dvARB :: MonadIO m => GLenum -> GLuint -> Ptr GLdouble -> m ()
- glProgramEnvParameter4fARB :: MonadIO m => GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glProgramEnvParameter4fvARB :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m ()
- glProgramLocalParameter4dARB :: MonadIO m => GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glProgramLocalParameter4dvARB :: MonadIO m => GLenum -> GLuint -> Ptr GLdouble -> m ()
- glProgramLocalParameter4fARB :: MonadIO m => GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glProgramLocalParameter4fvARB :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m ()
- glProgramStringARB :: MonadIO m => GLenum -> GLenum -> GLsizei -> Ptr () -> m ()
- glVertexAttrib1dARB :: MonadIO m => GLuint -> GLdouble -> m ()
- glVertexAttrib1dvARB :: MonadIO m => GLuint -> Ptr GLdouble -> m ()
- glVertexAttrib1fARB :: MonadIO m => GLuint -> GLfloat -> m ()
- glVertexAttrib1fvARB :: MonadIO m => GLuint -> Ptr GLfloat -> m ()
- glVertexAttrib1sARB :: MonadIO m => GLuint -> GLshort -> m ()
- glVertexAttrib1svARB :: MonadIO m => GLuint -> Ptr GLshort -> m ()
- glVertexAttrib2dARB :: MonadIO m => GLuint -> GLdouble -> GLdouble -> m ()
- glVertexAttrib2dvARB :: MonadIO m => GLuint -> Ptr GLdouble -> m ()
- glVertexAttrib2fARB :: MonadIO m => GLuint -> GLfloat -> GLfloat -> m ()
- glVertexAttrib2fvARB :: MonadIO m => GLuint -> Ptr GLfloat -> m ()
- glVertexAttrib2sARB :: MonadIO m => GLuint -> GLshort -> GLshort -> m ()
- glVertexAttrib2svARB :: MonadIO m => GLuint -> Ptr GLshort -> m ()
- glVertexAttrib3dARB :: MonadIO m => GLuint -> GLdouble -> GLdouble -> GLdouble -> m ()
- glVertexAttrib3dvARB :: MonadIO m => GLuint -> Ptr GLdouble -> m ()
- glVertexAttrib3fARB :: MonadIO m => GLuint -> GLfloat -> GLfloat -> GLfloat -> m ()
- glVertexAttrib3fvARB :: MonadIO m => GLuint -> Ptr GLfloat -> m ()
- glVertexAttrib3sARB :: MonadIO m => GLuint -> GLshort -> GLshort -> GLshort -> m ()
- glVertexAttrib3svARB :: MonadIO m => GLuint -> Ptr GLshort -> m ()
- glVertexAttrib4NbvARB :: MonadIO m => GLuint -> Ptr GLbyte -> m ()
- glVertexAttrib4NivARB :: MonadIO m => GLuint -> Ptr GLint -> m ()
- glVertexAttrib4NsvARB :: MonadIO m => GLuint -> Ptr GLshort -> m ()
- glVertexAttrib4NubARB :: MonadIO m => GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> m ()
- glVertexAttrib4NubvARB :: MonadIO m => GLuint -> Ptr GLubyte -> m ()
- glVertexAttrib4NuivARB :: MonadIO m => GLuint -> Ptr GLuint -> m ()
- glVertexAttrib4NusvARB :: MonadIO m => GLuint -> Ptr GLushort -> m ()
- glVertexAttrib4bvARB :: MonadIO m => GLuint -> Ptr GLbyte -> m ()
- glVertexAttrib4dARB :: MonadIO m => GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glVertexAttrib4dvARB :: MonadIO m => GLuint -> Ptr GLdouble -> m ()
- glVertexAttrib4fARB :: MonadIO m => GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glVertexAttrib4fvARB :: MonadIO m => GLuint -> Ptr GLfloat -> m ()
- glVertexAttrib4ivARB :: MonadIO m => GLuint -> Ptr GLint -> m ()
- glVertexAttrib4sARB :: MonadIO m => GLuint -> GLshort -> GLshort -> GLshort -> GLshort -> m ()
- glVertexAttrib4svARB :: MonadIO m => GLuint -> Ptr GLshort -> m ()
- glVertexAttrib4ubvARB :: MonadIO m => GLuint -> Ptr GLubyte -> m ()
- glVertexAttrib4uivARB :: MonadIO m => GLuint -> Ptr GLuint -> m ()
- glVertexAttrib4usvARB :: MonadIO m => GLuint -> Ptr GLushort -> m ()
- glVertexAttribPointerARB :: MonadIO m => GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> Ptr () -> m ()
- pattern GL_COLOR_SUM_ARB :: (Eq a, Num a) => a
- pattern GL_CURRENT_MATRIX_ARB :: (Eq a, Num a) => a
- pattern GL_CURRENT_MATRIX_STACK_DEPTH_ARB :: (Eq a, Num a) => a
- pattern GL_CURRENT_VERTEX_ATTRIB_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX0_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX10_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX11_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX12_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX13_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX14_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX15_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX16_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX17_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX18_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX19_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX1_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX20_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX21_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX22_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX23_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX24_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX25_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX26_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX27_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX28_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX29_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX2_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX30_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX31_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX3_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX4_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX5_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX6_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX7_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX8_ARB :: (Eq a, Num a) => a
- pattern GL_MATRIX9_ARB :: (Eq a, Num a) => a
- pattern GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB :: (Eq a, Num a) => a
- pattern GL_MAX_PROGRAM_ATTRIBS_ARB :: (Eq a, Num a) => a
- pattern GL_MAX_PROGRAM_ENV_PARAMETERS_ARB :: (Eq a, Num a) => a
- pattern GL_MAX_PROGRAM_INSTRUCTIONS_ARB :: (Eq a, Num a) => a
- pattern GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB :: (Eq a, Num a) => a
- pattern GL_MAX_PROGRAM_MATRICES_ARB :: (Eq a, Num a) => a
- pattern GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB :: (Eq a, Num a) => a
- pattern GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB :: (Eq a, Num a) => a
- pattern GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB :: (Eq a, Num a) => a
- pattern GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB :: (Eq a, Num a) => a
- pattern GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB :: (Eq a, Num a) => a
- pattern GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB :: (Eq a, Num a) => a
- pattern GL_MAX_PROGRAM_PARAMETERS_ARB :: (Eq a, Num a) => a
- pattern GL_MAX_PROGRAM_TEMPORARIES_ARB :: (Eq a, Num a) => a
- pattern GL_MAX_VERTEX_ATTRIBS_ARB :: (Eq a, Num a) => a
- pattern GL_PROGRAM_ADDRESS_REGISTERS_ARB :: (Eq a, Num a) => a
- pattern GL_PROGRAM_ATTRIBS_ARB :: (Eq a, Num a) => a
- pattern GL_PROGRAM_BINDING_ARB :: (Eq a, Num a) => a
- pattern GL_PROGRAM_ERROR_POSITION_ARB :: (Eq a, Num a) => a
- pattern GL_PROGRAM_ERROR_STRING_ARB :: (Eq a, Num a) => a
- pattern GL_PROGRAM_FORMAT_ARB :: (Eq a, Num a) => a
- pattern GL_PROGRAM_FORMAT_ASCII_ARB :: (Eq a, Num a) => a
- pattern GL_PROGRAM_INSTRUCTIONS_ARB :: (Eq a, Num a) => a
- pattern GL_PROGRAM_LENGTH_ARB :: (Eq a, Num a) => a
- pattern GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB :: (Eq a, Num a) => a
- pattern GL_PROGRAM_NATIVE_ATTRIBS_ARB :: (Eq a, Num a) => a
- pattern GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB :: (Eq a, Num a) => a
- pattern GL_PROGRAM_NATIVE_PARAMETERS_ARB :: (Eq a, Num a) => a
- pattern GL_PROGRAM_NATIVE_TEMPORARIES_ARB :: (Eq a, Num a) => a
- pattern GL_PROGRAM_PARAMETERS_ARB :: (Eq a, Num a) => a
- pattern GL_PROGRAM_STRING_ARB :: (Eq a, Num a) => a
- pattern GL_PROGRAM_TEMPORARIES_ARB :: (Eq a, Num a) => a
- pattern GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB :: (Eq a, Num a) => a
- pattern GL_TRANSPOSE_CURRENT_MATRIX_ARB :: (Eq a, Num a) => a
- pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB :: (Eq a, Num a) => a
- pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB :: (Eq a, Num a) => a
- pattern GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB :: (Eq a, Num a) => a
- pattern GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB :: (Eq a, Num a) => a
- pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB :: (Eq a, Num a) => a
- pattern GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB :: (Eq a, Num a) => a
- pattern GL_VERTEX_PROGRAM_ARB :: (Eq a, Num a) => a
- pattern GL_VERTEX_PROGRAM_POINT_SIZE_ARB :: (Eq a, Num a) => a
- pattern GL_VERTEX_PROGRAM_TWO_SIDE_ARB :: (Eq a, Num a) => a
Extension Support
gl_ARB_vertex_program :: Bool Source #
Checks that the GL_ARB_vertex_program extension is available.
GL_ARB_vertex_program
glBindProgramARB :: MonadIO m => GLenum -> GLuint -> m () Source #
Usage: glBindProgramARB
target program
The parameter target
is a ProgramTargetARB
.
glDeleteProgramsARB :: MonadIO m => GLsizei -> Ptr GLuint -> m () Source #
Usage: glDeleteProgramsARB
n programs
The length of programs
should be n
.
glDisableVertexAttribArrayARB :: MonadIO m => GLuint -> m () Source #
Usage: glDisableVertexAttribArrayARB
index
This command is an alias for glDisableVertexAttribArray
.
glEnableVertexAttribArrayARB :: MonadIO m => GLuint -> m () Source #
Usage: glEnableVertexAttribArrayARB
index
This command is an alias for glEnableVertexAttribArray
.
glGenProgramsARB :: MonadIO m => GLsizei -> Ptr GLuint -> m () Source #
Usage: glGenProgramsARB
n programs
The length of programs
should be n
.
glGetProgramEnvParameterdvARB :: MonadIO m => GLenum -> GLuint -> Ptr GLdouble -> m () Source #
Usage: glGetProgramEnvParameterdvARB
target index params
The parameter target
is a ProgramTargetARB
.
The length of params
should be 4
.
glGetProgramEnvParameterfvARB :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m () Source #
Usage: glGetProgramEnvParameterfvARB
target index params
The parameter target
is a ProgramTargetARB
.
The length of params
should be 4
.
glGetProgramLocalParameterdvARB :: MonadIO m => GLenum -> GLuint -> Ptr GLdouble -> m () Source #
Usage: glGetProgramLocalParameterdvARB
target index params
The parameter target
is a ProgramTargetARB
.
The length of params
should be 4
.
glGetProgramLocalParameterfvARB :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m () Source #
Usage: glGetProgramLocalParameterfvARB
target index params
The parameter target
is a ProgramTargetARB
.
The length of params
should be 4
.
glGetProgramStringARB :: MonadIO m => GLenum -> GLenum -> Ptr () -> m () Source #
Usage: glGetProgramStringARB
target pname string
The parameter target
is a ProgramTargetARB
.
The parameter pname
is a ProgramStringPropertyARB
.
The length of string
should be COMPSIZE(target,pname)
.
glGetProgramivARB :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () Source #
Usage: glGetProgramivARB
target pname params
The parameter target
is a ProgramTargetARB
.
The parameter pname
is a ProgramPropertyARB
.
The length of params
should be 1
.
glGetVertexAttribPointervARB :: MonadIO m => GLuint -> GLenum -> Ptr (Ptr ()) -> m () Source #
Usage: glGetVertexAttribPointervARB
index pname pointer
The parameter pname
is a VertexAttribPointerPropertyARB
.
The length of pointer
should be 1
.
This command is an alias for glGetVertexAttribPointerv
.
glGetVertexAttribdvARB :: MonadIO m => GLuint -> GLenum -> Ptr GLdouble -> m () Source #
Usage: glGetVertexAttribdvARB
index pname params
The parameter pname
is a VertexAttribPropertyARB
.
The length of params
should be 4
.
This command is an alias for glGetVertexAttribdv
.
glGetVertexAttribfvARB :: MonadIO m => GLuint -> GLenum -> Ptr GLfloat -> m () Source #
Usage: glGetVertexAttribfvARB
index pname params
The parameter pname
is a VertexAttribPropertyARB
.
The length of params
should be 4
.
This command is an alias for glGetVertexAttribfv
.
glGetVertexAttribivARB :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m () Source #
Usage: glGetVertexAttribivARB
index pname params
The parameter pname
is a VertexAttribPropertyARB
.
The length of params
should be 4
.
This command is an alias for glGetVertexAttribiv
.
glIsProgramARB :: MonadIO m => GLuint -> m GLboolean Source #
Usage: glIsProgramARB
program
glProgramEnvParameter4dARB :: MonadIO m => GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () Source #
Usage: glProgramEnvParameter4dARB
target index x y z w
The parameter target
is a ProgramTargetARB
.
The vector equivalent of this command is glProgramEnvParameter4dvARB
.
glProgramEnvParameter4dvARB :: MonadIO m => GLenum -> GLuint -> Ptr GLdouble -> m () Source #
Usage: glProgramEnvParameter4dvARB
target index params
The parameter target
is a ProgramTargetARB
.
The length of params
should be 4
.
glProgramEnvParameter4fARB :: MonadIO m => GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () Source #
Usage: glProgramEnvParameter4fARB
target index x y z w
The parameter target
is a ProgramTargetARB
.
The vector equivalent of this command is glProgramEnvParameter4fvARB
.
glProgramEnvParameter4fvARB :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m () Source #
Usage: glProgramEnvParameter4fvARB
target index params
The parameter target
is a ProgramTargetARB
.
The length of params
should be 4
.
glProgramLocalParameter4dARB :: MonadIO m => GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () Source #
Usage: glProgramLocalParameter4dARB
target index x y z w
The parameter target
is a ProgramTargetARB
.
The vector equivalent of this command is glProgramLocalParameter4dvARB
.
glProgramLocalParameter4dvARB :: MonadIO m => GLenum -> GLuint -> Ptr GLdouble -> m () Source #
Usage: glProgramLocalParameter4dvARB
target index params
The parameter target
is a ProgramTargetARB
.
The length of params
should be 4
.
glProgramLocalParameter4fARB :: MonadIO m => GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () Source #
Usage: glProgramLocalParameter4fARB
target index x y z w
The parameter target
is a ProgramTargetARB
.
The vector equivalent of this command is glProgramLocalParameter4fvARB
.
glProgramLocalParameter4fvARB :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m () Source #
Usage: glProgramLocalParameter4fvARB
target index params
The parameter target
is a ProgramTargetARB
.
The length of params
should be 4
.
glProgramStringARB :: MonadIO m => GLenum -> GLenum -> GLsizei -> Ptr () -> m () Source #
Usage: glProgramStringARB
target format len string
The parameter target
is a ProgramTargetARB
.
The parameter format
is a ProgramFormatARB
.
The length of string
should be len
.
glVertexAttrib1dARB :: MonadIO m => GLuint -> GLdouble -> m () Source #
Usage: glVertexAttrib1dARB
index x
This command is an alias for glVertexAttrib1d
.
The vector equivalent of this command is glVertexAttrib1dvARB
.
glVertexAttrib1dvARB :: MonadIO m => GLuint -> Ptr GLdouble -> m () Source #
Usage: glVertexAttrib1dvARB
index v
The length of v
should be 1
.
This command is an alias for glVertexAttrib1dv
.
glVertexAttrib1fARB :: MonadIO m => GLuint -> GLfloat -> m () Source #
Usage: glVertexAttrib1fARB
index x
This command is an alias for glVertexAttrib1f
.
The vector equivalent of this command is glVertexAttrib1fvARB
.
glVertexAttrib1fvARB :: MonadIO m => GLuint -> Ptr GLfloat -> m () Source #
Usage: glVertexAttrib1fvARB
index v
The length of v
should be 1
.
This command is an alias for glVertexAttrib1fv
.
glVertexAttrib1sARB :: MonadIO m => GLuint -> GLshort -> m () Source #
Usage: glVertexAttrib1sARB
index x
This command is an alias for glVertexAttrib1s
.
The vector equivalent of this command is glVertexAttrib1svARB
.
glVertexAttrib1svARB :: MonadIO m => GLuint -> Ptr GLshort -> m () Source #
Usage: glVertexAttrib1svARB
index v
The length of v
should be 1
.
This command is an alias for glVertexAttrib1sv
.
glVertexAttrib2dARB :: MonadIO m => GLuint -> GLdouble -> GLdouble -> m () Source #
Usage: glVertexAttrib2dARB
index x y
This command is an alias for glVertexAttrib2d
.
The vector equivalent of this command is glVertexAttrib2dvARB
.
glVertexAttrib2dvARB :: MonadIO m => GLuint -> Ptr GLdouble -> m () Source #
Usage: glVertexAttrib2dvARB
index v
The length of v
should be 2
.
This command is an alias for glVertexAttrib2dv
.
glVertexAttrib2fARB :: MonadIO m => GLuint -> GLfloat -> GLfloat -> m () Source #
Usage: glVertexAttrib2fARB
index x y
This command is an alias for glVertexAttrib2f
.
The vector equivalent of this command is glVertexAttrib2fvARB
.
glVertexAttrib2fvARB :: MonadIO m => GLuint -> Ptr GLfloat -> m () Source #
Usage: glVertexAttrib2fvARB
index v
The length of v
should be 2
.
This command is an alias for glVertexAttrib2fv
.
glVertexAttrib2sARB :: MonadIO m => GLuint -> GLshort -> GLshort -> m () Source #
Usage: glVertexAttrib2sARB
index x y
This command is an alias for glVertexAttrib2s
.
The vector equivalent of this command is glVertexAttrib2svARB
.
glVertexAttrib2svARB :: MonadIO m => GLuint -> Ptr GLshort -> m () Source #
Usage: glVertexAttrib2svARB
index v
The length of v
should be 2
.
This command is an alias for glVertexAttrib2sv
.
glVertexAttrib3dARB :: MonadIO m => GLuint -> GLdouble -> GLdouble -> GLdouble -> m () Source #
Usage: glVertexAttrib3dARB
index x y z
This command is an alias for glVertexAttrib3d
.
The vector equivalent of this command is glVertexAttrib3dvARB
.
glVertexAttrib3dvARB :: MonadIO m => GLuint -> Ptr GLdouble -> m () Source #
Usage: glVertexAttrib3dvARB
index v
The length of v
should be 3
.
This command is an alias for glVertexAttrib3dv
.
glVertexAttrib3fARB :: MonadIO m => GLuint -> GLfloat -> GLfloat -> GLfloat -> m () Source #
Usage: glVertexAttrib3fARB
index x y z
This command is an alias for glVertexAttrib3f
.
The vector equivalent of this command is glVertexAttrib3fvARB
.
glVertexAttrib3fvARB :: MonadIO m => GLuint -> Ptr GLfloat -> m () Source #
Usage: glVertexAttrib3fvARB
index v
The length of v
should be 3
.
This command is an alias for glVertexAttrib3fv
.
glVertexAttrib3sARB :: MonadIO m => GLuint -> GLshort -> GLshort -> GLshort -> m () Source #
Usage: glVertexAttrib3sARB
index x y z
This command is an alias for glVertexAttrib3s
.
The vector equivalent of this command is glVertexAttrib3svARB
.
glVertexAttrib3svARB :: MonadIO m => GLuint -> Ptr GLshort -> m () Source #
Usage: glVertexAttrib3svARB
index v
The length of v
should be 3
.
This command is an alias for glVertexAttrib3sv
.
glVertexAttrib4NbvARB :: MonadIO m => GLuint -> Ptr GLbyte -> m () Source #
Usage: glVertexAttrib4NbvARB
index v
The length of v
should be 4
.
This command is an alias for glVertexAttrib4Nbv
.
glVertexAttrib4NivARB :: MonadIO m => GLuint -> Ptr GLint -> m () Source #
Usage: glVertexAttrib4NivARB
index v
The length of v
should be 4
.
This command is an alias for glVertexAttrib4Niv
.
glVertexAttrib4NsvARB :: MonadIO m => GLuint -> Ptr GLshort -> m () Source #
Usage: glVertexAttrib4NsvARB
index v
The length of v
should be 4
.
This command is an alias for glVertexAttrib4Nsv
.
glVertexAttrib4NubARB :: MonadIO m => GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> m () Source #
Usage: glVertexAttrib4NubARB
index x y z w
This command is an alias for glVertexAttrib4Nub
.
glVertexAttrib4NubvARB :: MonadIO m => GLuint -> Ptr GLubyte -> m () Source #
Usage: glVertexAttrib4NubvARB
index v
The length of v
should be 4
.
This command is an alias for glVertexAttrib4Nubv
.
glVertexAttrib4NuivARB :: MonadIO m => GLuint -> Ptr GLuint -> m () Source #
Usage: glVertexAttrib4NuivARB
index v
The length of v
should be 4
.
This command is an alias for glVertexAttrib4Nuiv
.
glVertexAttrib4NusvARB :: MonadIO m => GLuint -> Ptr GLushort -> m () Source #
Usage: glVertexAttrib4NusvARB
index v
The length of v
should be 4
.
This command is an alias for glVertexAttrib4Nusv
.
glVertexAttrib4bvARB :: MonadIO m => GLuint -> Ptr GLbyte -> m () Source #
Usage: glVertexAttrib4bvARB
index v
The length of v
should be 4
.
This command is an alias for glVertexAttrib4bv
.
glVertexAttrib4dARB :: MonadIO m => GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () Source #
Usage: glVertexAttrib4dARB
index x y z w
This command is an alias for glVertexAttrib4d
.
The vector equivalent of this command is glVertexAttrib4dvARB
.
glVertexAttrib4dvARB :: MonadIO m => GLuint -> Ptr GLdouble -> m () Source #
Usage: glVertexAttrib4dvARB
index v
The length of v
should be 4
.
This command is an alias for glVertexAttrib4dv
.
glVertexAttrib4fARB :: MonadIO m => GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () Source #
Usage: glVertexAttrib4fARB
index x y z w
This command is an alias for glVertexAttrib4f
.
The vector equivalent of this command is glVertexAttrib4fvARB
.
glVertexAttrib4fvARB :: MonadIO m => GLuint -> Ptr GLfloat -> m () Source #
Usage: glVertexAttrib4fvARB
index v
The length of v
should be 4
.
This command is an alias for glVertexAttrib4fv
.
glVertexAttrib4ivARB :: MonadIO m => GLuint -> Ptr GLint -> m () Source #
Usage: glVertexAttrib4ivARB
index v
The length of v
should be 4
.
This command is an alias for glVertexAttrib4iv
.
glVertexAttrib4sARB :: MonadIO m => GLuint -> GLshort -> GLshort -> GLshort -> GLshort -> m () Source #
Usage: glVertexAttrib4sARB
index x y z w
This command is an alias for glVertexAttrib4s
.
The vector equivalent of this command is glVertexAttrib4svARB
.
glVertexAttrib4svARB :: MonadIO m => GLuint -> Ptr GLshort -> m () Source #
Usage: glVertexAttrib4svARB
index v
The length of v
should be 4
.
This command is an alias for glVertexAttrib4sv
.
glVertexAttrib4ubvARB :: MonadIO m => GLuint -> Ptr GLubyte -> m () Source #
Usage: glVertexAttrib4ubvARB
index v
The length of v
should be 4
.
This command is an alias for glVertexAttrib4ubv
.
glVertexAttrib4uivARB :: MonadIO m => GLuint -> Ptr GLuint -> m () Source #
Usage: glVertexAttrib4uivARB
index v
The length of v
should be 4
.
This command is an alias for glVertexAttrib4uiv
.
glVertexAttrib4usvARB :: MonadIO m => GLuint -> Ptr GLushort -> m () Source #
Usage: glVertexAttrib4usvARB
index v
The length of v
should be 4
.
This command is an alias for glVertexAttrib4usv
.
glVertexAttribPointerARB :: MonadIO m => GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> Ptr () -> m () Source #
Usage: glVertexAttribPointerARB
index size type normalized stride pointer
The parameter type
is a VertexAttribPointerType
.
The parameter normalized
is a Boolean
, one of: GL_FALSE
, GL_TRUE
.
The length of pointer
should be COMPSIZE(size,type,stride)
.
This command is an alias for glVertexAttribPointer
.
pattern GL_COLOR_SUM_ARB :: (Eq a, Num a) => a Source #
pattern GL_CURRENT_MATRIX_ARB :: (Eq a, Num a) => a Source #
pattern GL_CURRENT_MATRIX_STACK_DEPTH_ARB :: (Eq a, Num a) => a Source #
pattern GL_CURRENT_VERTEX_ATTRIB_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX0_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX10_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX11_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX12_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX13_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX14_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX15_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX16_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX17_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX18_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX19_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX1_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX20_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX21_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX22_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX23_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX24_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX25_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX26_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX27_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX28_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX29_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX2_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX30_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX31_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX3_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX4_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX5_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX6_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX7_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX8_ARB :: (Eq a, Num a) => a Source #
pattern GL_MATRIX9_ARB :: (Eq a, Num a) => a Source #
pattern GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB :: (Eq a, Num a) => a Source #
pattern GL_MAX_PROGRAM_ATTRIBS_ARB :: (Eq a, Num a) => a Source #
pattern GL_MAX_PROGRAM_ENV_PARAMETERS_ARB :: (Eq a, Num a) => a Source #
pattern GL_MAX_PROGRAM_INSTRUCTIONS_ARB :: (Eq a, Num a) => a Source #
pattern GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB :: (Eq a, Num a) => a Source #
pattern GL_MAX_PROGRAM_MATRICES_ARB :: (Eq a, Num a) => a Source #
pattern GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB :: (Eq a, Num a) => a Source #
pattern GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB :: (Eq a, Num a) => a Source #
pattern GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB :: (Eq a, Num a) => a Source #
pattern GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB :: (Eq a, Num a) => a Source #
pattern GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB :: (Eq a, Num a) => a Source #
pattern GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB :: (Eq a, Num a) => a Source #
pattern GL_MAX_PROGRAM_PARAMETERS_ARB :: (Eq a, Num a) => a Source #
pattern GL_MAX_PROGRAM_TEMPORARIES_ARB :: (Eq a, Num a) => a Source #
pattern GL_MAX_VERTEX_ATTRIBS_ARB :: (Eq a, Num a) => a Source #
pattern GL_PROGRAM_ADDRESS_REGISTERS_ARB :: (Eq a, Num a) => a Source #
pattern GL_PROGRAM_ATTRIBS_ARB :: (Eq a, Num a) => a Source #
pattern GL_PROGRAM_BINDING_ARB :: (Eq a, Num a) => a Source #
pattern GL_PROGRAM_ERROR_POSITION_ARB :: (Eq a, Num a) => a Source #
pattern GL_PROGRAM_ERROR_STRING_ARB :: (Eq a, Num a) => a Source #
pattern GL_PROGRAM_FORMAT_ARB :: (Eq a, Num a) => a Source #
pattern GL_PROGRAM_FORMAT_ASCII_ARB :: (Eq a, Num a) => a Source #
pattern GL_PROGRAM_INSTRUCTIONS_ARB :: (Eq a, Num a) => a Source #
pattern GL_PROGRAM_LENGTH_ARB :: (Eq a, Num a) => a Source #
pattern GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB :: (Eq a, Num a) => a Source #
pattern GL_PROGRAM_NATIVE_ATTRIBS_ARB :: (Eq a, Num a) => a Source #
pattern GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB :: (Eq a, Num a) => a Source #
pattern GL_PROGRAM_NATIVE_PARAMETERS_ARB :: (Eq a, Num a) => a Source #
pattern GL_PROGRAM_NATIVE_TEMPORARIES_ARB :: (Eq a, Num a) => a Source #
pattern GL_PROGRAM_PARAMETERS_ARB :: (Eq a, Num a) => a Source #
pattern GL_PROGRAM_STRING_ARB :: (Eq a, Num a) => a Source #
pattern GL_PROGRAM_TEMPORARIES_ARB :: (Eq a, Num a) => a Source #
pattern GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB :: (Eq a, Num a) => a Source #
pattern GL_TRANSPOSE_CURRENT_MATRIX_ARB :: (Eq a, Num a) => a Source #
pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB :: (Eq a, Num a) => a Source #
pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB :: (Eq a, Num a) => a Source #
pattern GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB :: (Eq a, Num a) => a Source #
pattern GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB :: (Eq a, Num a) => a Source #
pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB :: (Eq a, Num a) => a Source #
pattern GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB :: (Eq a, Num a) => a Source #
pattern GL_VERTEX_PROGRAM_ARB :: (Eq a, Num a) => a Source #
pattern GL_VERTEX_PROGRAM_POINT_SIZE_ARB :: (Eq a, Num a) => a Source #
pattern GL_VERTEX_PROGRAM_TWO_SIDE_ARB :: (Eq a, Num a) => a Source #