Safe Haskell | None |
---|---|
Language | Haskell2010 |
Synopsis
- gl_EXT_shader_image_load_store :: Bool
- glBindImageTextureEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLint -> m ()
- glMemoryBarrierEXT :: MonadIO m => GLbitfield -> m ()
- pattern GL_ALL_BARRIER_BITS_EXT :: (Eq a, Num a) => a
- pattern GL_ATOMIC_COUNTER_BARRIER_BIT_EXT :: (Eq a, Num a) => a
- pattern GL_BUFFER_UPDATE_BARRIER_BIT_EXT :: (Eq a, Num a) => a
- pattern GL_COMMAND_BARRIER_BIT_EXT :: (Eq a, Num a) => a
- pattern GL_ELEMENT_ARRAY_BARRIER_BIT_EXT :: (Eq a, Num a) => a
- pattern GL_FRAMEBUFFER_BARRIER_BIT_EXT :: (Eq a, Num a) => a
- pattern GL_IMAGE_1D_ARRAY_EXT :: (Eq a, Num a) => a
- pattern GL_IMAGE_1D_EXT :: (Eq a, Num a) => a
- pattern GL_IMAGE_2D_ARRAY_EXT :: (Eq a, Num a) => a
- pattern GL_IMAGE_2D_EXT :: (Eq a, Num a) => a
- pattern GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT :: (Eq a, Num a) => a
- pattern GL_IMAGE_2D_MULTISAMPLE_EXT :: (Eq a, Num a) => a
- pattern GL_IMAGE_2D_RECT_EXT :: (Eq a, Num a) => a
- pattern GL_IMAGE_3D_EXT :: (Eq a, Num a) => a
- pattern GL_IMAGE_BINDING_ACCESS_EXT :: (Eq a, Num a) => a
- pattern GL_IMAGE_BINDING_FORMAT_EXT :: (Eq a, Num a) => a
- pattern GL_IMAGE_BINDING_LAYERED_EXT :: (Eq a, Num a) => a
- pattern GL_IMAGE_BINDING_LAYER_EXT :: (Eq a, Num a) => a
- pattern GL_IMAGE_BINDING_LEVEL_EXT :: (Eq a, Num a) => a
- pattern GL_IMAGE_BINDING_NAME_EXT :: (Eq a, Num a) => a
- pattern GL_IMAGE_BUFFER_EXT :: (Eq a, Num a) => a
- pattern GL_IMAGE_CUBE_EXT :: (Eq a, Num a) => a
- pattern GL_IMAGE_CUBE_MAP_ARRAY_EXT :: (Eq a, Num a) => a
- pattern GL_INT_IMAGE_1D_ARRAY_EXT :: (Eq a, Num a) => a
- pattern GL_INT_IMAGE_1D_EXT :: (Eq a, Num a) => a
- pattern GL_INT_IMAGE_2D_ARRAY_EXT :: (Eq a, Num a) => a
- pattern GL_INT_IMAGE_2D_EXT :: (Eq a, Num a) => a
- pattern GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT :: (Eq a, Num a) => a
- pattern GL_INT_IMAGE_2D_MULTISAMPLE_EXT :: (Eq a, Num a) => a
- pattern GL_INT_IMAGE_2D_RECT_EXT :: (Eq a, Num a) => a
- pattern GL_INT_IMAGE_3D_EXT :: (Eq a, Num a) => a
- pattern GL_INT_IMAGE_BUFFER_EXT :: (Eq a, Num a) => a
- pattern GL_INT_IMAGE_CUBE_EXT :: (Eq a, Num a) => a
- pattern GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT :: (Eq a, Num a) => a
- pattern GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT :: (Eq a, Num a) => a
- pattern GL_MAX_IMAGE_SAMPLES_EXT :: (Eq a, Num a) => a
- pattern GL_MAX_IMAGE_UNITS_EXT :: (Eq a, Num a) => a
- pattern GL_PIXEL_BUFFER_BARRIER_BIT_EXT :: (Eq a, Num a) => a
- pattern GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT :: (Eq a, Num a) => a
- pattern GL_TEXTURE_FETCH_BARRIER_BIT_EXT :: (Eq a, Num a) => a
- pattern GL_TEXTURE_UPDATE_BARRIER_BIT_EXT :: (Eq a, Num a) => a
- pattern GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT :: (Eq a, Num a) => a
- pattern GL_UNIFORM_BARRIER_BIT_EXT :: (Eq a, Num a) => a
- pattern GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT :: (Eq a, Num a) => a
- pattern GL_UNSIGNED_INT_IMAGE_1D_EXT :: (Eq a, Num a) => a
- pattern GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT :: (Eq a, Num a) => a
- pattern GL_UNSIGNED_INT_IMAGE_2D_EXT :: (Eq a, Num a) => a
- pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT :: (Eq a, Num a) => a
- pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT :: (Eq a, Num a) => a
- pattern GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT :: (Eq a, Num a) => a
- pattern GL_UNSIGNED_INT_IMAGE_3D_EXT :: (Eq a, Num a) => a
- pattern GL_UNSIGNED_INT_IMAGE_BUFFER_EXT :: (Eq a, Num a) => a
- pattern GL_UNSIGNED_INT_IMAGE_CUBE_EXT :: (Eq a, Num a) => a
- pattern GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT :: (Eq a, Num a) => a
- pattern GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT :: (Eq a, Num a) => a
Extension Support
gl_EXT_shader_image_load_store :: Bool Source #
Checks that the GL_EXT_shader_image_load_store extension is available.
GL_EXT_shader_image_load_store
glBindImageTextureEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLint -> m () Source #
Usage: glBindImageTextureEXT
index texture level layered layer access format
The parameter layered
is a Boolean
, one of: GL_FALSE
, GL_TRUE
.
glMemoryBarrierEXT :: MonadIO m => GLbitfield -> m () Source #
Usage: glMemoryBarrierEXT
barriers
This command is an alias for glMemoryBarrier
.
pattern GL_ALL_BARRIER_BITS_EXT :: (Eq a, Num a) => a Source #
pattern GL_ATOMIC_COUNTER_BARRIER_BIT_EXT :: (Eq a, Num a) => a Source #
pattern GL_BUFFER_UPDATE_BARRIER_BIT_EXT :: (Eq a, Num a) => a Source #
pattern GL_COMMAND_BARRIER_BIT_EXT :: (Eq a, Num a) => a Source #
pattern GL_ELEMENT_ARRAY_BARRIER_BIT_EXT :: (Eq a, Num a) => a Source #
pattern GL_FRAMEBUFFER_BARRIER_BIT_EXT :: (Eq a, Num a) => a Source #
pattern GL_IMAGE_1D_ARRAY_EXT :: (Eq a, Num a) => a Source #
pattern GL_IMAGE_1D_EXT :: (Eq a, Num a) => a Source #
pattern GL_IMAGE_2D_ARRAY_EXT :: (Eq a, Num a) => a Source #
pattern GL_IMAGE_2D_EXT :: (Eq a, Num a) => a Source #
pattern GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT :: (Eq a, Num a) => a Source #
pattern GL_IMAGE_2D_MULTISAMPLE_EXT :: (Eq a, Num a) => a Source #
pattern GL_IMAGE_2D_RECT_EXT :: (Eq a, Num a) => a Source #
pattern GL_IMAGE_3D_EXT :: (Eq a, Num a) => a Source #
pattern GL_IMAGE_BINDING_ACCESS_EXT :: (Eq a, Num a) => a Source #
pattern GL_IMAGE_BINDING_FORMAT_EXT :: (Eq a, Num a) => a Source #
pattern GL_IMAGE_BINDING_LAYERED_EXT :: (Eq a, Num a) => a Source #
pattern GL_IMAGE_BINDING_LAYER_EXT :: (Eq a, Num a) => a Source #
pattern GL_IMAGE_BINDING_LEVEL_EXT :: (Eq a, Num a) => a Source #
pattern GL_IMAGE_BINDING_NAME_EXT :: (Eq a, Num a) => a Source #
pattern GL_IMAGE_BUFFER_EXT :: (Eq a, Num a) => a Source #
pattern GL_IMAGE_CUBE_EXT :: (Eq a, Num a) => a Source #
pattern GL_IMAGE_CUBE_MAP_ARRAY_EXT :: (Eq a, Num a) => a Source #
pattern GL_INT_IMAGE_1D_ARRAY_EXT :: (Eq a, Num a) => a Source #
pattern GL_INT_IMAGE_1D_EXT :: (Eq a, Num a) => a Source #
pattern GL_INT_IMAGE_2D_ARRAY_EXT :: (Eq a, Num a) => a Source #
pattern GL_INT_IMAGE_2D_EXT :: (Eq a, Num a) => a Source #
pattern GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT :: (Eq a, Num a) => a Source #
pattern GL_INT_IMAGE_2D_MULTISAMPLE_EXT :: (Eq a, Num a) => a Source #
pattern GL_INT_IMAGE_2D_RECT_EXT :: (Eq a, Num a) => a Source #
pattern GL_INT_IMAGE_3D_EXT :: (Eq a, Num a) => a Source #
pattern GL_INT_IMAGE_BUFFER_EXT :: (Eq a, Num a) => a Source #
pattern GL_INT_IMAGE_CUBE_EXT :: (Eq a, Num a) => a Source #
pattern GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT :: (Eq a, Num a) => a Source #
pattern GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT :: (Eq a, Num a) => a Source #
pattern GL_MAX_IMAGE_SAMPLES_EXT :: (Eq a, Num a) => a Source #
pattern GL_MAX_IMAGE_UNITS_EXT :: (Eq a, Num a) => a Source #
pattern GL_PIXEL_BUFFER_BARRIER_BIT_EXT :: (Eq a, Num a) => a Source #
pattern GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_FETCH_BARRIER_BIT_EXT :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_UPDATE_BARRIER_BIT_EXT :: (Eq a, Num a) => a Source #
pattern GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT :: (Eq a, Num a) => a Source #
pattern GL_UNIFORM_BARRIER_BIT_EXT :: (Eq a, Num a) => a Source #
pattern GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT :: (Eq a, Num a) => a Source #
pattern GL_UNSIGNED_INT_IMAGE_1D_EXT :: (Eq a, Num a) => a Source #
pattern GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT :: (Eq a, Num a) => a Source #
pattern GL_UNSIGNED_INT_IMAGE_2D_EXT :: (Eq a, Num a) => a Source #
pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT :: (Eq a, Num a) => a Source #
pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT :: (Eq a, Num a) => a Source #
pattern GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT :: (Eq a, Num a) => a Source #
pattern GL_UNSIGNED_INT_IMAGE_3D_EXT :: (Eq a, Num a) => a Source #
pattern GL_UNSIGNED_INT_IMAGE_BUFFER_EXT :: (Eq a, Num a) => a Source #
pattern GL_UNSIGNED_INT_IMAGE_CUBE_EXT :: (Eq a, Num a) => a Source #
pattern GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT :: (Eq a, Num a) => a Source #
pattern GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT :: (Eq a, Num a) => a Source #