Safe Haskell | None |
---|---|
Language | Haskell2010 |
Synopsis
- gl_NV_geometry_program4 :: Bool
- glFramebufferTextureEXT :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> m ()
- glFramebufferTextureFaceEXT :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> GLenum -> m ()
- glFramebufferTextureLayerEXT :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> GLint -> m ()
- glProgramVertexLimitNV :: MonadIO m => GLenum -> GLint -> m ()
- pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT :: (Eq a, Num a) => a
- pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT :: (Eq a, Num a) => a
- pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT :: (Eq a, Num a) => a
- pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT :: (Eq a, Num a) => a
- pattern GL_GEOMETRY_INPUT_TYPE_EXT :: (Eq a, Num a) => a
- pattern GL_GEOMETRY_OUTPUT_TYPE_EXT :: (Eq a, Num a) => a
- pattern GL_GEOMETRY_PROGRAM_NV :: (Eq a, Num a) => a
- pattern GL_GEOMETRY_VERTICES_OUT_EXT :: (Eq a, Num a) => a
- pattern GL_LINES_ADJACENCY_EXT :: (Eq a, Num a) => a
- pattern GL_LINE_STRIP_ADJACENCY_EXT :: (Eq a, Num a) => a
- pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT :: (Eq a, Num a) => a
- pattern GL_MAX_PROGRAM_OUTPUT_VERTICES_NV :: (Eq a, Num a) => a
- pattern GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV :: (Eq a, Num a) => a
- pattern GL_PROGRAM_POINT_SIZE_EXT :: (Eq a, Num a) => a
- pattern GL_TRIANGLES_ADJACENCY_EXT :: (Eq a, Num a) => a
- pattern GL_TRIANGLE_STRIP_ADJACENCY_EXT :: (Eq a, Num a) => a
Extension Support
gl_NV_geometry_program4 :: Bool Source #
Checks that the GL_NV_geometry_program4 extension is available.
GL_NV_geometry_program4
glFramebufferTextureEXT :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> m () Source #
Usage: glFramebufferTextureEXT
target attachment texture level
The parameter target
is a FramebufferTarget
.
The parameter attachment
is a FramebufferAttachment
.
The parameter texture
is a Texture
.
The parameter level
is a CheckedInt32
.
This command is an alias for glFramebufferTexture
.
glFramebufferTextureFaceEXT :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> GLenum -> m () Source #
Usage: glFramebufferTextureFaceEXT
target attachment texture level face
The parameter target
is a FramebufferTarget
.
The parameter attachment
is a FramebufferAttachment
.
The parameter texture
is a Texture
.
The parameter level
is a CheckedInt32
.
The parameter face
is a TextureTarget
, one of: GL_DETAIL_TEXTURE_2D_SGIS
, GL_PROXY_TEXTURE_1D
, GL_PROXY_TEXTURE_1D_EXT
, GL_PROXY_TEXTURE_2D
, GL_PROXY_TEXTURE_2D_EXT
, GL_PROXY_TEXTURE_3D
, GL_PROXY_TEXTURE_3D_EXT
, GL_PROXY_TEXTURE_4D_SGIS
, GL_TEXTURE_1D
, GL_TEXTURE_2D
, GL_TEXTURE_3D
, GL_TEXTURE_3D_EXT
, GL_TEXTURE_3D_OES
, GL_TEXTURE_4D_SGIS
, GL_TEXTURE_BASE_LEVEL
, GL_TEXTURE_BASE_LEVEL_SGIS
, GL_TEXTURE_MAX_LEVEL
, GL_TEXTURE_MAX_LEVEL_SGIS
, GL_TEXTURE_MAX_LOD
, GL_TEXTURE_MAX_LOD_SGIS
, GL_TEXTURE_MIN_LOD
, GL_TEXTURE_MIN_LOD_SGIS
.
This command is an alias for glFramebufferTextureFaceARB
.
glFramebufferTextureLayerEXT :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> GLint -> m () Source #
Usage: glFramebufferTextureLayerEXT
target attachment texture level layer
The parameter target
is a FramebufferTarget
.
The parameter attachment
is a FramebufferAttachment
.
The parameter texture
is a Texture
.
The parameter level
is a CheckedInt32
.
The parameter layer
is a CheckedInt32
.
This command is an alias for glFramebufferTextureLayer
.
glProgramVertexLimitNV :: MonadIO m => GLenum -> GLint -> m () Source #
Usage: glProgramVertexLimitNV
target limit
The parameter target
is a ProgramTarget
.
pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT :: (Eq a, Num a) => a Source #
pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT :: (Eq a, Num a) => a Source #
pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT :: (Eq a, Num a) => a Source #
pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT :: (Eq a, Num a) => a Source #
pattern GL_GEOMETRY_INPUT_TYPE_EXT :: (Eq a, Num a) => a Source #
pattern GL_GEOMETRY_OUTPUT_TYPE_EXT :: (Eq a, Num a) => a Source #
pattern GL_GEOMETRY_PROGRAM_NV :: (Eq a, Num a) => a Source #
pattern GL_GEOMETRY_VERTICES_OUT_EXT :: (Eq a, Num a) => a Source #
pattern GL_LINES_ADJACENCY_EXT :: (Eq a, Num a) => a Source #
pattern GL_LINE_STRIP_ADJACENCY_EXT :: (Eq a, Num a) => a Source #
pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT :: (Eq a, Num a) => a Source #
pattern GL_MAX_PROGRAM_OUTPUT_VERTICES_NV :: (Eq a, Num a) => a Source #
pattern GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV :: (Eq a, Num a) => a Source #
pattern GL_PROGRAM_POINT_SIZE_EXT :: (Eq a, Num a) => a Source #
pattern GL_TRIANGLES_ADJACENCY_EXT :: (Eq a, Num a) => a Source #
pattern GL_TRIANGLE_STRIP_ADJACENCY_EXT :: (Eq a, Num a) => a Source #