Safe Haskell | None |
---|---|
Language | Haskell2010 |
Synopsis
- gl_OES_geometry_shader :: Bool
- glFramebufferTextureOES :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> m ()
- pattern GL_FIRST_VERTEX_CONVENTION_OES :: (Eq a, Num a) => a
- pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES :: (Eq a, Num a) => a
- pattern GL_FRAMEBUFFER_DEFAULT_LAYERS_OES :: (Eq a, Num a) => a
- pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES :: (Eq a, Num a) => a
- pattern GL_GEOMETRY_LINKED_INPUT_TYPE_OES :: (Eq a, Num a) => a
- pattern GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES :: (Eq a, Num a) => a
- pattern GL_GEOMETRY_LINKED_VERTICES_OUT_OES :: (Eq a, Num a) => a
- pattern GL_GEOMETRY_SHADER_BIT_OES :: (Eq a, Num a) => a
- pattern GL_GEOMETRY_SHADER_INVOCATIONS_OES :: (Eq a, Num a) => a
- pattern GL_GEOMETRY_SHADER_OES :: (Eq a, Num a) => a
- pattern GL_LAST_VERTEX_CONVENTION_OES :: (Eq a, Num a) => a
- pattern GL_LAYER_PROVOKING_VERTEX_OES :: (Eq a, Num a) => a
- pattern GL_LINES_ADJACENCY_OES :: (Eq a, Num a) => a
- pattern GL_LINE_STRIP_ADJACENCY_OES :: (Eq a, Num a) => a
- pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES :: (Eq a, Num a) => a
- pattern GL_MAX_FRAMEBUFFER_LAYERS_OES :: (Eq a, Num a) => a
- pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES :: (Eq a, Num a) => a
- pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES :: (Eq a, Num a) => a
- pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES :: (Eq a, Num a) => a
- pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES :: (Eq a, Num a) => a
- pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES :: (Eq a, Num a) => a
- pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES :: (Eq a, Num a) => a
- pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES :: (Eq a, Num a) => a
- pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES :: (Eq a, Num a) => a
- pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES :: (Eq a, Num a) => a
- pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES :: (Eq a, Num a) => a
- pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES :: (Eq a, Num a) => a
- pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES :: (Eq a, Num a) => a
- pattern GL_PRIMITIVES_GENERATED_OES :: (Eq a, Num a) => a
- pattern GL_REFERENCED_BY_GEOMETRY_SHADER_OES :: (Eq a, Num a) => a
- pattern GL_TRIANGLES_ADJACENCY_OES :: (Eq a, Num a) => a
- pattern GL_TRIANGLE_STRIP_ADJACENCY_OES :: (Eq a, Num a) => a
- pattern GL_UNDEFINED_VERTEX_OES :: (Eq a, Num a) => a
Extension Support
gl_OES_geometry_shader :: Bool Source #
Checks that the GL_OES_geometry_shader extension is available.
GL_OES_geometry_shader
glFramebufferTextureOES :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> m () Source #
Usage: glFramebufferTextureOES
target attachment texture level
The parameter target
is a FramebufferTarget
.
The parameter attachment
is a FramebufferAttachment
.
The parameter texture
is a Texture
.
The parameter level
is a CheckedInt32
.
This command is an alias for glFramebufferTexture
.
pattern GL_FIRST_VERTEX_CONVENTION_OES :: (Eq a, Num a) => a Source #
pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES :: (Eq a, Num a) => a Source #
pattern GL_FRAMEBUFFER_DEFAULT_LAYERS_OES :: (Eq a, Num a) => a Source #
pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES :: (Eq a, Num a) => a Source #
pattern GL_GEOMETRY_LINKED_INPUT_TYPE_OES :: (Eq a, Num a) => a Source #
pattern GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES :: (Eq a, Num a) => a Source #
pattern GL_GEOMETRY_LINKED_VERTICES_OUT_OES :: (Eq a, Num a) => a Source #
pattern GL_GEOMETRY_SHADER_BIT_OES :: (Eq a, Num a) => a Source #
pattern GL_GEOMETRY_SHADER_INVOCATIONS_OES :: (Eq a, Num a) => a Source #
pattern GL_GEOMETRY_SHADER_OES :: (Eq a, Num a) => a Source #
pattern GL_LAST_VERTEX_CONVENTION_OES :: (Eq a, Num a) => a Source #
pattern GL_LAYER_PROVOKING_VERTEX_OES :: (Eq a, Num a) => a Source #
pattern GL_LINES_ADJACENCY_OES :: (Eq a, Num a) => a Source #
pattern GL_LINE_STRIP_ADJACENCY_OES :: (Eq a, Num a) => a Source #
pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES :: (Eq a, Num a) => a Source #
pattern GL_MAX_FRAMEBUFFER_LAYERS_OES :: (Eq a, Num a) => a Source #
pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES :: (Eq a, Num a) => a Source #
pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES :: (Eq a, Num a) => a Source #
pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES :: (Eq a, Num a) => a Source #
pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES :: (Eq a, Num a) => a Source #
pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES :: (Eq a, Num a) => a Source #
pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES :: (Eq a, Num a) => a Source #
pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES :: (Eq a, Num a) => a Source #
pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES :: (Eq a, Num a) => a Source #
pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES :: (Eq a, Num a) => a Source #
pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES :: (Eq a, Num a) => a Source #
pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES :: (Eq a, Num a) => a Source #
pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES :: (Eq a, Num a) => a Source #
pattern GL_PRIMITIVES_GENERATED_OES :: (Eq a, Num a) => a Source #
pattern GL_REFERENCED_BY_GEOMETRY_SHADER_OES :: (Eq a, Num a) => a Source #
pattern GL_TRIANGLES_ADJACENCY_OES :: (Eq a, Num a) => a Source #
pattern GL_TRIANGLE_STRIP_ADJACENCY_OES :: (Eq a, Num a) => a Source #
pattern GL_UNDEFINED_VERTEX_OES :: (Eq a, Num a) => a Source #